signals the start, and Shonan Bellmare takes control at Yurtec Stadium.
23’` — Back of the net1 — 0
Kobayashi Kokoro (Vegalta Sendai) smashes it in for Shonan Bellmare, and Yurtec Stadium roars with excitement.
[00:51:29]` — Players leave the pitch
With the scoreline at 1:0, referee calls for half-time. Vegalta Sendai and Shonan Bellmare step off the pitch for a short rest and coaching adjustments.
[01:06:37]` — Start of the second half
gets Vegalta Sendai and Shonan Bellmare back underway at Yurtec Stadium for the next half.
83’` — Goal scored1 — 1
Silva Feitoza Arthur (Shonan Bellmare) scores for Vegalta Sendai, and Yurtec Stadium erupts in celebration!
[02:06:07]` — Match half-time
At the sound of the whistle, the players take a break—half-time arrives with the score at 1:1. Both Vegalta Sendai and Shonan Bellmare use this time to refresh tactics.
[02:22:22]` — Shootouts
starts the post-match penalties at Yurtec Stadium, Vegalta Sendai vs Shonan Bellmare.
— Goal2 — 1
Shonan Bellmare’s The footballer Vegalta Sendai finds the net in the penalties, electrifying Yurtec Stadium.
— Goal3 — 1
nods as FC player Vegalta Sendai converts for Vegalta Sendai in the shootout at Yurtec Stadium.
— Goal in a penalty shootouts3 — 2
Vegalta Sendai’s The FC footballer Shonan Bellmare strikes true in the shootout, thrilling the Yurtec Stadium crowd.
— Goal4 — 2
The FC footballer Vegalta Sendai scores for Vegalta Sendai in the shootout, sending Yurtec Stadium into a frenzy!
— Accurate penalty shot4 — 3
nods as The footballer Shonan Bellmare converts for Vegalta Sendai in the shootout at Yurtec Stadium.
— Goal5 — 3
Vegalta Sendai’s The player Vegalta Sendai strikes true in the shootout, thrilling the Yurtec Stadium crowd.
[02:26:11]` — Fulltime
It’s all over at Yurtec Stadium, with Vegalta Sendai reflecting on the battle against Shonan Bellmare.
23’` — Back of the net1 — 0
Kobayashi Kokoro (Vegalta Sendai) smashes it in for Shonan Bellmare, and Yurtec Stadium roars with excitement.
— Goal2 — 0
Shonan Bellmare’s The footballer Vegalta Sendai finds the net in the penalties, electrifying Yurtec Stadium.
— Goal3 — 0
nods as FC player Vegalta Sendai converts for Vegalta Sendai in the shootout at Yurtec Stadium.
— Goal4 — 0
The FC footballer Vegalta Sendai scores for Vegalta Sendai in the shootout, sending Yurtec Stadium into a frenzy!
— Goal5 — 0
Vegalta Sendai’s The player Vegalta Sendai strikes true in the shootout, thrilling the Yurtec Stadium crowd.
83’` — Goal scored0 — 1
Silva Feitoza Arthur (Shonan Bellmare) scores for Vegalta Sendai, and Yurtec Stadium erupts in celebration!
— Goal in a penalty shootouts0 — 2
Vegalta Sendai’s The FC footballer Shonan Bellmare strikes true in the shootout, thrilling the Yurtec Stadium crowd.
— Accurate penalty shot0 — 3
nods as The footballer Shonan Bellmare converts for Vegalta Sendai in the shootout at Yurtec Stadium.
xG - measures the quality of a scoring chance and the probability of it becoming a goal. It’s calculated from factors like shot location, angle, distance, assist type, and defensive pressure. Each shot gets a value from 0 to 1; a team’s total xG is the sum of all its shots. A penalty is usually worth ~0.79–0.80. Higher xG = better chances, regardless of whether goals were actually scored.
xA - measures the likelihood that a completed pass will become an assist for a goal. It evaluates the quality of the pass based on factors like its placement, trajectory, speed, the receiver’s position, defensive pressure, and the overall attacking context. Each key pass receives a value between 0 and 1; a player’s or team’s total xA is the sum of these values. Higher xA indicates better chance creation, even if the subsequent shot is missed or saved.
xGOT - measures the likelihood that a shot on target results in a goal. Unlike xG (which evaluates the chance before the shot), xGOT assesses execution — shot placement, goalkeeper position, etc. — after the ball is struck. Only shots on target are included, each valued 0–1. A team’s total xGOT is the sum of all its on-target shots.
xA - measures the likelihood that a completed pass will become an assist for a goal. It evaluates the quality of the pass based on factors like its placement, trajectory, speed, the receiver’s position, defensive pressure, and the overall attacking context. Each key pass receives a value between 0 and 1; a player’s or team’s total xA is the sum of these values. Higher xA indicates better chance creation, even if the subsequent shot is missed or saved.
Goals prevented - measures how many goals a goalkeeper saved compared to expectation. It is calculated as the difference between xGOT Faced (the total post-shot expected goals of all on-target shots faced) and the actual number of goals conceded (excluding own goals). A higher positive value indicates the goalkeeper performed above average, preventing more goals than expected from the quality of shots faced. A negative value means more goals were conceded than the shots “deserved.
xGOT faced - total number of goals a goalkeeper would be expected to concede based on the volume and quality of on-target shots faced. Each shot’s quality is assessed using post-shot factors: placement, goalkeeper positioning, shot speed, etc. xGOT Faced for a team equals the opposing team’s total xGOT from shots on target. It serves as the benchmark for calculating Goals Prevented.
Vegalta Sendai and Shonan Bellmare will play their match on 07 Mar 2026 at 00:00. The game will be held on Yurtec Stadium stadium within the J.League 2. All interesting information can be found in one place, like Vegalta Sendai vs Shonan Bellmare score, fixtures, statistics, latest score, livescore, and future matches' fixtures.
Match and teams’ info
Vegalta Sendai vs Shonan Bellmare score and info in recent games:
Shonan Bellmare - Vegalta Sendai (16.05.2026 | 16 May 2026 | 16/05/2026) Lemon Gas Stadium Hiratsuka 0:2 J.League 2
Vegalta Sendai v Shonan Bellmare score today, 07.03.2026, and full match statistics will be available on fscore.net on any device without registration.