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Stjarnan - Knattspyrnufelagið Fram 22.05.2026

Round 8

Main events

2nd Half 0 - 1

Statistics Stjarnan vs Knattspyrnufelagið Fram

0.55 Expected goals (xG) stat-tooltip-icon Expected goals xG - measures the quality of a scoring chance and the probability of it becoming a goal. It's calculated from factors like shot location, angle, distance, assist type, and defensive pressure. Each shot gets a value from 0 to 1; a team's total xG is the sum of all its shots. A penalty is usually worth ~0.79–0.80. Higher xG = better chances, regardless of whether goals were actually scored. 1.52
63% Ball possession 37%
0 Big chances stat-tooltip-icon Big chances - counts clear scoring opportunities where a goal is highly expected. These are situations like one-on-one with the goalkeeper, close-range shots with little defensive pressure, or shots into an open goal. 2
7 Total shots 16
3 Shots on goal 5
4 Shots off goal 6
3 Shots inside the Box 11
4 Shots outside the Box 5
1.22 xG on target (xGOT) stat-tooltip-icon xG on target (xGOT) - measures the likelihood that a shot on target results in a goal. Unlike xG (which evaluates the chance before the shot), xGOT assesses execution - shot placement, goalkeeper position, etc. - after the ball is struck. Only shots on target are included, each valued 0–1. A team's total xGOT is the sum of all its on-target shots. 1.85
0 Blocked shots 5
15 Touches in the opposition Box 27
0 Offsides 2
15 Free kicks 10
3 Corner kicks 3
18 Throw ins 12
10 Fouls 15
2 Yellow cards 3
1 Red cards 0
45 Duels won 45
10/13 (77%) Tackles 10/19 (53%)
27 Clearances 25
7 Interceptions 11
340/400 (85%) Passes 166/224 (74%)
25/49 (51%) Long Passes 22/56 (39%)
98/126 (78%) Passes in final third 53/75 (71%)
1.43 Expected assists (xA) stat-tooltip-icon Expected assists (xA) - measures the likelihood that a completed pass will become an assist for a goal. It evaluates the quality of the pass based on factors like its placement, trajectory, speed, the receiver's position, defensive pressure, and the overall attacking context. Each key pass receives a value between 0 and 1; a player's or team's total xA is the sum of these values. Higher xA indicates better chance creation, even if the subsequent shot is missed or saved. 1.15
4/23 (17%) Crosses 8/20 (40%)
4 Goalkeeper saves 3
1.85 xGOT faced stat-tooltip-icon xGOT faced - total number of goals a goalkeeper would be expected to concede based on the volume and quality of on-target shots faced. Each shot's quality is assessed using post-shot factors: placement, goalkeeper positioning, shot speed, etc. xGOT Faced for a team equals the opposing team's total xGOT from shots on target. It serves as the benchmark for calculating Goals Prevented. 1.22
0.85 Goals prevented stat-tooltip-icon Goals prevented - measures how many goals a goalkeeper saved compared to expectation. It is calculated as the difference between xGOT Faced (the total post-shot expected goals of all on-target shots faced) and the actual number of goals conceded (excluding own goals). A higher positive value indicates the goalkeeper performed above average, preventing more goals than expected from the quality of shots faced. A negative value means more goals were conceded than the shots "deserved. 1.22

Head To Head

Wins
Draws
Wins
2
2
1
Goals
7
5
All matches

Standings

Team G W D L S C Pt
1. Vikingur Reykjavik
10 9 1 0 34 6 28
2. Knattspyrnufelag Reykjavíkur
10 8 1 1 38 23 25
3. Knattspyrnufelagið Fram
9 6 2 1 25 16 20
4. Breidablik UBK
9 4 3 2 22 15 15
5. Valur
10 5 0 5 19 22 15
6. IA Akranes
9 3 3 3 12 16 12
7. RB Keflavik
9 3 2 4 12 18 11
8. Knattspyrnufelag Akureyrar
9 3 1 5 12 15 10
9. Stjarnan
10 3 1 6 18 22 10
10. Tor Akureyri
9 2 0 7 7 23 6
11. Íþrottabandalag Vestmannaeyja
9 1 2 6 14 23 5
12. Hafnarfjordur
9 0 2 7 12 26 2
  Promotion to Championship round
  Relegation Round

Top Scorers

Stjarnan Stjarnan
#
Goals
  • 9 Bjarnason A.
    5
  • 23 Eggertsson O.
    3
  • 22 Atlason E.
    2
  • 17 Ingason B.
    2
  • 8 Nokkvason G.
    1
  • 31 Waren B.
    1
Knattspyrnufelagið Fram Knattspyrnufelagið Fram
#
Goals
  • 11 Chopart K.
    6
  • Jonasson A.
    3
  • 26 Runarsson S.
    2
  • 29 Dimitrijevic V.
    2
  • Thorbjornsson T.
    2
  • Bystrom J.
    2
  • 14 Runolfsson B.
    1
  • 17 Konradsson K.
    1
  • 5 McLagan K.
    1
  • 14 Jonasson A.
    1

Statistics from 2026 season of Besta deild

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Text commentary

Overall
STJ
FRR
[15:17:53]` The start whistle was blown
The whistle blows, and Knattspyrnufelagið Fram starts the action at with The footballer on the ball.
[16:39:47]` The second half gets underway
Thordarson Thordur Thorsteinn kicks off the second half at , with Stjarnan on the attack.
72’` The ball has crossed the goal line 0 — 1 image
A brilliant goal by Knattspyrnufelagið Fram’s Hauksson Robert (Knattspyrnufelagið Fram), lighting up the match at .
[17:08:26]` A final whistle
It’s all over at , with Stjarnan reflecting on the battle against Knattspyrnufelagið Fram.
72’` The ball has crossed the goal line 0 — 1 image
A brilliant goal by Knattspyrnufelagið Fram’s Hauksson Robert (Knattspyrnufelagið Fram), lighting up the match at .

Player Statistics

Overview|
Shots|
Attack|
Defending|
Goalkeeping
Overview
Gr 8
G -
Ast -
MP 90
Grade 8
Minutes played 90
Goals -
xG -
Assists -
xA -
Total shots -
Passes 5/20(25%)
Yellow cards -
Red cards -
Gr 7.9
G -
Ast -
MP 85
Grade 7.9
Minutes played 85
Goals -
xG -
Assists -
xA 0.15
Total shots -
Passes 15/19(79%)
Yellow cards -
Red cards -
Gr 7.2
G -
Ast -
MP 73
Grade 7.2
Minutes played 73
Goals -
xG -
Assists -
xA 0.12
Total shots -
Passes 20/25(80%)
Yellow cards -
Red cards -
Gr 7.2
G -
Ast -
MP 90
Grade 7.2
Minutes played 90
Goals -
xG 0.02
Assists -
xA -
Total shots 1
Passes 16/20(80%)
Yellow cards -
Red cards -
Gr 7
G -
Ast -
MP 90
Grade 7
Minutes played 90
Goals -
xG 0.22
Assists -
xA 0.21
Total shots 3
Passes 12/16(75%)
Yellow cards -
Red cards -
Gr 6.9
G -
Ast -
MP 90
Grade 6.9
Minutes played 90
Goals -
xG -
Assists -
xA 0.02
Total shots -
Passes 52/60(87%)
Yellow cards -
Red cards -
Gr 6.5
G -
Ast -
MP 90
Grade 6.5
Minutes played 90
Goals -
xG -
Assists -
xA 0.06
Total shots -
Passes 25/28(89%)
Yellow cards -
Red cards -
Gr 6.5
G -
Ast -
MP 90
Grade 6.5
Minutes played 90
Goals -
xG -
Assists -
xA 0.02
Total shots -
Passes 45/51(88%)
Yellow cards -
Red cards -
Gr 6.4
G -
Ast -
MP 25
Grade 6.4
Minutes played 25
Goals -
xG 0.13
Assists -
xA 0.12
Total shots 1
Passes 16/18(89%)
Yellow cards -
Red cards -
Gr 6.2
G -
Ast -
MP 90
Grade 6.2
Minutes played 90
Goals -
xG -
Assists -
xA 0.02
Total shots -
Passes 21/26(81%)
Yellow cards -
Red cards -
Gr 6.2
G -
Ast -
MP 65
Grade 6.2
Minutes played 65
Goals -
xG 0.08
Assists -
xA 0.02
Total shots 2
Passes 14/16(88%)
Yellow cards 1
Red cards -
Gr -
G -
Ast -
MP -
Grade -
Minutes played -
Goals -
xG -
Assists -
xA -
Total shots -
Passes -
Yellow cards -
Red cards -
xG - measures the quality of a scoring chance and the probability of it becoming a goal. It’s calculated from factors like shot location, angle, distance, assist type, and defensive pressure. Each shot gets a value from 0 to 1; a team’s total xG is the sum of all its shots. A penalty is usually worth ~0.79–0.80. Higher xG = better chances, regardless of whether goals were actually scored.
xA - measures the likelihood that a completed pass will become an assist for a goal. It evaluates the quality of the pass based on factors like its placement, trajectory, speed, the receiver’s position, defensive pressure, and the overall attacking context. Each key pass receives a value between 0 and 1; a player’s or team’s total xA is the sum of these values. Higher xA indicates better chance creation, even if the subsequent shot is missed or saved.
Shots
Gr 7
G -
Ast -
MP 90
Total shots 3
Shots on target 1
xGOT 0.25
Shots off target 2
Blocked shots -
Shots header 2
Shots inside the Box 3
Shots outside the Box -
Gr 6.2
G -
Ast -
MP 65
Total shots 2
Shots on target -
xGOT -
Shots off target 2
Blocked shots -
Shots header -
Shots inside the Box 1
Shots outside the Box 2
Gr 7.2
G -
Ast -
MP 90
Total shots 1
Shots on target -
xGOT -
Shots off target 1
Blocked shots -
Shots header -
Shots inside the Box -
Shots outside the Box 1
Gr 6.4
G -
Ast -
MP 25
Total shots 1
Shots on target 1
xGOT 0.14
Shots off target 1
Blocked shots -
Shots header 1
Shots inside the Box 1
Shots outside the Box -
Gr 7.9
G -
Ast -
MP 85
Total shots -
Shots on target -
xGOT -
Shots off target -
Blocked shots -
Shots header -
Shots inside the Box -
Shots outside the Box -
Gr 6.5
G -
Ast -
MP 90
Total shots -
Shots on target -
xGOT -
Shots off target -
Blocked shots -
Shots header -
Shots inside the Box -
Shots outside the Box -
Gr 6.9
G -
Ast -
MP 90
Total shots -
Shots on target -
xGOT -
Shots off target -
Blocked shots -
Shots header -
Shots inside the Box -
Shots outside the Box -
Gr -
G -
Ast -
MP -
Total shots -
Shots on target -
xGOT -
Shots off target -
Blocked shots -
Shots header -
Shots inside the Box -
Shots outside the Box -
Gr 6.5
G -
Ast -
MP 90
Total shots -
Shots on target -
xGOT -
Shots off target -
Blocked shots -
Shots header -
Shots inside the Box -
Shots outside the Box -
Gr 7.2
G -
Ast -
MP 73
Total shots -
Shots on target -
xGOT -
Shots off target -
Blocked shots -
Shots header -
Shots inside the Box -
Shots outside the Box -
Gr 6.2
G -
Ast -
MP 90
Total shots -
Shots on target -
xGOT -
Shots off target -
Blocked shots -
Shots header -
Shots inside the Box -
Shots outside the Box -
Gr 8
G -
Ast -
MP 90
Total shots -
Shots on target -
xGOT -
Shots off target -
Blocked shots -
Shots header -
Shots inside the Box -
Shots outside the Box -
xGOT - measures the likelihood that a shot on target results in a goal. Unlike xG (which evaluates the chance before the shot), xGOT assesses execution — shot placement, goalkeeper position, etc. — after the ball is struck. Only shots on target are included, each valued 0–1. A team’s total xGOT is the sum of all its on-target shots.
Attack
Gr 7
G -
Ast -
MP 90
Touches in the opposition Box 5
Passes 12/16(75%)
Big chances created -
Big chances missed -
Assists -
xA 0.21
Passes in final third 6/8(75%)
Touches 41
Passes long -
Crosses 2/3(67%)
Successful dribbles 1/3(33%)
Fouled 1
Offsides -
Gr 7.9
G -
Ast -
MP 85
Touches in the opposition Box 3
Passes 15/19(79%)
Big chances created 1
Big chances missed -
Assists -
xA 0.15
Passes in final third 9/10(90%)
Touches 39
Passes long 2/3(67%)
Crosses 2/4(50%)
Successful dribbles 1/4(25%)
Fouled 2
Offsides -
Gr 6.5
G -
Ast -
MP 90
Touches in the opposition Box 2
Passes 25/28(89%)
Big chances created -
Big chances missed -
Assists -
xA 0.06
Passes in final third 9/11(82%)
Touches 46
Passes long 4/4(100%)
Crosses 1/5(20%)
Successful dribbles 1/2(50%)
Fouled 2
Offsides -
Gr 6.2
G -
Ast -
MP 90
Touches in the opposition Box 2
Passes 21/26(81%)
Big chances created -
Big chances missed -
Assists -
xA 0.02
Passes in final third 9/11(82%)
Touches 41
Passes long 2/3(67%)
Crosses -
Successful dribbles -
Fouled 1
Offsides -
Gr 6.4
G -
Ast -
MP 25
Touches in the opposition Box 2
Passes 16/18(89%)
Big chances created -
Big chances missed -
Assists -
xA 0.12
Passes in final third 6/8(75%)
Touches 28
Passes long 1/1(100%)
Crosses 2/4(50%)
Successful dribbles -
Fouled -
Offsides -
Gr 6.2
G -
Ast -
MP 65
Touches in the opposition Box 1
Passes 14/16(88%)
Big chances created -
Big chances missed -
Assists -
xA 0.02
Passes in final third 4/4(100%)
Touches 28
Passes long 2/2(100%)
Crosses -
Successful dribbles -
Fouled 2
Offsides -
Gr 7.2
G -
Ast -
MP 73
Touches in the opposition Box 1
Passes 20/25(80%)
Big chances created -
Big chances missed -
Assists -
xA 0.12
Passes in final third 4/6(67%)
Touches 34
Passes long 5/8(63%)
Crosses 1/1(100%)
Successful dribbles -
Fouled -
Offsides -
Gr 6.9
G -
Ast -
MP 90
Touches in the opposition Box -
Passes 52/60(87%)
Big chances created -
Big chances missed -
Assists -
xA 0.02
Passes in final third 9/11(82%)
Touches 71
Passes long 4/6(67%)
Crosses -
Successful dribbles -
Fouled 1
Offsides -
Gr -
G -
Ast -
MP -
Touches in the opposition Box -
Passes -
Big chances created -
Big chances missed -
Assists -
xA -
Passes in final third -
Touches 1
Passes long -
Crosses -
Successful dribbles -
Fouled -
Offsides -
Gr 6.5
G -
Ast -
MP 90
Touches in the opposition Box -
Passes 45/51(88%)
Big chances created -
Big chances missed -
Assists -
xA 0.02
Passes in final third 7/9(78%)
Touches 63
Passes long 4/8(50%)
Crosses -
Successful dribbles -
Fouled 2
Offsides -
Gr 7.2
G -
Ast -
MP 90
Touches in the opposition Box -
Passes 16/20(80%)
Big chances created -
Big chances missed -
Assists -
xA -
Passes in final third 2/4(50%)
Touches 35
Passes long 2/4(50%)
Crosses -
Successful dribbles 1/2(50%)
Fouled 2
Offsides -
Gr 8
G -
Ast -
MP 90
Touches in the opposition Box -
Passes 5/20(25%)
Big chances created -
Big chances missed -
Assists -
xA -
Passes in final third -
Touches 29
Passes long 1/16(6%)
Crosses -
Successful dribbles -
Fouled -
Offsides -
xA - measures the likelihood that a completed pass will become an assist for a goal. It evaluates the quality of the pass based on factors like its placement, trajectory, speed, the receiver’s position, defensive pressure, and the overall attacking context. Each key pass receives a value between 0 and 1; a player’s or team’s total xA is the sum of these values. Higher xA indicates better chance creation, even if the subsequent shot is missed or saved.
Defending
Gr 7
G -
Ast -
MP 90
Duels 16
Aerial duels 2/5(40%)
Ground duels 6/11(55%)
Fouls 1
Tackles 1/4(25%)
Interceptions -
Clearances -
Error leading to goal -
Error leading to shot -
Own goals -
Gr 7.9
G -
Ast -
MP 85
Duels 12
Aerial duels -
Ground duels 7/12(58%)
Fouls 3
Tackles 3/4(75%)
Interceptions 2
Clearances -
Error leading to goal -
Error leading to shot -
Own goals -
Gr 6.5
G -
Ast -
MP 90
Duels 11
Aerial duels 4/5(80%)
Ground duels 3/6(50%)
Fouls 3
Tackles 1/1(100%)
Interceptions -
Clearances 7
Error leading to goal -
Error leading to shot -
Own goals -
Gr 7.2
G -
Ast -
MP 90
Duels 11
Aerial duels 1/2(50%)
Ground duels 5/9(56%)
Fouls 2
Tackles 2/2(100%)
Interceptions 1
Clearances 5
Error leading to goal -
Error leading to shot -
Own goals -
Gr 6.5
G -
Ast -
MP 90
Duels 8
Aerial duels -
Ground duels 5/8(63%)
Fouls -
Tackles 2/2(100%)
Interceptions -
Clearances -
Error leading to goal -
Error leading to shot -
Own goals -
Gr 6.2
G -
Ast -
MP 65
Duels 8
Aerial duels -
Ground duels 3/7(43%)
Fouls 2
Tackles 1/1(100%)
Interceptions -
Clearances 3
Error leading to goal -
Error leading to shot -
Own goals -
Gr 6.2
G -
Ast -
MP 90
Duels 8
Aerial duels 1/3(33%)
Ground duels 3/5(60%)
Fouls 1
Tackles 2/2(100%)
Interceptions 3
Clearances 1
Error leading to goal -
Error leading to shot -
Own goals -
Gr 6.9
G -
Ast -
MP 90
Duels 7
Aerial duels 3/5(60%)
Ground duels 1/2(50%)
Fouls -
Tackles 1/1(100%)
Interceptions 1
Clearances 8
Error leading to goal -
Error leading to shot -
Own goals -
Gr 6.4
G -
Ast -
MP 25
Duels 2
Aerial duels -
Ground duels 1/2(50%)
Fouls -
Tackles 1/1(100%)
Interceptions -
Clearances -
Error leading to goal -
Error leading to shot -
Own goals -
Gr 7.2
G -
Ast -
MP 73
Duels 1
Aerial duels -
Ground duels 1/1(100%)
Fouls -
Tackles 1/1(100%)
Interceptions 3
Clearances 2
Error leading to goal -
Error leading to shot -
Own goals -
Gr -
G -
Ast -
MP -
Duels -
Aerial duels -
Ground duels -
Fouls -
Tackles -
Interceptions -
Clearances -
Error leading to goal -
Error leading to shot -
Own goals -
Gr 8
G -
Ast -
MP 90
Duels -
Aerial duels -
Ground duels -
Fouls -
Tackles -
Interceptions -
Clearances 2
Error leading to goal -
Error leading to shot -
Own goals -
Goalkeeping
Gr 8
GC -
GS 3
GP 1.22
Goals prevented 1.22
Goalkeeper saves 3
xGOT faced 1.22
Goals Conceded -
Punches 1
Throws 4
Sweeper keeper actions -
Goals prevented - measures how many goals a goalkeeper saved compared to expectation. It is calculated as the difference between xGOT Faced (the total post-shot expected goals of all on-target shots faced) and the actual number of goals conceded (excluding own goals). A higher positive value indicates the goalkeeper performed above average, preventing more goals than expected from the quality of shots faced. A negative value means more goals were conceded than the shots “deserved.
xGOT faced - total number of goals a goalkeeper would be expected to concede based on the volume and quality of on-target shots faced. Each shot’s quality is assessed using post-shot factors: placement, goalkeeper positioning, shot speed, etc. xGOT Faced for a team equals the opposing team’s total xGOT from shots on target. It serves as the benchmark for calculating Goals Prevented.

Stjarnan and Knattspyrnufelagið Fram will play their match on 22 May 2026 at 15:15.All interesting information can be found in one place, like Stjarnan vs Knattspyrnufelagið Fram score, fixtures, statistics, latest score, livescore, and future matches' fixtures.

Match and teams’ info

Stjarnan vs Knattspyrnufelagið Fram score and info in recent games:
  • Stjarnan - Knattspyrnufelagið Fram (22.05.2026 | 22 May 2026 | 22/05/2026) 0:1 Besta deild
  • Knattspyrnufelagið Fram - Stjarnan (21.02.2026 | 21 Feb 2026 | 21/02/2026) 2:3 League Cup A
  • Knattspyrnufelagið Fram - Stjarnan (20.10.2025 | 20 Oct 2025 | 20/10/2025) 1:1 Besta deild
  • Knattspyrnufelagið Fram - Stjarnan (06.08.2025 | 06 Aug 2025 | 06/08/2025) 1:1 Besta deild
  • Stjarnan - Knattspyrnufelagið Fram (10.05.2025 | 10 May 2025 | 10/05/2025) 2:0 Besta deild

Last played matches of teams:

Stjarnan
  • Tor Akureyri - Stjarnan (31.05.2026 | 31 May 2026 | 31/05/2026) 1:3 Besta deild
  • Stjarnan - Vikingur Reykjavik (26.05.2026 | 26 May 2026 | 26/05/2026) 1:3 Besta deild
  • Stjarnan - Knattspyrnufelagið Fram (22.05.2026 | 22 May 2026 | 22/05/2026) 0:1 Besta deild
  • RB Keflavik - Stjarnan (17.05.2026 | 17 May 2026 | 17/05/2026) 1:1 Besta deild
  • Stjarnan - Knattspyrnufelag Reykjavíkur (13.05.2026 | 13 May 2026 | 13/05/2026) 2:1 Cup
Knattspyrnufelagið Fram
  • Knattspyrnufelagið Fram - Breidablik UBK (29.05.2026 | 29 May 2026 | 29/05/2026) 4:3 Besta deild
  • Stjarnan - Knattspyrnufelagið Fram (22.05.2026 | 22 May 2026 | 22/05/2026) 0:1 Besta deild
  • Knattspyrnufelag Reykjavíkur - Knattspyrnufelagið Fram (17.05.2026 | 17 May 2026 | 17/05/2026) 2:2 Besta deild
  • Knattspyrnufelagið Fram - Valur (08.05.2026 | 08 May 2026 | 08/05/2026) 3:2 Besta deild
  • Hafnarfjordur - Knattspyrnufelagið Fram (03.05.2026 | 03 May 2026 | 03/05/2026) 3:4 Besta deild
Stjarnan v Knattspyrnufelagið Fram score today, 22.05.2026, and full match statistics will be available on fscore.net on any device without registration.