Expected goals (xG)
Expected goals xG - measures the quality of a scoring chance and the probability of it becoming a goal. It's calculated from factors like shot location, angle, distance, assist type, and defensive pressure. Each shot gets a value from 0 to 1; a team's total xG is the sum of all its shots. A penalty is usually worth ~0.79–0.80. Higher xG = better chances, regardless of whether goals were actually scored.
1.7
30%
Ball possession
70%
4
Big chances
Big chances - counts clear scoring opportunities where a goal is highly expected. These are situations like one-on-one with the goalkeeper, close-range shots with little defensive pressure, or shots into an open goal.
1
12
Total shots
21
10
Shots on goal
7
1
Shots off goal
9
7
Shots inside the Box
11
5
Shots outside the Box
10
4.27
xG on target (xGOT)
xG on target (xGOT) - measures the likelihood that a shot on target results in a goal. Unlike xG (which evaluates the chance before the shot), xGOT assesses execution - shot placement, goalkeeper position, etc. - after the ball is struck. Only shots on target are included, each valued 0–1. A team's total xGOT is the sum of all its on-target shots.
2.36
1
Blocked shots
5
0
Hit the woodwork
2
1
Headed goals
0
22
Touches in the opposition Box
40
2
Offsides
0
7
Free kicks
14
6
Corner kicks
8
9
Throw ins
20
14
Fouls
7
1
Errors leading to goal
1
2
Yellow cards
1
38
Duels won
39
13/21 (62%)
Tackles
6/10 (60%)
35
Clearances
18
14
Interceptions
3
166/227 (73%)
Passes
490/549 (89%)
26/57 (46%)
Long Passes
29/50 (58%)
57/95 (60%)
Passes in final third
163/205 (80%)
1.43
Expected assists (xA)
Expected assists (xA) - measures the likelihood that a completed pass will become an assist for a goal. It evaluates the quality of the pass based on factors like its placement, trajectory, speed, the receiver's position, defensive pressure, and the overall attacking context. Each key pass receives a value between 0 and 1; a player's or team's total xA is the sum of these values. Higher xA indicates better chance creation, even if the subsequent shot is missed or saved.
1.2
6/17 (35%)
Crosses
7/29 (24%)
3
Goalkeeper saves
4
2.36
xGOT faced
xGOT faced - total number of goals a goalkeeper would be expected to concede based on the volume and quality of on-target shots faced. Each shot's quality is assessed using post-shot factors: placement, goalkeeper positioning, shot speed, etc. xGOT Faced for a team equals the opposing team's total xGOT from shots on target. It serves as the benchmark for calculating Goals Prevented.
4.27
-1.64
Goals prevented
Goals prevented - measures how many goals a goalkeeper saved compared to expectation. It is calculated as the difference between xGOT Faced (the total post-shot expected goals of all on-target shots faced) and the actual number of goals conceded (excluding own goals). A higher positive value indicates the goalkeeper performed above average, preventing more goals than expected from the quality of shots faced. A negative value means more goals were conceded than the shots "deserved.
-0.73
1.44
Expected goals (xG)
Expected goals xG - measures the quality of a scoring chance and the probability of it becoming a goal. It's calculated from factors like shot location, angle, distance, assist type, and defensive pressure. Each shot gets a value from 0 to 1; a team's total xG is the sum of all its shots. A penalty is usually worth ~0.79–0.80. Higher xG = better chances, regardless of whether goals were actually scored.
0.22
31%
Ball possession
69%
3
Big chances
Big chances - counts clear scoring opportunities where a goal is highly expected. These are situations like one-on-one with the goalkeeper, close-range shots with little defensive pressure, or shots into an open goal.
0
9
Total shots
6
7
Shots on goal
1
1
Shots off goal
4
5
Shots inside the Box
4
4
Shots outside the Box
2
2.98
xG on target (xGOT)
xG on target (xGOT) - measures the likelihood that a shot on target results in a goal. Unlike xG (which evaluates the chance before the shot), xGOT assesses execution - shot placement, goalkeeper position, etc. - after the ball is struck. Only shots on target are included, each valued 0–1. A team's total xGOT is the sum of all its on-target shots.
0.01
1
Blocked shots
1
1
Headed goals
0
16
Touches in the opposition Box
19
2
Free kicks
5
6
Corner kicks
3
4
Throw ins
13
5
Fouls
2
0
Errors leading to goal
1
23
Duels won
19
7/14 (50%)
Tackles
3/7 (43%)
18
Clearances
14
8
Interceptions
1
93/124 (75%)
Passes
272/297 (92%)
10/26 (38%)
Long Passes
13/23 (57%)
41/61 (67%)
Passes in final third
69/87 (79%)
1.07
Expected assists (xA)
Expected assists (xA) - measures the likelihood that a completed pass will become an assist for a goal. It evaluates the quality of the pass based on factors like its placement, trajectory, speed, the receiver's position, defensive pressure, and the overall attacking context. Each key pass receives a value between 0 and 1; a player's or team's total xA is the sum of these values. Higher xA indicates better chance creation, even if the subsequent shot is missed or saved.
0.44
5/15 (33%)
Crosses
3/12 (25%)
1
Goalkeeper saves
3
0.01
xGOT faced
xGOT faced - total number of goals a goalkeeper would be expected to concede based on the volume and quality of on-target shots faced. Each shot's quality is assessed using post-shot factors: placement, goalkeeper positioning, shot speed, etc. xGOT Faced for a team equals the opposing team's total xGOT from shots on target. It serves as the benchmark for calculating Goals Prevented.
2.98
0.01
Goals prevented
Goals prevented - measures how many goals a goalkeeper saved compared to expectation. It is calculated as the difference between xGOT Faced (the total post-shot expected goals of all on-target shots faced) and the actual number of goals conceded (excluding own goals). A higher positive value indicates the goalkeeper performed above average, preventing more goals than expected from the quality of shots faced. A negative value means more goals were conceded than the shots "deserved.
-0.02
0.58
Expected goals (xG)
Expected goals xG - measures the quality of a scoring chance and the probability of it becoming a goal. It's calculated from factors like shot location, angle, distance, assist type, and defensive pressure. Each shot gets a value from 0 to 1; a team's total xG is the sum of all its shots. A penalty is usually worth ~0.79–0.80. Higher xG = better chances, regardless of whether goals were actually scored.
1.48
28%
Ball possession
72%
1
Big chances
Big chances - counts clear scoring opportunities where a goal is highly expected. These are situations like one-on-one with the goalkeeper, close-range shots with little defensive pressure, or shots into an open goal.
1
3
Total shots
15
3
Shots on goal
6
0
Shots off goal
5
2
Shots inside the Box
7
1
Shots outside the Box
8
1.29
xG on target (xGOT)
xG on target (xGOT) - measures the likelihood that a shot on target results in a goal. Unlike xG (which evaluates the chance before the shot), xGOT assesses execution - shot placement, goalkeeper position, etc. - after the ball is struck. Only shots on target are included, each valued 0–1. A team's total xGOT is the sum of all its on-target shots.
2.35
0
Blocked shots
4
0
Hit the woodwork
2
6
Touches in the opposition Box
21
2
Offsides
0
5
Free kicks
9
0
Corner kicks
5
5
Throw ins
7
9
Fouls
5
1
Errors leading to goal
0
2
Yellow cards
1
15
Duels won
20
6/7 (86%)
Tackles
3/3 (100%)
17
Clearances
4
6
Interceptions
2
73/103 (71%)
Passes
218/252 (87%)
16/31 (52%)
Long Passes
16/27 (59%)
16/34 (47%)
Passes in final third
94/118 (80%)
0.36
Expected assists (xA)
Expected assists (xA) - measures the likelihood that a completed pass will become an assist for a goal. It evaluates the quality of the pass based on factors like its placement, trajectory, speed, the receiver's position, defensive pressure, and the overall attacking context. Each key pass receives a value between 0 and 1; a player's or team's total xA is the sum of these values. Higher xA indicates better chance creation, even if the subsequent shot is missed or saved.
0.76
1/2 (50%)
Crosses
4/17 (24%)
2
Goalkeeper saves
1
2.35
xGOT faced
xGOT faced - total number of goals a goalkeeper would be expected to concede based on the volume and quality of on-target shots faced. Each shot's quality is assessed using post-shot factors: placement, goalkeeper positioning, shot speed, etc. xGOT Faced for a team equals the opposing team's total xGOT from shots on target. It serves as the benchmark for calculating Goals Prevented.
1.29
-1.65
Goals prevented
Goals prevented - measures how many goals a goalkeeper saved compared to expectation. It is calculated as the difference between xGOT Faced (the total post-shot expected goals of all on-target shots faced) and the actual number of goals conceded (excluding own goals). A higher positive value indicates the goalkeeper performed above average, preventing more goals than expected from the quality of shots faced. A negative value means more goals were conceded than the shots "deserved.
Breakspear Charles gets the game underway at as Mansfield Town kicks off against Cardiff City.
2’` — Corner kick
A corner is awarded to Cardiff City after a strong move by The player Mansfield Town near the goal line.
2’` — Corner kick
A corner is awarded to Cardiff City after a strong move by The FC footballer Mansfield Town near the goal line.
2’` — Goal1 — 0
A brilliant goal by Cardiff City’s Sweeney Ryan (Mansfield Town), lighting up the match at .
10’` — Corner kick
The ball deflects off The FC footballer Cardiff City, giving Mansfield Town a corner kick in front of the crowd.
18’` — Corner kick
Mansfield Town earns a corner kick as The FC footballer Mansfield Town forces the ball out of play at .
18’` — Corner kick
The ball deflects off The FC footballer Cardiff City, giving Mansfield Town a corner kick in front of the crowd.
20’` — Corner kick
The ball deflects off FC player Mansfield Town, giving Mansfield Town a corner kick in front of the crowd.
21’` — Corner kick
A corner is awarded to Cardiff City after a strong move by The FC footballer Mansfield Town near the goal line.
23’` — Goal2 — 0
A brilliant goal by Cardiff City’s Akins Lucas (Mansfield Town), lighting up the match at .
26’` — The ball has crossed the goal line3 — 0
A brilliant goal by Cardiff City’s Akins Lucas (Mansfield Town), lighting up the match at .
30’` — Corner kick
Breakspear Charles points to the corner flag as Cardiff City prepares to take it, thanks to The FC footballer Mansfield Town.
33’` — Corner kick
Breakspear Charles points to the corner flag as Cardiff City prepares to take it, thanks to The FC footballer Cardiff City.
[10:47:30]` — Half-time
The first half ends at as Breakspear Charles blows the whistle. The score remains 3:0, and now Mansfield Town and Cardiff City prepare for the second half.
[11:02:29]` — The game has been started after the break
Cardiff City starts the half at , and The footballer looks to make an impact.
48’` — Corner kick
A corner is awarded to Cardiff City after a strong move by The footballer Cardiff City near the goal line.
50’` — Corner kick
The FC footballer Cardiff City wins a corner for Mansfield Town, setting up an opportunity at .
51’` — Corner kick
The ball deflects off The player Cardiff City, giving Mansfield Town a corner kick in front of the crowd.
61’` — Goal3 — 1
Mansfield Town’s Davies Isaak (Cardiff City) strikes, sending the crowd wild with a stunning goal.
63’` — The ball has crossed the goal line4 — 1
Oates Rhys (Mansfield Town) scores for Mansfield Town, and erupts in celebration!
65’` — Caution
Mansfield Town’s FC player Cardiff City earns a yellow card, noted by Breakspear Charles at .
66’` — Back of the net4 — 2
Mansfield Town’s Kellyman Omari (Cardiff City) strikes, sending the crowd wild with a stunning goal.
71’` — Corner kick
The player Cardiff City wins a corner for Mansfield Town, setting up an opportunity at .
79’` — Goal5 — 2
Mansfield Town takes the lead as Irow Oliver (Mansfield Town) finds the net at , past Breakspear Charles’s watch.
83’` — Yellow card
Breakspear Charles pulls out the yellow card for Cardiff City’s FC player Mansfield Town at .
86’` — The ball has crossed the goal line5 — 3
Kpakio Ronan (Cardiff City) smashes it in for Cardiff City, and roars with excitement.
90’` — Corner kick
The ball deflects off The footballer Cardiff City, giving Mansfield Town a corner kick in front of the crowd.
90 + 2’` — Booking
Cardiff City’s FC player Mansfield Town is cautioned by Breakspear Charles, a yellow at .
90 + 4’` — Goal scored5 — 4
Kellyman Omari (Cardiff City) scores for Mansfield Town, and erupts in celebration!
[11:53:07]` — The game is over
Breakspear Charles ends proceedings at , and Mansfield Town vs. Cardiff City is history.
2’` — Corner kick
A corner is awarded to Cardiff City after a strong move by The player Mansfield Town near the goal line.
2’` — Corner kick
A corner is awarded to Cardiff City after a strong move by The FC footballer Mansfield Town near the goal line.
2’` — Goal1 — 0
A brilliant goal by Cardiff City’s Sweeney Ryan (Mansfield Town), lighting up the match at .
18’` — Corner kick
Mansfield Town earns a corner kick as The FC footballer Mansfield Town forces the ball out of play at .
20’` — Corner kick
The ball deflects off FC player Mansfield Town, giving Mansfield Town a corner kick in front of the crowd.
21’` — Corner kick
A corner is awarded to Cardiff City after a strong move by The FC footballer Mansfield Town near the goal line.
23’` — Goal2 — 0
A brilliant goal by Cardiff City’s Akins Lucas (Mansfield Town), lighting up the match at .
26’` — The ball has crossed the goal line3 — 0
A brilliant goal by Cardiff City’s Akins Lucas (Mansfield Town), lighting up the match at .
30’` — Corner kick
Breakspear Charles points to the corner flag as Cardiff City prepares to take it, thanks to The FC footballer Mansfield Town.
63’` — The ball has crossed the goal line4 — 0
Oates Rhys (Mansfield Town) scores for Mansfield Town, and erupts in celebration!
79’` — Goal5 — 0
Mansfield Town takes the lead as Irow Oliver (Mansfield Town) finds the net at , past Breakspear Charles’s watch.
83’` — Yellow card
Breakspear Charles pulls out the yellow card for Cardiff City’s FC player Mansfield Town at .
90 + 2’` — Booking
Cardiff City’s FC player Mansfield Town is cautioned by Breakspear Charles, a yellow at .
10’` — Corner kick
The ball deflects off The FC footballer Cardiff City, giving Mansfield Town a corner kick in front of the crowd.
18’` — Corner kick
The ball deflects off The FC footballer Cardiff City, giving Mansfield Town a corner kick in front of the crowd.
33’` — Corner kick
Breakspear Charles points to the corner flag as Cardiff City prepares to take it, thanks to The FC footballer Cardiff City.
48’` — Corner kick
A corner is awarded to Cardiff City after a strong move by The footballer Cardiff City near the goal line.
50’` — Corner kick
The FC footballer Cardiff City wins a corner for Mansfield Town, setting up an opportunity at .
51’` — Corner kick
The ball deflects off The player Cardiff City, giving Mansfield Town a corner kick in front of the crowd.
61’` — Goal0 — 1
Mansfield Town’s Davies Isaak (Cardiff City) strikes, sending the crowd wild with a stunning goal.
65’` — Caution
Mansfield Town’s FC player Cardiff City earns a yellow card, noted by Breakspear Charles at .
66’` — Back of the net0 — 2
Mansfield Town’s Kellyman Omari (Cardiff City) strikes, sending the crowd wild with a stunning goal.
71’` — Corner kick
The player Cardiff City wins a corner for Mansfield Town, setting up an opportunity at .
86’` — The ball has crossed the goal line0 — 3
Kpakio Ronan (Cardiff City) smashes it in for Cardiff City, and roars with excitement.
90’` — Corner kick
The ball deflects off The footballer Cardiff City, giving Mansfield Town a corner kick in front of the crowd.
90 + 4’` — Goal scored0 — 4
Kellyman Omari (Cardiff City) scores for Mansfield Town, and erupts in celebration!
xG - measures the quality of a scoring chance and the probability of it becoming a goal. It’s calculated from factors like shot location, angle, distance, assist type, and defensive pressure. Each shot gets a value from 0 to 1; a team’s total xG is the sum of all its shots. A penalty is usually worth ~0.79–0.80. Higher xG = better chances, regardless of whether goals were actually scored.
xA - measures the likelihood that a completed pass will become an assist for a goal. It evaluates the quality of the pass based on factors like its placement, trajectory, speed, the receiver’s position, defensive pressure, and the overall attacking context. Each key pass receives a value between 0 and 1; a player’s or team’s total xA is the sum of these values. Higher xA indicates better chance creation, even if the subsequent shot is missed or saved.
xGOT - measures the likelihood that a shot on target results in a goal. Unlike xG (which evaluates the chance before the shot), xGOT assesses execution — shot placement, goalkeeper position, etc. — after the ball is struck. Only shots on target are included, each valued 0–1. A team’s total xGOT is the sum of all its on-target shots.
xA - measures the likelihood that a completed pass will become an assist for a goal. It evaluates the quality of the pass based on factors like its placement, trajectory, speed, the receiver’s position, defensive pressure, and the overall attacking context. Each key pass receives a value between 0 and 1; a player’s or team’s total xA is the sum of these values. Higher xA indicates better chance creation, even if the subsequent shot is missed or saved.
Goals prevented - measures how many goals a goalkeeper saved compared to expectation. It is calculated as the difference between xGOT Faced (the total post-shot expected goals of all on-target shots faced) and the actual number of goals conceded (excluding own goals). A higher positive value indicates the goalkeeper performed above average, preventing more goals than expected from the quality of shots faced. A negative value means more goals were conceded than the shots “deserved.
xGOT faced - total number of goals a goalkeeper would be expected to concede based on the volume and quality of on-target shots faced. Each shot’s quality is assessed using post-shot factors: placement, goalkeeper positioning, shot speed, etc. xGOT Faced for a team equals the opposing team’s total xGOT from shots on target. It serves as the benchmark for calculating Goals Prevented.
Mansfield Town and Cardiff City will play their match on 02 May 2026 at 10:00.All interesting information can be found in one place, like Mansfield Town vs Cardiff City score, fixtures, statistics, latest score, livescore, and future matches' fixtures.
Match and teams’ info
Mansfield Town vs Cardiff City score and info in recent games:
Mansfield Town - Cardiff City (02.05.2026 | 02 May 2026 | 02/05/2026) 5:4 League One
Cardiff City - Mansfield Town (29.11.2025 | 29 Nov 2025 | 29/11/2025) 3:0 League One
Mansfield Town - Cardiff City (16.01.2018 | 16 Jan 2018 | 16/01/2018) One Call Stadium 1:4 FA Cup
Cardiff City - Mansfield Town (06.01.2018 | 06 Jan 2018 | 06/01/2018) Cardiff City Stadium 0:0 FA Cup
Cardiff City - Mansfield Town (21.03.2003 | 21 Mar 2003 | 21/03/2003) 1:0 League One
Last played matches of teams:
Mansfield Town
Mansfield Town - Cardiff City (02.05.2026 | 02 May 2026 | 02/05/2026) 5:4 League One
Peterborough United - Mansfield Town (28.04.2026 | 28 Apr 2026 | 28/04/2026) 0:0 League One
Huddersfield Town - Mansfield Town (25.04.2026 | 25 Apr 2026 | 25/04/2026) 1:4 League One
Stockport County - Mansfield Town (21.04.2026 | 21 Apr 2026 | 21/04/2026) 0:1 League One
Mansfield Town - Luton Town (18.04.2026 | 18 Apr 2026 | 18/04/2026) 2:2 League One
Cardiff City
Mansfield Town - Cardiff City (02.05.2026 | 02 May 2026 | 02/05/2026) 5:4 League One
Cardiff City - Northampton Town (25.04.2026 | 25 Apr 2026 | 25/04/2026) 5:1 League One
Cardiff City - Port Vale (22.04.2026 | 22 Apr 2026 | 22/04/2026) 1:0 League One
Reading - Cardiff City (18.04.2026 | 18 Apr 2026 | 18/04/2026) 1:3 League One
Huddersfield Town - Cardiff City (14.04.2026 | 14 Apr 2026 | 14/04/2026) 1:1 League One
Mansfield Town v Cardiff City score today, 02.05.2026, and full match statistics will be available on fscore.net on any device without registration.