Expected goals (xG)
Expected goals xG - measures the quality of a scoring chance and the probability of it becoming a goal. It's calculated from factors like shot location, angle, distance, assist type, and defensive pressure. Each shot gets a value from 0 to 1; a team's total xG is the sum of all its shots. A penalty is usually worth ~0.79–0.80. Higher xG = better chances, regardless of whether goals were actually scored.
2.07
65%
Ball possession
35%
1
Big chances
Big chances - counts clear scoring opportunities where a goal is highly expected. These are situations like one-on-one with the goalkeeper, close-range shots with little defensive pressure, or shots into an open goal.
4
11
Total shots
15
2
Shots on goal
7
5
Shots off goal
6
7
Shots inside the Box
10
4
Shots outside the Box
5
1.06
xG on target (xGOT)
xG on target (xGOT) - measures the likelihood that a shot on target results in a goal. Unlike xG (which evaluates the chance before the shot), xGOT assesses execution - shot placement, goalkeeper position, etc. - after the ball is struck. Only shots on target are included, each valued 0–1. A team's total xGOT is the sum of all its on-target shots.
2.7
4
Blocked shots
2
21
Touches in the opposition Box
18
1
Offsides
2
14
Free kicks
8
5
Corner kicks
5
22
Throw ins
23
8
Fouls
14
1
Yellow cards
2
56
Duels won
40
17/20 (85%)
Tackles
14/21 (67%)
21
Clearances
43
6
Interceptions
1
366/459 (80%)
Passes
154/241 (64%)
30/66 (45%)
Long Passes
18/63 (29%)
42/95 (44%)
Passes in final third
44/81 (54%)
1.13
Expected assists (xA)
Expected assists (xA) - measures the likelihood that a completed pass will become an assist for a goal. It evaluates the quality of the pass based on factors like its placement, trajectory, speed, the receiver's position, defensive pressure, and the overall attacking context. Each key pass receives a value between 0 and 1; a player's or team's total xA is the sum of these values. Higher xA indicates better chance creation, even if the subsequent shot is missed or saved.
1.34
2/16 (13%)
Crosses
6/15 (40%)
4
Goalkeeper saves
1
2.7
xGOT faced
xGOT faced - total number of goals a goalkeeper would be expected to concede based on the volume and quality of on-target shots faced. Each shot's quality is assessed using post-shot factors: placement, goalkeeper positioning, shot speed, etc. xGOT Faced for a team equals the opposing team's total xGOT from shots on target. It serves as the benchmark for calculating Goals Prevented.
1.06
-0.3
Goals prevented
Goals prevented - measures how many goals a goalkeeper saved compared to expectation. It is calculated as the difference between xGOT Faced (the total post-shot expected goals of all on-target shots faced) and the actual number of goals conceded (excluding own goals). A higher positive value indicates the goalkeeper performed above average, preventing more goals than expected from the quality of shots faced. A negative value means more goals were conceded than the shots "deserved.
0.06
0.93
Expected goals (xG)
Expected goals xG - measures the quality of a scoring chance and the probability of it becoming a goal. It's calculated from factors like shot location, angle, distance, assist type, and defensive pressure. Each shot gets a value from 0 to 1; a team's total xG is the sum of all its shots. A penalty is usually worth ~0.79–0.80. Higher xG = better chances, regardless of whether goals were actually scored.
0.59
59%
Ball possession
41%
1
Big chances
Big chances - counts clear scoring opportunities where a goal is highly expected. These are situations like one-on-one with the goalkeeper, close-range shots with little defensive pressure, or shots into an open goal.
1
4
Total shots
7
1
Shots on goal
2
2
Shots off goal
3
2
Shots inside the Box
3
2
Shots outside the Box
4
0.92
xG on target (xGOT)
xG on target (xGOT) - measures the likelihood that a shot on target results in a goal. Unlike xG (which evaluates the chance before the shot), xGOT assesses execution - shot placement, goalkeeper position, etc. - after the ball is struck. Only shots on target are included, each valued 0–1. A team's total xGOT is the sum of all its on-target shots.
0.66
1
Blocked shots
2
7
Touches in the opposition Box
5
1
Offsides
1
7
Free kicks
5
1
Corner kicks
0
7
Throw ins
12
5
Fouls
7
0
Yellow cards
1
28
Duels won
20
8/10 (80%)
Tackles
6/10 (60%)
8
Clearances
12
4
Interceptions
0
195/234 (83%)
Passes
116/160 (73%)
16/31 (52%)
Long Passes
12/32 (38%)
15/36 (42%)
Passes in final third
19/41 (46%)
0.66
Expected assists (xA)
Expected assists (xA) - measures the likelihood that a completed pass will become an assist for a goal. It evaluates the quality of the pass based on factors like its placement, trajectory, speed, the receiver's position, defensive pressure, and the overall attacking context. Each key pass receives a value between 0 and 1; a player's or team's total xA is the sum of these values. Higher xA indicates better chance creation, even if the subsequent shot is missed or saved.
0.68
0/3 (0%)
Crosses
4/6 (67%)
1
Goalkeeper saves
0
0.66
xGOT faced
xGOT faced - total number of goals a goalkeeper would be expected to concede based on the volume and quality of on-target shots faced. Each shot's quality is assessed using post-shot factors: placement, goalkeeper positioning, shot speed, etc. xGOT Faced for a team equals the opposing team's total xGOT from shots on target. It serves as the benchmark for calculating Goals Prevented.
0.92
-0.34
Goals prevented
Goals prevented - measures how many goals a goalkeeper saved compared to expectation. It is calculated as the difference between xGOT Faced (the total post-shot expected goals of all on-target shots faced) and the actual number of goals conceded (excluding own goals). A higher positive value indicates the goalkeeper performed above average, preventing more goals than expected from the quality of shots faced. A negative value means more goals were conceded than the shots "deserved.
-0.08
0.29
Expected goals (xG)
Expected goals xG - measures the quality of a scoring chance and the probability of it becoming a goal. It's calculated from factors like shot location, angle, distance, assist type, and defensive pressure. Each shot gets a value from 0 to 1; a team's total xG is the sum of all its shots. A penalty is usually worth ~0.79–0.80. Higher xG = better chances, regardless of whether goals were actually scored.
1.48
73%
Ball possession
27%
0
Big chances
Big chances - counts clear scoring opportunities where a goal is highly expected. These are situations like one-on-one with the goalkeeper, close-range shots with little defensive pressure, or shots into an open goal.
3
7
Total shots
8
1
Shots on goal
5
3
Shots off goal
3
5
Shots inside the Box
7
2
Shots outside the Box
1
0.14
xG on target (xGOT)
xG on target (xGOT) - measures the likelihood that a shot on target results in a goal. Unlike xG (which evaluates the chance before the shot), xGOT assesses execution - shot placement, goalkeeper position, etc. - after the ball is struck. Only shots on target are included, each valued 0–1. A team's total xGOT is the sum of all its on-target shots.
2.04
3
Blocked shots
0
14
Touches in the opposition Box
13
0
Offsides
1
7
Free kicks
3
4
Corner kicks
5
15
Throw ins
11
3
Fouls
7
1
Yellow cards
1
28
Duels won
20
9/10 (90%)
Tackles
8/11 (73%)
13
Clearances
31
2
Interceptions
1
171/225 (76%)
Passes
38/81 (47%)
14/35 (40%)
Long Passes
6/31 (19%)
27/59 (46%)
Passes in final third
25/40 (63%)
0.47
Expected assists (xA)
Expected assists (xA) - measures the likelihood that a completed pass will become an assist for a goal. It evaluates the quality of the pass based on factors like its placement, trajectory, speed, the receiver's position, defensive pressure, and the overall attacking context. Each key pass receives a value between 0 and 1; a player's or team's total xA is the sum of these values. Higher xA indicates better chance creation, even if the subsequent shot is missed or saved.
0.66
2/13 (15%)
Crosses
2/9 (22%)
3
Goalkeeper saves
1
2.04
xGOT faced
xGOT faced - total number of goals a goalkeeper would be expected to concede based on the volume and quality of on-target shots faced. Each shot's quality is assessed using post-shot factors: placement, goalkeeper positioning, shot speed, etc. xGOT Faced for a team equals the opposing team's total xGOT from shots on target. It serves as the benchmark for calculating Goals Prevented.
0.14
0.04
Goals prevented
Goals prevented - measures how many goals a goalkeeper saved compared to expectation. It is calculated as the difference between xGOT Faced (the total post-shot expected goals of all on-target shots faced) and the actual number of goals conceded (excluding own goals). A higher positive value indicates the goalkeeper performed above average, preventing more goals than expected from the quality of shots faced. A negative value means more goals were conceded than the shots "deserved.
Shukurullaev Akobirxuja signals the start, and China U17 takes control at King Abdullah Sports City Training Stadium Pitch A.
22’` — Back of the net1 — 0
Faisal Bayomi (Saudi Arabia U17) scores for Saudi Arabia U17, and King Abdullah Sports City Training Stadium Pitch A erupts in celebration!
28’` — Back of the net1 — 1
Wan Xiang (China U17) scores for Saudi Arabia U17, and King Abdullah Sports City Training Stadium Pitch A erupts in celebration!
[13:52:54]` — Players leave the pitch
The first half ends at King Abdullah Sports City Training Stadium Pitch A as Shukurullaev Akobirxuja blows the whistle. The score remains 1:1, and now Saudi Arabia U17 and China U17 prepare for the second half.
[14:09:54]` — Start of the second half-time
The whistle blows, and Saudi Arabia U17 resumes play at King Abdullah Sports City Training Stadium Pitch A under Shukurullaev Akobirxuja’s eye.
60’` — The ball has crossed the goal line1 — 2
Saudi Arabia U17 takes the lead as Zhao Songyuan (China U17) finds the net at King Abdullah Sports City Training Stadium Pitch A, past Shukurullaev Akobirxuja’s watch.
90 + 3’` — The ball has crossed the goal line1 — 3
He Sifan (China U17) scores for Saudi Arabia U17, and King Abdullah Sports City Training Stadium Pitch A erupts in celebration!
[15:00:50]` — A final whistle
Shukurullaev Akobirxuja ends proceedings at King Abdullah Sports City Training Stadium Pitch A, and Saudi Arabia U17 vs. China U17 is history.
22’` — Back of the net1 — 0
Faisal Bayomi (Saudi Arabia U17) scores for Saudi Arabia U17, and King Abdullah Sports City Training Stadium Pitch A erupts in celebration!
28’` — Back of the net0 — 1
Wan Xiang (China U17) scores for Saudi Arabia U17, and King Abdullah Sports City Training Stadium Pitch A erupts in celebration!
60’` — The ball has crossed the goal line0 — 2
Saudi Arabia U17 takes the lead as Zhao Songyuan (China U17) finds the net at King Abdullah Sports City Training Stadium Pitch A, past Shukurullaev Akobirxuja’s watch.
90 + 3’` — The ball has crossed the goal line0 — 3
He Sifan (China U17) scores for Saudi Arabia U17, and King Abdullah Sports City Training Stadium Pitch A erupts in celebration!
xG - measures the quality of a scoring chance and the probability of it becoming a goal. It’s calculated from factors like shot location, angle, distance, assist type, and defensive pressure. Each shot gets a value from 0 to 1; a team’s total xG is the sum of all its shots. A penalty is usually worth ~0.79–0.80. Higher xG = better chances, regardless of whether goals were actually scored.
xA - measures the likelihood that a completed pass will become an assist for a goal. It evaluates the quality of the pass based on factors like its placement, trajectory, speed, the receiver’s position, defensive pressure, and the overall attacking context. Each key pass receives a value between 0 and 1; a player’s or team’s total xA is the sum of these values. Higher xA indicates better chance creation, even if the subsequent shot is missed or saved.
xGOT - measures the likelihood that a shot on target results in a goal. Unlike xG (which evaluates the chance before the shot), xGOT assesses execution — shot placement, goalkeeper position, etc. — after the ball is struck. Only shots on target are included, each valued 0–1. A team’s total xGOT is the sum of all its on-target shots.
xA - measures the likelihood that a completed pass will become an assist for a goal. It evaluates the quality of the pass based on factors like its placement, trajectory, speed, the receiver’s position, defensive pressure, and the overall attacking context. Each key pass receives a value between 0 and 1; a player’s or team’s total xA is the sum of these values. Higher xA indicates better chance creation, even if the subsequent shot is missed or saved.
Goals prevented - measures how many goals a goalkeeper saved compared to expectation. It is calculated as the difference between xGOT Faced (the total post-shot expected goals of all on-target shots faced) and the actual number of goals conceded (excluding own goals). A higher positive value indicates the goalkeeper performed above average, preventing more goals than expected from the quality of shots faced. A negative value means more goals were conceded than the shots “deserved.
xGOT faced - total number of goals a goalkeeper would be expected to concede based on the volume and quality of on-target shots faced. Each shot’s quality is assessed using post-shot factors: placement, goalkeeper positioning, shot speed, etc. xGOT Faced for a team equals the opposing team’s total xGOT from shots on target. It serves as the benchmark for calculating Goals Prevented.
Saudi Arabia U17 and China U17 will play their match on 15 May 2026 at 13:00. The game will be held on King Abdullah Sports City Training Stadium Pitch A stadium within the U17 AFC Asian Cup. All interesting information can be found in one place, like Saudi Arabia U17 vs China U17 score, fixtures, statistics, latest score, livescore, and future matches' fixtures.
Match and teams’ info
Saudi Arabia U17 vs China U17 score and info in recent games:
Saudi Arabia U17 - China U17 (15.05.2026 | 15 May 2026 | 15/05/2026) King Abdullah Sports City Training Stadium Pitch A 1:3 U17 AFC Asian Cup
Saudi Arabia U17 - China U17 (03.04.2025 | 03 Apr 2025 | 03/04/2025) King Fahd Sports City 2:1 U17 AFC Asian Cup
Saudi Arabia U17 - China U17 (22.06.2023 | 22 Jun 2023 | 22/06/2023) Chonburi Stadium 3:0 U17 AFC Asian Cup
Last played matches of teams:
Saudi Arabia U17
Saudi Arabia U17 - China U17 (15.05.2026 | 15 May 2026 | 15/05/2026) King Abdullah Sports City Training Stadium Pitch A 1:3 U17 AFC Asian Cup
Saudi Arabia U17 - Tajikistan U17 (12.05.2026 | 12 May 2026 | 12/05/2026) King Abdullah Sports City Hall Stadium 5:5 U17 AFC Asian Cup
Thailand U17 - Saudi Arabia U17 (09.05.2026 | 09 May 2026 | 09/05/2026) King Abdullah Sports City Hall Stadium 0:2 U17 AFC Asian Cup
Saudi Arabia U17 - Myanmar U17 (05.05.2026 | 05 May 2026 | 05/05/2026) King Abdullah Sports City Hall Stadium 4:0 U17 AFC Asian Cup
Saudi Arabia U17 - Mali U17 (11.11.2025 | 11 Nov 2025 | 11/11/2025) Aspire Zone - Pitch 7 0:2 U17 FIFA World Cup
China U17
China U17 - Japan U17 (22.05.2026 | 22 May 2026 | 22/05/2026) King Abdullah Sports City Hall Stadium 2:3 U17 AFC Asian Cup
China U17 - Australia U17 (19.05.2026 | 19 May 2026 | 19/05/2026) King Abdullah Sports City Hall Stadium 2:0 U17 AFC Asian Cup
Saudi Arabia U17 - China U17 (15.05.2026 | 15 May 2026 | 15/05/2026) King Abdullah Sports City Training Stadium Pitch A 1:3 U17 AFC Asian Cup
China U17 - Qatar U17 (12.05.2026 | 12 May 2026 | 12/05/2026) King Abdullah Sports City Training Stadium Pitch C 2:0 U17 AFC Asian Cup
China U17 - Japan U17 (09.05.2026 | 09 May 2026 | 09/05/2026) King Abdullah Sports City Training Stadium Pitch C 1:2 U17 AFC Asian Cup
Saudi Arabia U17 v China U17 score today, 15.05.2026, and full match statistics will be available on fscore.net on any device without registration.