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Tor Akureyri - Stjarnan 31.05.2026

Round 9

Statistics Tor Akureyri vs Stjarnan

1.36 Expected goals (xG) stat-tooltip-icon Expected goals xG - measures the quality of a scoring chance and the probability of it becoming a goal. It's calculated from factors like shot location, angle, distance, assist type, and defensive pressure. Each shot gets a value from 0 to 1; a team's total xG is the sum of all its shots. A penalty is usually worth ~0.79–0.80. Higher xG = better chances, regardless of whether goals were actually scored. 2.78
37% Ball possession 63%
0 Big chances stat-tooltip-icon Big chances - counts clear scoring opportunities where a goal is highly expected. These are situations like one-on-one with the goalkeeper, close-range shots with little defensive pressure, or shots into an open goal. 5
13 Total shots 24
2 Shots on goal 10
5 Shots off goal 11
8 Shots inside the Box 15
5 Shots outside the Box 9
0.74 xG on target (xGOT) stat-tooltip-icon xG on target (xGOT) - measures the likelihood that a shot on target results in a goal. Unlike xG (which evaluates the chance before the shot), xGOT assesses execution - shot placement, goalkeeper position, etc. - after the ball is struck. Only shots on target are included, each valued 0–1. A team's total xGOT is the sum of all its on-target shots. 2.48
6 Blocked shots 3
0 Hit the woodwork 1
33 Touches in the opposition Box 40
1 Offsides 1
14 Free kicks 16
10 Corner kicks 4
19 Throw ins 29
16 Fouls 14
1 Yellow cards 4
1 Red cards 0
34 Duels won 58
6/10 (60%) Tackles 11/22 (50%)
32 Clearances 40
5 Interceptions 7
197/272 (72%) Passes 424/487 (87%)
30/67 (45%) Long Passes 61/81 (75%)
54/96 (56%) Passes in final third 126/159 (79%)
0.91 Expected assists (xA) stat-tooltip-icon Expected assists (xA) - measures the likelihood that a completed pass will become an assist for a goal. It evaluates the quality of the pass based on factors like its placement, trajectory, speed, the receiver's position, defensive pressure, and the overall attacking context. Each key pass receives a value between 0 and 1; a player's or team's total xA is the sum of these values. Higher xA indicates better chance creation, even if the subsequent shot is missed or saved. 2.57
6/22 (27%) Crosses 6/27 (22%)
7 Goalkeeper saves 1
2.48 xGOT faced stat-tooltip-icon xGOT faced - total number of goals a goalkeeper would be expected to concede based on the volume and quality of on-target shots faced. Each shot's quality is assessed using post-shot factors: placement, goalkeeper positioning, shot speed, etc. xGOT Faced for a team equals the opposing team's total xGOT from shots on target. It serves as the benchmark for calculating Goals Prevented. 0.74
-0.52 Goals prevented stat-tooltip-icon Goals prevented - measures how many goals a goalkeeper saved compared to expectation. It is calculated as the difference between xGOT Faced (the total post-shot expected goals of all on-target shots faced) and the actual number of goals conceded (excluding own goals). A higher positive value indicates the goalkeeper performed above average, preventing more goals than expected from the quality of shots faced. A negative value means more goals were conceded than the shots "deserved. -0.26

Head To Head

Wins
Draws
Wins
2
1
2
Goals
9
7
All matches

Standings

Team G W D L S C Pt
1. Vikingur Reykjavik
10 9 1 0 34 6 28
2. Knattspyrnufelag Reykjavíkur
10 8 1 1 38 23 25
3. Knattspyrnufelagið Fram
9 6 2 1 25 16 20
4. Breidablik UBK
9 4 3 2 22 15 15
5. Valur
10 5 0 5 19 22 15
6. IA Akranes
9 3 3 3 12 16 12
7. RB Keflavik
9 3 2 4 12 18 11
8. Knattspyrnufelag Akureyrar
9 3 1 5 12 15 10
9. Stjarnan
10 3 1 6 18 22 10
10. Tor Akureyri
9 2 0 7 7 23 6
11. Íþrottabandalag Vestmannaeyja
9 1 2 6 14 23 5
12. Hafnarfjordur
9 0 2 7 12 26 2
  Promotion to Championship round
  Relegation Round

Top Scorers

Tor Akureyri Tor Akureyri
#
Goals
  • Kristjansson I.
    2
  • 14 Jakobsen C.
    1
  • 7 Atanga I.
    1
  • 9 Heimvik Haugland S.
    1
  • 5 Affi Y.
    1
Stjarnan Stjarnan
#
Goals
  • 9 Bjarnason A.
    5
  • 23 Eggertsson O.
    3
  • 22 Atlason E.
    2
  • 17 Ingason B.
    2
  • 8 Nokkvason G.
    1
  • 31 Waren B.
    1

Statistics from 2026 season of Besta deild

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Text commentary

Overall
THA
STJ
[12:59:20]` A coin toss
Khalid Ahmed Twana signals the start, and Stjarnan takes control at .
image 9’` The ball has crossed the goal line 1 — 0
Hlynsson Agust Edvald (Tor Akureyri) scores for Tor Akureyri, and erupts in celebration!
[14:00:22]` The second-half start
The whistle blows, and Tor Akureyri resumes play at under Khalid Ahmed Twana’s eye.
52’` The ball has crossed the goal line 1 — 1 image
Tor Akureyri takes the lead as Matthiasson Daniel (Stjarnan) finds the net at , past Khalid Ahmed Twana’s watch.
64’` Goal 1 — 2 image
A brilliant goal by Stjarnan’s Atlason Emil (Stjarnan), lighting up the match at .
90’` Back of the net 1 — 3 image
Brink Haukur Orn (Stjarnan) scores for Tor Akureyri, and erupts in celebration!
[14:59:29]` Fulltime
Khalid Ahmed Twana ends proceedings at , and Tor Akureyri vs. Stjarnan is history.
image 9’` The ball has crossed the goal line 1 — 0
Hlynsson Agust Edvald (Tor Akureyri) scores for Tor Akureyri, and erupts in celebration!
52’` The ball has crossed the goal line 0 — 1 image
Tor Akureyri takes the lead as Matthiasson Daniel (Stjarnan) finds the net at , past Khalid Ahmed Twana’s watch.
64’` Goal 0 — 2 image
A brilliant goal by Stjarnan’s Atlason Emil (Stjarnan), lighting up the match at .
90’` Back of the net 0 — 3 image
Brink Haukur Orn (Stjarnan) scores for Tor Akureyri, and erupts in celebration!

Player Statistics

Overview|
Shots|
Attack|
Defending|
Goalkeeping
Overview
Gr 9.3
G 1
Ast -
MP 68
Grade 9.3
Minutes played 68
Goals 1
xG 0.12
Assists -
xA 0.62
Total shots 3
Passes 24/32(75%)
Yellow cards -
Red cards -
Gr 8.5
G 1
Ast -
MP 89
Grade 8.5
Minutes played 89
Goals 1
xG 1.48
Assists -
xA 0.02
Total shots 6
Passes 8/13(62%)
Yellow cards 1
Red cards -
Gr 7.7
G -
Ast -
MP 86
Grade 7.7
Minutes played 86
Goals -
xG -
Assists -
xA 0.2
Total shots -
Passes 55/62(89%)
Yellow cards 1
Red cards -
Gr 7.6
G -
Ast -
MP 85
Grade 7.6
Minutes played 85
Goals -
xG 0.13
Assists -
xA 0.88
Total shots 3
Passes 22/26(85%)
Yellow cards -
Red cards -
Gr 7.4
G -
Ast -
MP 90
Grade 7.4
Minutes played 90
Goals -
xG 0.25
Assists -
xA 0.02
Total shots 3
Passes 61/63(97%)
Yellow cards -
Red cards -
Gr 7.3
G -
Ast -
MP 90
Grade 7.3
Minutes played 90
Goals -
xG 0.02
Assists -
xA 0.05
Total shots 1
Passes 51/59(86%)
Yellow cards -
Red cards -
Gr 7
G -
Ast -
MP 90
Grade 7
Minutes played 90
Goals -
xG -
Assists -
xA -
Total shots -
Passes 32/49(65%)
Yellow cards -
Red cards -
Gr 6.9
G -
Ast -
MP 89
Grade 6.9
Minutes played 89
Goals -
xG 0.1
Assists -
xA 0.06
Total shots 1
Passes 28/32(88%)
Yellow cards -
Red cards -
Gr 6.7
G -
Ast -
MP 22
Grade 6.7
Minutes played 22
Goals -
xG -
Assists -
xA 0.06
Total shots -
Passes 5/8(63%)
Yellow cards -
Red cards -
Gr 6.5
G 1
Ast -
MP 68
Grade 6.5
Minutes played 68
Goals 1
xG 0.31
Assists -
xA 0.09
Total shots 3
Passes 10/11(91%)
Yellow cards -
Red cards -
Gr 6.3
G -
Ast -
MP 13
Grade 6.3
Minutes played 13
Goals -
xG -
Assists -
xA -
Total shots -
Passes -
Yellow cards -
Red cards -
Gr 5.5
G -
Ast 1
MP 78
Grade 5.5
Minutes played 78
Goals -
xG -
Assists 1
xA 0.2
Total shots -
Passes 20/25(80%)
Yellow cards -
Red cards 1
Gr -
G -
Ast -
MP 5
Grade -
Minutes played 5
Goals -
xG -
Assists -
xA 0.01
Total shots -
Passes 2/2(100%)
Yellow cards -
Red cards -
xG - measures the quality of a scoring chance and the probability of it becoming a goal. It’s calculated from factors like shot location, angle, distance, assist type, and defensive pressure. Each shot gets a value from 0 to 1; a team’s total xG is the sum of all its shots. A penalty is usually worth ~0.79–0.80. Higher xG = better chances, regardless of whether goals were actually scored.
xA - measures the likelihood that a completed pass will become an assist for a goal. It evaluates the quality of the pass based on factors like its placement, trajectory, speed, the receiver’s position, defensive pressure, and the overall attacking context. Each key pass receives a value between 0 and 1; a player’s or team’s total xA is the sum of these values. Higher xA indicates better chance creation, even if the subsequent shot is missed or saved.
Shots
Gr 8.5
G 1
Ast -
MP 89
Total shots 6
Shots on target 3
xGOT 0.69
Shots off target 3
Blocked shots -
Shots header 2
Shots inside the Box 5
Shots outside the Box 1
Gr 6.5
G 1
Ast -
MP 68
Total shots 3
Shots on target 1
xGOT 0.59
Shots off target 1
Blocked shots 1
Shots header -
Shots inside the Box 2
Shots outside the Box 1
Gr 7.6
G -
Ast -
MP 85
Total shots 3
Shots on target 1
xGOT 0.35
Shots off target 2
Blocked shots -
Shots header -
Shots inside the Box 1
Shots outside the Box 2
Gr 7.4
G -
Ast -
MP 90
Total shots 3
Shots on target 1
xGOT 0.64
Shots off target 1
Blocked shots 1
Shots header 2
Shots inside the Box 3
Shots outside the Box -
Gr 9.3
G 1
Ast -
MP 68
Total shots 3
Shots on target 1
xGOT 0.13
Shots off target 1
Blocked shots 1
Shots header -
Shots inside the Box 1
Shots outside the Box 2
Gr 7.3
G -
Ast -
MP 90
Total shots 1
Shots on target -
xGOT -
Shots off target -
Blocked shots 1
Shots header -
Shots inside the Box -
Shots outside the Box 1
Gr 6.9
G -
Ast -
MP 89
Total shots 1
Shots on target -
xGOT -
Shots off target 1
Blocked shots -
Shots header -
Shots inside the Box -
Shots outside the Box 1
Gr 5.5
G -
Ast 1
MP 78
Total shots -
Shots on target -
xGOT -
Shots off target -
Blocked shots -
Shots header -
Shots inside the Box -
Shots outside the Box -
Gr 7.7
G -
Ast -
MP 86
Total shots -
Shots on target -
xGOT -
Shots off target -
Blocked shots -
Shots header -
Shots inside the Box -
Shots outside the Box -
Gr 6.7
G -
Ast -
MP 22
Total shots -
Shots on target -
xGOT -
Shots off target -
Blocked shots -
Shots header -
Shots inside the Box -
Shots outside the Box -
Gr 6.3
G -
Ast -
MP 13
Total shots -
Shots on target -
xGOT -
Shots off target -
Blocked shots -
Shots header -
Shots inside the Box -
Shots outside the Box -
Gr 7
G -
Ast -
MP 90
Total shots -
Shots on target -
xGOT -
Shots off target -
Blocked shots -
Shots header -
Shots inside the Box -
Shots outside the Box -
Gr -
G -
Ast -
MP 5
Total shots -
Shots on target -
xGOT -
Shots off target -
Blocked shots -
Shots header -
Shots inside the Box -
Shots outside the Box -
xGOT - measures the likelihood that a shot on target results in a goal. Unlike xG (which evaluates the chance before the shot), xGOT assesses execution — shot placement, goalkeeper position, etc. — after the ball is struck. Only shots on target are included, each valued 0–1. A team’s total xGOT is the sum of all its on-target shots.
Attack
Gr 8.5
G 1
Ast -
MP 89
Touches in the opposition Box 10
Passes 8/13(62%)
Big chances created -
Big chances missed 2
Assists -
xA 0.02
Passes in final third 4/7(57%)
Touches 36
Passes long 1/1(100%)
Crosses -
Successful dribbles 2/2(100%)
Fouled 2
Offsides 1
Gr 5.5
G -
Ast 1
MP 78
Touches in the opposition Box 6
Passes 20/25(80%)
Big chances created -
Big chances missed -
Assists 1
xA 0.2
Passes in final third 8/10(80%)
Touches 43
Passes long 1/1(100%)
Crosses 1/2(50%)
Successful dribbles 1/1(100%)
Fouled -
Offsides -
Gr 6.5
G 1
Ast -
MP 68
Touches in the opposition Box 5
Passes 10/11(91%)
Big chances created -
Big chances missed -
Assists -
xA 0.09
Passes in final third 6/7(86%)
Touches 20
Passes long -
Crosses -
Successful dribbles -
Fouled 1
Offsides -
Gr 7.6
G -
Ast -
MP 85
Touches in the opposition Box 5
Passes 22/26(85%)
Big chances created 1
Big chances missed 1
Assists -
xA 0.88
Passes in final third 8/10(80%)
Touches 47
Passes long 4/4(100%)
Crosses 1/2(50%)
Successful dribbles 3/4(75%)
Fouled 2
Offsides -
Gr 9.3
G 1
Ast -
MP 68
Touches in the opposition Box 4
Passes 24/32(75%)
Big chances created 2
Big chances missed -
Assists -
xA 0.62
Passes in final third 10/16(63%)
Touches 60
Passes long 7/10(70%)
Crosses 3/11(27%)
Successful dribbles 1/2(50%)
Fouled 2
Offsides -
Gr 7.4
G -
Ast -
MP 90
Touches in the opposition Box 3
Passes 61/63(97%)
Big chances created -
Big chances missed -
Assists -
xA 0.02
Passes in final third 5/7(71%)
Touches 82
Passes long 8/9(89%)
Crosses -
Successful dribbles -
Fouled 1
Offsides -
Gr 6.9
G -
Ast -
MP 89
Touches in the opposition Box 2
Passes 28/32(88%)
Big chances created -
Big chances missed -
Assists -
xA 0.06
Passes in final third 17/18(94%)
Touches 48
Passes long 1/2(50%)
Crosses -
Successful dribbles -
Fouled 1
Offsides -
Gr 7.7
G -
Ast -
MP 86
Touches in the opposition Box 1
Passes 55/62(89%)
Big chances created -
Big chances missed -
Assists -
xA 0.2
Passes in final third 7/10(70%)
Touches 78
Passes long 9/13(69%)
Crosses 1/2(50%)
Successful dribbles -
Fouled 3
Offsides -
Gr 7.3
G -
Ast -
MP 90
Touches in the opposition Box -
Passes 51/59(86%)
Big chances created -
Big chances missed -
Assists -
xA 0.05
Passes in final third 13/18(72%)
Touches 70
Passes long 9/12(75%)
Crosses -
Successful dribbles -
Fouled -
Offsides -
Gr 6.7
G -
Ast -
MP 22
Touches in the opposition Box -
Passes 5/8(63%)
Big chances created -
Big chances missed -
Assists -
xA 0.06
Passes in final third 3/5(60%)
Touches 10
Passes long -
Crosses -
Successful dribbles -
Fouled -
Offsides -
Gr 6.3
G -
Ast -
MP 13
Touches in the opposition Box -
Passes -
Big chances created -
Big chances missed -
Assists -
xA -
Passes in final third -
Touches 5
Passes long -
Crosses -
Successful dribbles -
Fouled -
Offsides -
Gr 7
G -
Ast -
MP 90
Touches in the opposition Box -
Passes 32/49(65%)
Big chances created -
Big chances missed -
Assists -
xA -
Passes in final third 4/12(33%)
Touches 67
Passes long 14/31(45%)
Crosses -
Successful dribbles -
Fouled -
Offsides -
Gr -
G -
Ast -
MP 5
Touches in the opposition Box -
Passes 2/2(100%)
Big chances created -
Big chances missed -
Assists -
xA 0.01
Passes in final third 1/1(100%)
Touches 4
Passes long -
Crosses -
Successful dribbles -
Fouled -
Offsides -
xA - measures the likelihood that a completed pass will become an assist for a goal. It evaluates the quality of the pass based on factors like its placement, trajectory, speed, the receiver’s position, defensive pressure, and the overall attacking context. Each key pass receives a value between 0 and 1; a player’s or team’s total xA is the sum of these values. Higher xA indicates better chance creation, even if the subsequent shot is missed or saved.
Defending
Gr 9.3
G 1
Ast -
MP 68
Duels 13
Aerial duels 2/3(67%)
Ground duels 6/10(60%)
Fouls 2
Tackles 2/3(67%)
Interceptions 1
Clearances 2
Error leading to goal -
Error leading to shot -
Own goals -
Gr 6.9
G -
Ast -
MP 89
Duels 12
Aerial duels 1/3(33%)
Ground duels 4/9(44%)
Fouls 3
Tackles 1/3(33%)
Interceptions -
Clearances 1
Error leading to goal -
Error leading to shot -
Own goals -
Gr 8.5
G 1
Ast -
MP 89
Duels 11
Aerial duels 1/2(50%)
Ground duels 5/9(56%)
Fouls 1
Tackles 1/1(100%)
Interceptions -
Clearances 3
Error leading to goal -
Error leading to shot -
Own goals -
Gr 7.6
G -
Ast -
MP 85
Duels 9
Aerial duels -
Ground duels 6/9(67%)
Fouls 1
Tackles 1/1(100%)
Interceptions 1
Clearances 2
Error leading to goal -
Error leading to shot -
Own goals -
Gr 7.4
G -
Ast -
MP 90
Duels 9
Aerial duels 2/2(100%)
Ground duels 5/7(71%)
Fouls 1
Tackles 1/4(25%)
Interceptions -
Clearances 6
Error leading to goal -
Error leading to shot -
Own goals -
Gr 7.7
G -
Ast -
MP 86
Duels 7
Aerial duels 1/1(100%)
Ground duels 5/6(83%)
Fouls 1
Tackles 1/2(50%)
Interceptions 2
Clearances 4
Error leading to goal -
Error leading to shot -
Own goals -
Gr 5.5
G -
Ast 1
MP 78
Duels 6
Aerial duels -
Ground duels 3/5(60%)
Fouls 1
Tackles 1/2(50%)
Interceptions -
Clearances -
Error leading to goal -
Error leading to shot -
Own goals -
Gr 6.5
G 1
Ast -
MP 68
Duels 5
Aerial duels -
Ground duels 1/5(20%)
Fouls 3
Tackles -
Interceptions -
Clearances -
Error leading to goal -
Error leading to shot -
Own goals -
Gr 7.3
G -
Ast -
MP 90
Duels 3
Aerial duels 1/1(100%)
Ground duels 1/2(50%)
Fouls -
Tackles -
Interceptions 1
Clearances 4
Error leading to goal -
Error leading to shot -
Own goals -
Gr 6.7
G -
Ast -
MP 22
Duels 2
Aerial duels 1/1(100%)
Ground duels -
Fouls 1
Tackles -
Interceptions 1
Clearances 1
Error leading to goal -
Error leading to shot -
Own goals -
Gr 6.3
G -
Ast -
MP 13
Duels 1
Aerial duels -
Ground duels -
Fouls -
Tackles -
Interceptions -
Clearances 1
Error leading to goal -
Error leading to shot -
Own goals -
Gr 7
G -
Ast -
MP 90
Duels 1
Aerial duels -
Ground duels -
Fouls -
Tackles -
Interceptions -
Clearances 1
Error leading to goal -
Error leading to shot -
Own goals -
Gr -
G -
Ast -
MP 5
Duels -
Aerial duels -
Ground duels -
Fouls -
Tackles -
Interceptions -
Clearances 1
Error leading to goal -
Error leading to shot -
Own goals -
Goalkeeping
Gr 7
GC 3
GS 7
GP -0.51
Goals prevented -0.51
Goalkeeper saves 7
xGOT faced 2.49
Goals Conceded 3
Punches 1
Throws 8
Sweeper keeper actions -
Goals prevented - measures how many goals a goalkeeper saved compared to expectation. It is calculated as the difference between xGOT Faced (the total post-shot expected goals of all on-target shots faced) and the actual number of goals conceded (excluding own goals). A higher positive value indicates the goalkeeper performed above average, preventing more goals than expected from the quality of shots faced. A negative value means more goals were conceded than the shots “deserved.
xGOT faced - total number of goals a goalkeeper would be expected to concede based on the volume and quality of on-target shots faced. Each shot’s quality is assessed using post-shot factors: placement, goalkeeper positioning, shot speed, etc. xGOT Faced for a team equals the opposing team’s total xGOT from shots on target. It serves as the benchmark for calculating Goals Prevented.

Tor Akureyri and Stjarnan will play their match on 31 May 2026 at 13:00.All interesting information can be found in one place, like Tor Akureyri vs Stjarnan score, fixtures, statistics, latest score, livescore, and future matches' fixtures.

Match and teams’ info

Tor Akureyri vs Stjarnan score and info in recent games:
  • Tor Akureyri - Stjarnan (31.05.2026 | 31 May 2026 | 31/05/2026) 1:3 Besta deild
  • Tor Akureyri - Stjarnan (12.06.2024 | 12 Jun 2024 | 12/06/2024) 0:1 Cup
  • Tor Akureyri - Stjarnan (18.02.2024 | 18 Feb 2024 | 18/02/2024) 5:1 League Cup A
  • Tor Akureyri - Stjarnan (19.02.2022 | 19 Feb 2022 | 19/02/2022) 1:1 League Cup A
  • Tor Akureyri - Stjarnan (09.03.2019 | 09 Mar 2019 | 09/03/2019) Torsvollur 2:1 League Cup A

Last played matches of teams:

Tor Akureyri
  • Tor Akureyri - Stjarnan (31.05.2026 | 31 May 2026 | 31/05/2026) 1:3 Besta deild
  • RB Keflavik - Tor Akureyri (22.05.2026 | 22 May 2026 | 22/05/2026) 1:0 Besta deild
  • Tor Akureyri - IA Akranes (17.05.2026 | 17 May 2026 | 17/05/2026) 1:2 Besta deild
  • Vikingur Reykjavik - Tor Akureyri (08.05.2026 | 08 May 2026 | 08/05/2026) 6:0 Besta deild
  • Tor Akureyri - Knattspyrnufelag Akureyrar (02.05.2026 | 02 May 2026 | 02/05/2026) 0:1 Besta deild
Stjarnan
  • Tor Akureyri - Stjarnan (31.05.2026 | 31 May 2026 | 31/05/2026) 1:3 Besta deild
  • Stjarnan - Vikingur Reykjavik (26.05.2026 | 26 May 2026 | 26/05/2026) 1:3 Besta deild
  • Stjarnan - Knattspyrnufelagið Fram (22.05.2026 | 22 May 2026 | 22/05/2026) 0:1 Besta deild
  • RB Keflavik - Stjarnan (17.05.2026 | 17 May 2026 | 17/05/2026) 1:1 Besta deild
  • Stjarnan - Knattspyrnufelag Reykjavíkur (13.05.2026 | 13 May 2026 | 13/05/2026) 2:1 Cup
Tor Akureyri v Stjarnan score today, 31.05.2026, and full match statistics will be available on fscore.net on any device without registration.