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Hvidovre - Kolding IF 21.04.2026

Round 26

Statistics Hvidovre vs Kolding IF

2.41 Expected goals (xG) stat-tooltip-icon Expected goals xG - measures the quality of a scoring chance and the probability of it becoming a goal. It's calculated from factors like shot location, angle, distance, assist type, and defensive pressure. Each shot gets a value from 0 to 1; a team's total xG is the sum of all its shots. A penalty is usually worth ~0.79–0.80. Higher xG = better chances, regardless of whether goals were actually scored. 1.1
45% Ball possession 55%
3 Big chances stat-tooltip-icon Big chances - counts clear scoring opportunities where a goal is highly expected. These are situations like one-on-one with the goalkeeper, close-range shots with little defensive pressure, or shots into an open goal. 1
11 Total shots 13
2 Shots on goal 6
3 Shots off goal 3
7 Shots inside the Box 5
4 Shots outside the Box 8
1.79 xG on target (xGOT) stat-tooltip-icon xG on target (xGOT) - measures the likelihood that a shot on target results in a goal. Unlike xG (which evaluates the chance before the shot), xGOT assesses execution - shot placement, goalkeeper position, etc. - after the ball is struck. Only shots on target are included, each valued 0–1. A team's total xGOT is the sum of all its on-target shots. 1.66
6 Blocked shots 4
1 Headed goals 0
27 Touches in the opposition Box 22
4 Offsides 3
12 Free kicks 6
3 Corner kicks 1
29 Throw ins 34
7 Fouls 11
2 Yellow cards 1
76 Duels won 57
20/31 (65%) Tackles 10/13 (77%)
19 Clearances 36
13 Interceptions 8
228/323 (71%) Passes 309/402 (77%)
30/68 (44%) Long Passes 22/59 (37%)
66/118 (56%) Passes in final third 62/95 (65%)
1.76 Expected assists (xA) stat-tooltip-icon Expected assists (xA) - measures the likelihood that a completed pass will become an assist for a goal. It evaluates the quality of the pass based on factors like its placement, trajectory, speed, the receiver's position, defensive pressure, and the overall attacking context. Each key pass receives a value between 0 and 1; a player's or team's total xA is the sum of these values. Higher xA indicates better chance creation, even if the subsequent shot is missed or saved. 0.9
7/20 (35%) Crosses 6/14 (43%)
5 Goalkeeper saves 0
1.66 xGOT faced stat-tooltip-icon xGOT faced - total number of goals a goalkeeper would be expected to concede based on the volume and quality of on-target shots faced. Each shot's quality is assessed using post-shot factors: placement, goalkeeper positioning, shot speed, etc. xGOT Faced for a team equals the opposing team's total xGOT from shots on target. It serves as the benchmark for calculating Goals Prevented. 1.79
0.66 Goals prevented stat-tooltip-icon Goals prevented - measures how many goals a goalkeeper saved compared to expectation. It is calculated as the difference between xGOT Faced (the total post-shot expected goals of all on-target shots faced) and the actual number of goals conceded (excluding own goals). A higher positive value indicates the goalkeeper performed above average, preventing more goals than expected from the quality of shots faced. A negative value means more goals were conceded than the shots "deserved. -0.21

Head To Head

Wins
Draws
Wins
2
2
1
Goals
4
3
All matches

Standings

Group 1. Division G W D L S C Pt
1. Lyngby
22 12 6 4 49 25 42
2. Hvidovre
22 10 9 3 34 23 39
3. Hillerod
22 10 7 5 33 29 37
4. Esbjerg fB
22 11 4 7 32 29 37
5. Kolding IF
22 9 6 7 29 23 33
6. Horsens
22 8 6 8 26 24 30
7. AaB Fodbold
22 7 7 8 33 31 28
8. B.93 Copenhagen
22 8 4 10 26 36 28
9. Aarhus Fremad
22 6 9 7 32 27 27
10. Hobro
22 6 7 9 22 31 25
11. HB Koge
22 5 5 12 26 41 20
12. Middelfart G&BK
22 2 6 14 21 44 12
Group Promotion Round G W D L S C Pt
1. Lyngby
32 18 6 8 69 36 60
2. Horsens
32 15 9 8 42 27 54
3. Esbjerg fB
32 15 7 10 45 43 52
4. Hillerod
32 13 11 8 42 43 50
5. Hvidovre
32 11 13 8 43 39 46
6. Kolding IF
32 10 8 14 37 40 38
  Promotion
  Relegation Round

Top Scorers

Hvidovre Hvidovre
#
Goals
  • 45 Egho M.
    6
  • Hogh Jensen F.
    4
  • 23 Clausen N.
    4
  • Aby E.
    4
  • 12 Koch S.
    3
  • 2 Iljazovski A.
    3
  • 8 Kjaergaard O.
    3
  • 20 Okosun A.
    3
  • 22 Smed A.
    2
  • 59 Elvius Kolind Jorgensen M.
    2
Kolding IF Kolding IF
#
Goals
  • 18 Morozov V.
    8
  • Tånnander I.
    6
  • 10 Olsen M.
    3
  • 23 Yateke S.
    3
  • 19 Ingebrigtsen M.
    3
  • 6 Nedic N.
    2
  • 2 Texel P.
    2
  • Stentoft O.
    2
  • 17 Alfaro J.
    1
  • 7 Perry N.
    1

Statistics from 25/26 season of 1. Division

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Text commentary

Overall
HVI
KIF
[12:59:33]` A coin toss
gets the game underway at as Hvidovre kicks off against Kolding IF.
36’` The ball has crossed the goal line 0 — 1 image
Hvidovre’s Morozov Vladislav (Kolding IF) strikes, sending the crowd wild with a stunning goal.
image 38’` Goal scored 1 — 1
Okosun Ayo Simon (Hvidovre) scores for Hvidovre, and erupts in celebration!
image 40’` Penalty scored 2 — 1
confirms the goal as Egho Marvin (Hvidovre) scores the penalty for Hvidovre at .
[13:46:52]` Players leave the pitch
The referee signals for half-time at , pausing the match at 2:1. Hvidovre and Kolding IF now regroup with their coaches before play resumes.
[14:01:31]` Start of the second half-time
Kolding IF starts the half at , and The FC footballer looks to make an impact.
[14:51:40]` A final whistle
It’s all over at , with Hvidovre reflecting on the battle against Kolding IF.
image 38’` Goal scored 1 — 0
Okosun Ayo Simon (Hvidovre) scores for Hvidovre, and erupts in celebration!
image 40’` Penalty scored 2 — 0
confirms the goal as Egho Marvin (Hvidovre) scores the penalty for Hvidovre at .
36’` The ball has crossed the goal line 0 — 1 image
Hvidovre’s Morozov Vladislav (Kolding IF) strikes, sending the crowd wild with a stunning goal.

Player Statistics

Overview|
Shots|
Attack|
Defending|
Goalkeeping
Overview
Gr 8.9
G 1
Ast -
MP 90
Grade 8.9
Minutes played 90
Goals 1
xG 0.73
Assists -
xA 0.02
Total shots 1
Passes 30/36(83%)
Yellow cards -
Red cards -
Gr 8.1
G -
Ast -
MP 90
Grade 8.1
Minutes played 90
Goals -
xG -
Assists -
xA -
Total shots -
Passes 23/33(70%)
Yellow cards -
Red cards -
Gr 7.7
G -
Ast -
MP 90
Grade 7.7
Minutes played 90
Goals -
xG 0.03
Assists -
xA 0.05
Total shots 1
Passes 21/35(60%)
Yellow cards -
Red cards -
Gr 7.6
G -
Ast -
MP 90
Grade 7.6
Minutes played 90
Goals -
xG -
Assists -
xA -
Total shots -
Passes 14/24(58%)
Yellow cards -
Red cards -
Gr 7.6
G -
Ast 1
MP 88
Grade 7.6
Minutes played 88
Goals -
xG 0.13
Assists 1
xA 0.42
Total shots 2
Passes 21/24(88%)
Yellow cards -
Red cards -
Gr 7.6
G 1
Ast -
MP 57
Grade 7.6
Minutes played 57
Goals 1
xG 0.96
Assists -
xA -
Total shots 2
Passes 4/11(36%)
Yellow cards -
Red cards -
Gr 7.2
G -
Ast -
MP 33
Grade 7.2
Minutes played 33
Goals -
xG 0.24
Assists -
xA 0.01
Total shots 1
Passes 10/13(77%)
Yellow cards -
Red cards -
Gr 7.2
G -
Ast -
MP 90
Grade 7.2
Minutes played 90
Goals -
xG -
Assists -
xA -
Total shots -
Passes 34/41(83%)
Yellow cards -
Red cards -
Gr 6.9
G -
Ast -
MP 90
Grade 6.9
Minutes played 90
Goals -
xG 0.02
Assists -
xA 0.62
Total shots 1
Passes 18/28(64%)
Yellow cards 1
Red cards -
Gr 6.9
G -
Ast -
MP 90
Grade 6.9
Minutes played 90
Goals -
xG -
Assists -
xA 0.01
Total shots -
Passes 27/39(69%)
Yellow cards -
Red cards -
Gr 6.8
G -
Ast -
MP 18
Grade 6.8
Minutes played 18
Goals -
xG 0.03
Assists -
xA 0.01
Total shots 1
Passes 6/12(50%)
Yellow cards -
Red cards -
Gr 6.7
G -
Ast -
MP 89
Grade 6.7
Minutes played 89
Goals -
xG 0.02
Assists -
xA 0.19
Total shots 1
Passes 29/39(74%)
Yellow cards -
Red cards -
Gr 6.6
G 1
Ast -
MP 90
Grade 6.6
Minutes played 90
Goals 1
xG 0.31
Assists -
xA 0.01
Total shots 2
Passes 11/13(85%)
Yellow cards -
Red cards -
Gr 6.4
G -
Ast -
MP 21
Grade 6.4
Minutes played 21
Goals -
xG 0.19
Assists -
xA 0.01
Total shots 1
Passes 5/7(71%)
Yellow cards -
Red cards -
Gr 5.8
G -
Ast -
MP 61
Grade 5.8
Minutes played 61
Goals -
xG 0.09
Assists -
xA 0.02
Total shots 2
Passes 7/9(78%)
Yellow cards -
Red cards -
Gr 5.3
G -
Ast -
MP 90
Grade 5.3
Minutes played 90
Goals -
xG -
Assists -
xA 0.03
Total shots -
Passes 22/29(76%)
Yellow cards -
Red cards -
xG - measures the quality of a scoring chance and the probability of it becoming a goal. It’s calculated from factors like shot location, angle, distance, assist type, and defensive pressure. Each shot gets a value from 0 to 1; a team’s total xG is the sum of all its shots. A penalty is usually worth ~0.79–0.80. Higher xG = better chances, regardless of whether goals were actually scored.
xA - measures the likelihood that a completed pass will become an assist for a goal. It evaluates the quality of the pass based on factors like its placement, trajectory, speed, the receiver’s position, defensive pressure, and the overall attacking context. Each key pass receives a value between 0 and 1; a player’s or team’s total xA is the sum of these values. Higher xA indicates better chance creation, even if the subsequent shot is missed or saved.
Shots
Gr 7.6
G 1
Ast -
MP 57
Total shots 2
Shots on target 2
xGOT 0.8
Shots off target -
Blocked shots 1
Shots header -
Shots inside the Box 2
Shots outside the Box -
Gr 6.6
G 1
Ast -
MP 90
Total shots 2
Shots on target 1
xGOT 0.58
Shots off target 1
Blocked shots -
Shots header -
Shots inside the Box 2
Shots outside the Box -
Gr 5.8
G -
Ast -
MP 61
Total shots 2
Shots on target 2
xGOT 0.15
Shots off target -
Blocked shots -
Shots header -
Shots inside the Box 1
Shots outside the Box 1
Gr 7.6
G -
Ast 1
MP 88
Total shots 2
Shots on target -
xGOT -
Shots off target -
Blocked shots 2
Shots header -
Shots inside the Box -
Shots outside the Box 2
Gr 7.7
G -
Ast -
MP 90
Total shots 1
Shots on target -
xGOT -
Shots off target 1
Blocked shots -
Shots header -
Shots inside the Box -
Shots outside the Box 1
Gr 6.9
G -
Ast -
MP 90
Total shots 1
Shots on target -
xGOT -
Shots off target 1
Blocked shots -
Shots header -
Shots inside the Box -
Shots outside the Box 1
Gr 7.2
G -
Ast -
MP 33
Total shots 1
Shots on target -
xGOT -
Shots off target -
Blocked shots 1
Shots header -
Shots inside the Box 1
Shots outside the Box -
Gr 6.4
G -
Ast -
MP 21
Total shots 1
Shots on target -
xGOT -
Shots off target -
Blocked shots 1
Shots header -
Shots inside the Box 1
Shots outside the Box -
Gr 8.9
G 1
Ast -
MP 90
Total shots 1
Shots on target 1
xGOT 0.99
Shots off target -
Blocked shots -
Shots header 1
Shots inside the Box 1
Shots outside the Box -
Gr 6.8
G -
Ast -
MP 18
Total shots 1
Shots on target -
xGOT -
Shots off target -
Blocked shots 1
Shots header -
Shots inside the Box -
Shots outside the Box 1
Gr 6.7
G -
Ast -
MP 89
Total shots 1
Shots on target -
xGOT -
Shots off target -
Blocked shots 1
Shots header -
Shots inside the Box -
Shots outside the Box 1
Gr 7.6
G -
Ast -
MP 90
Total shots -
Shots on target -
xGOT -
Shots off target -
Blocked shots -
Shots header -
Shots inside the Box -
Shots outside the Box -
Gr 5.3
G -
Ast -
MP 90
Total shots -
Shots on target -
xGOT -
Shots off target -
Blocked shots -
Shots header -
Shots inside the Box -
Shots outside the Box -
Gr 6.9
G -
Ast -
MP 90
Total shots -
Shots on target -
xGOT -
Shots off target -
Blocked shots -
Shots header -
Shots inside the Box -
Shots outside the Box -
Gr 8.1
G -
Ast -
MP 90
Total shots -
Shots on target -
xGOT -
Shots off target -
Blocked shots -
Shots header -
Shots inside the Box -
Shots outside the Box -
Gr 7.2
G -
Ast -
MP 90
Total shots -
Shots on target -
xGOT -
Shots off target -
Blocked shots -
Shots header -
Shots inside the Box -
Shots outside the Box -
xGOT - measures the likelihood that a shot on target results in a goal. Unlike xG (which evaluates the chance before the shot), xGOT assesses execution — shot placement, goalkeeper position, etc. — after the ball is struck. Only shots on target are included, each valued 0–1. A team’s total xGOT is the sum of all its on-target shots.
Attack
Gr 6.6
G 1
Ast -
MP 90
Touches in the opposition Box 6
Passes 11/13(85%)
Big chances created -
Big chances missed -
Assists -
xA 0.01
Passes in final third 6/7(86%)
Touches 38
Passes long 1/1(100%)
Crosses -
Successful dribbles 1/5(20%)
Fouled 1
Offsides 2
Gr 8.9
G 1
Ast -
MP 90
Touches in the opposition Box 5
Passes 30/36(83%)
Big chances created -
Big chances missed -
Assists -
xA 0.02
Passes in final third 8/10(80%)
Touches 56
Passes long 1/1(100%)
Crosses -
Successful dribbles 1/2(50%)
Fouled 1
Offsides 1
Gr 7.6
G 1
Ast -
MP 57
Touches in the opposition Box 4
Passes 4/11(36%)
Big chances created -
Big chances missed 1
Assists -
xA -
Passes in final third -
Touches 20
Passes long 1/1(100%)
Crosses -
Successful dribbles -
Fouled -
Offsides -
Gr 6.9
G -
Ast -
MP 90
Touches in the opposition Box 3
Passes 18/28(64%)
Big chances created -
Big chances missed -
Assists -
xA 0.62
Passes in final third 10/17(59%)
Touches 43
Passes long -
Crosses -
Successful dribbles 2/4(50%)
Fouled -
Offsides -
Gr 8.1
G -
Ast -
MP 90
Touches in the opposition Box 2
Passes 23/33(70%)
Big chances created -
Big chances missed -
Assists -
xA -
Passes in final third 4/9(44%)
Touches 49
Passes long 3/7(43%)
Crosses -
Successful dribbles -
Fouled -
Offsides -
Gr 5.8
G -
Ast -
MP 61
Touches in the opposition Box 2
Passes 7/9(78%)
Big chances created -
Big chances missed -
Assists -
xA 0.02
Passes in final third 1/3(33%)
Touches 23
Passes long -
Crosses -
Successful dribbles 1/2(100%)
Fouled -
Offsides 1
Gr 7.7
G -
Ast -
MP 90
Touches in the opposition Box 1
Passes 21/35(60%)
Big chances created -
Big chances missed -
Assists -
xA 0.05
Passes in final third 7/15(47%)
Touches 77
Passes long 4/8(50%)
Crosses 1/4(25%)
Successful dribbles -
Fouled 3
Offsides -
Gr 7.2
G -
Ast -
MP 33
Touches in the opposition Box 1
Passes 10/13(77%)
Big chances created -
Big chances missed -
Assists -
xA 0.01
Passes in final third 4/6(67%)
Touches 35
Passes long 4/6(67%)
Crosses -
Successful dribbles -
Fouled -
Offsides -
Gr 5.3
G -
Ast -
MP 90
Touches in the opposition Box 1
Passes 22/29(76%)
Big chances created -
Big chances missed -
Assists -
xA 0.03
Passes in final third 7/12(58%)
Touches 47
Passes long 1/4(25%)
Crosses -
Successful dribbles -
Fouled 2
Offsides -
Gr 6.4
G -
Ast -
MP 21
Touches in the opposition Box 1
Passes 5/7(71%)
Big chances created -
Big chances missed -
Assists -
xA 0.01
Passes in final third 3/3(100%)
Touches 11
Passes long -
Crosses -
Successful dribbles -
Fouled -
Offsides 1
Gr 6.8
G -
Ast -
MP 18
Touches in the opposition Box 1
Passes 6/12(50%)
Big chances created -
Big chances missed -
Assists -
xA 0.01
Passes in final third 3/5(60%)
Touches 20
Passes long 1/1(100%)
Crosses -
Successful dribbles 2/2(100%)
Fouled -
Offsides -
Gr 7.6
G -
Ast 1
MP 88
Touches in the opposition Box 1
Passes 21/24(88%)
Big chances created 1
Big chances missed -
Assists 1
xA 0.42
Passes in final third 8/9(89%)
Touches 43
Passes long 1/2(50%)
Crosses 2/5(40%)
Successful dribbles 1/1(100%)
Fouled 3
Offsides -
Gr 7.6
G -
Ast -
MP 90
Touches in the opposition Box -
Passes 14/24(58%)
Big chances created -
Big chances missed -
Assists -
xA -
Passes in final third 2/6(33%)
Touches 33
Passes long 4/14(29%)
Crosses -
Successful dribbles -
Fouled -
Offsides -
Gr 6.9
G -
Ast -
MP 90
Touches in the opposition Box -
Passes 27/39(69%)
Big chances created -
Big chances missed -
Assists -
xA 0.01
Passes in final third 7/12(58%)
Touches 52
Passes long 3/11(27%)
Crosses 1/1(100%)
Successful dribbles -
Fouled -
Offsides -
Gr 7.2
G -
Ast -
MP 90
Touches in the opposition Box -
Passes 34/41(83%)
Big chances created -
Big chances missed -
Assists -
xA -
Passes in final third 1/2(50%)
Touches 53
Passes long 1/5(20%)
Crosses -
Successful dribbles -
Fouled -
Offsides -
Gr 6.7
G -
Ast -
MP 89
Touches in the opposition Box -
Passes 29/39(74%)
Big chances created -
Big chances missed -
Assists -
xA 0.19
Passes in final third 10/12(83%)
Touches 68
Passes long 2/6(33%)
Crosses 1/1(100%)
Successful dribbles 1/1(100%)
Fouled 1
Offsides -
xA - measures the likelihood that a completed pass will become an assist for a goal. It evaluates the quality of the pass based on factors like its placement, trajectory, speed, the receiver’s position, defensive pressure, and the overall attacking context. Each key pass receives a value between 0 and 1; a player’s or team’s total xA is the sum of these values. Higher xA indicates better chance creation, even if the subsequent shot is missed or saved.
Defending
Gr 8.9
G 1
Ast -
MP 90
Duels 23
Aerial duels 6/11(55%)
Ground duels 9/12(75%)
Fouls 1
Tackles 5/7(71%)
Interceptions 2
Clearances 1
Error leading to goal -
Error leading to shot -
Own goals -
Gr 6.6
G 1
Ast -
MP 90
Duels 17
Aerial duels 3/6(50%)
Ground duels 2/11(18%)
Fouls 2
Tackles -
Interceptions -
Clearances 5
Error leading to goal -
Error leading to shot -
Own goals -
Gr 8.1
G -
Ast -
MP 90
Duels 14
Aerial duels 6/10(60%)
Ground duels 2/4(50%)
Fouls 1
Tackles 2/2(100%)
Interceptions 1
Clearances 7
Error leading to goal -
Error leading to shot -
Own goals -
Gr 7.6
G 1
Ast -
MP 57
Duels 13
Aerial duels 4/9(44%)
Ground duels 2/4(50%)
Fouls -
Tackles 2/2(100%)
Interceptions -
Clearances 1
Error leading to goal -
Error leading to shot -
Own goals -
Gr 7.2
G -
Ast -
MP 90
Duels 13
Aerial duels 7/11(64%)
Ground duels 2/2(100%)
Fouls -
Tackles 2/2(100%)
Interceptions 1
Clearances 7
Error leading to goal -
Error leading to shot -
Own goals -
Gr 7.6
G -
Ast 1
MP 88
Duels 13
Aerial duels 2/4(50%)
Ground duels 5/9(56%)
Fouls -
Tackles 1/1(100%)
Interceptions -
Clearances -
Error leading to goal -
Error leading to shot -
Own goals -
Gr 6.7
G -
Ast -
MP 89
Duels 11
Aerial duels 2/5(40%)
Ground duels 4/6(67%)
Fouls 1
Tackles 1/2(50%)
Interceptions -
Clearances 3
Error leading to goal -
Error leading to shot -
Own goals -
Gr 7.7
G -
Ast -
MP 90
Duels 10
Aerial duels 1/1(100%)
Ground duels 8/9(89%)
Fouls 1
Tackles 4/5(80%)
Interceptions 3
Clearances 3
Error leading to goal -
Error leading to shot -
Own goals -
Gr 5.3
G -
Ast -
MP 90
Duels 8
Aerial duels -
Ground duels 3/4(75%)
Fouls 1
Tackles 1/1(100%)
Interceptions 1
Clearances -
Error leading to goal -
Error leading to shot -
Own goals -
Gr 6.9
G -
Ast -
MP 90
Duels 7
Aerial duels 2/2(100%)
Ground duels 2/5(40%)
Fouls 1
Tackles 1/1(100%)
Interceptions -
Clearances 2
Error leading to goal -
Error leading to shot -
Own goals -
Gr 6.9
G -
Ast -
MP 90
Duels 7
Aerial duels 2/3(67%)
Ground duels 2/4(50%)
Fouls -
Tackles 1/2(50%)
Interceptions 2
Clearances 1
Error leading to goal -
Error leading to shot -
Own goals -
Gr 5.8
G -
Ast -
MP 61
Duels 7
Aerial duels 1/3(33%)
Ground duels 2/4(40%)
Fouls 1
Tackles 1/1(100%)
Interceptions -
Clearances 1
Error leading to goal -
Error leading to shot -
Own goals -
Gr 6.8
G -
Ast -
MP 18
Duels 4
Aerial duels -
Ground duels 3/4(75%)
Fouls -
Tackles 1/1(100%)
Interceptions -
Clearances -
Error leading to goal -
Error leading to shot -
Own goals -
Gr 7.2
G -
Ast -
MP 33
Duels 3
Aerial duels -
Ground duels 1/2(50%)
Fouls 1
Tackles 1/1(100%)
Interceptions 1
Clearances 2
Error leading to goal -
Error leading to shot -
Own goals -
Gr 6.4
G -
Ast -
MP 21
Duels 1
Aerial duels -
Ground duels -
Fouls -
Tackles -
Interceptions -
Clearances -
Error leading to goal -
Error leading to shot -
Own goals -
Gr 7.6
G -
Ast -
MP 90
Duels -
Aerial duels -
Ground duels -
Fouls -
Tackles -
Interceptions -
Clearances 1
Error leading to goal -
Error leading to shot -
Own goals -
Goalkeeping
Gr 7.6
GC 1
GS 5
GP 0.66
Goals prevented 0.66
Goalkeeper saves 5
xGOT faced 1.66
Goals Conceded 1
Punches 1
Throws 3
Sweeper keeper actions -
Goals prevented - measures how many goals a goalkeeper saved compared to expectation. It is calculated as the difference between xGOT Faced (the total post-shot expected goals of all on-target shots faced) and the actual number of goals conceded (excluding own goals). A higher positive value indicates the goalkeeper performed above average, preventing more goals than expected from the quality of shots faced. A negative value means more goals were conceded than the shots “deserved.
xGOT faced - total number of goals a goalkeeper would be expected to concede based on the volume and quality of on-target shots faced. Each shot’s quality is assessed using post-shot factors: placement, goalkeeper positioning, shot speed, etc. xGOT Faced for a team equals the opposing team’s total xGOT from shots on target. It serves as the benchmark for calculating Goals Prevented.

Hvidovre and Kolding IF will play their match on 21 Apr 2026 at 13:00.All interesting information can be found in one place, like Hvidovre vs Kolding IF score, fixtures, statistics, latest score, livescore, and future matches' fixtures.

Match and teams’ info

Hvidovre vs Kolding IF score and info in recent games:
  • Kolding IF - Hvidovre (03.05.2026 | 03 May 2026 | 03/05/2026) 1:1 1. Division
  • Hvidovre - Kolding IF (21.04.2026 | 21 Apr 2026 | 21/04/2026) 2:1 1. Division
  • Hvidovre - Kolding IF (15.03.2026 | 15 Mar 2026 | 15/03/2026) 0:0 1. Division
  • Kolding IF - Hvidovre (13.09.2025 | 13 Sep 2025 | 13/09/2025) 0:1 1. Division
  • Hvidovre - Kolding IF (03.05.2025 | 03 May 2025 | 03/05/2025) 0:1 1. Division

Last played matches of teams:

Hvidovre
  • Hillerod - Hvidovre (31.05.2026 | 31 May 2026 | 31/05/2026) 2:1 1. Division
  • Hvidovre - Esbjerg fB (25.05.2026 | 25 May 2026 | 25/05/2026) 1:4 1. Division
  • Horsens - Hvidovre (16.05.2026 | 16 May 2026 | 16/05/2026) 1:1 1. Division
  • Hvidovre - Lyngby (09.05.2026 | 09 May 2026 | 09/05/2026) 0:2 1. Division
  • Kolding IF - Hvidovre (03.05.2026 | 03 May 2026 | 03/05/2026) 1:1 1. Division
Kolding IF
  • Horsens - Kolding IF (31.05.2026 | 31 May 2026 | 31/05/2026) 1:0 1. Division
  • Kolding IF - Hillerod (25.05.2026 | 25 May 2026 | 25/05/2026) 3:0 1. Division
  • Kolding IF - Lyngby (15.05.2026 | 15 May 2026 | 15/05/2026) 1:3 1. Division
  • Esbjerg fB - Kolding IF (09.05.2026 | 09 May 2026 | 09/05/2026) 3:0 1. Division
  • Kolding IF - Hvidovre (03.05.2026 | 03 May 2026 | 03/05/2026) 1:1 1. Division
Hvidovre v Kolding IF score today, 21.04.2026, and full match statistics will be available on fscore.net on any device without registration.