Leagues
Format Odds
NEW: Bookmakers
We use cookies. By browsing our website, you agree to our cookie policy. Privacy & cookie policy

Hobro - AaB Fodbold 10.04.2026

Round 24

Main events

1st Half 0 - 1

Statistics Hobro vs AaB Fodbold

1.24 Expected goals (xG) stat-tooltip-icon Expected goals xG - measures the quality of a scoring chance and the probability of it becoming a goal. It's calculated from factors like shot location, angle, distance, assist type, and defensive pressure. Each shot gets a value from 0 to 1; a team's total xG is the sum of all its shots. A penalty is usually worth ~0.79–0.80. Higher xG = better chances, regardless of whether goals were actually scored. 1.28
57% Ball possession 43%
0 Big chances stat-tooltip-icon Big chances - counts clear scoring opportunities where a goal is highly expected. These are situations like one-on-one with the goalkeeper, close-range shots with little defensive pressure, or shots into an open goal. 2
18 Total shots 11
2 Shots on goal 4
8 Shots off goal 4
13 Shots inside the Box 8
5 Shots outside the Box 3
0.2 xG on target (xGOT) stat-tooltip-icon xG on target (xGOT) - measures the likelihood that a shot on target results in a goal. Unlike xG (which evaluates the chance before the shot), xGOT assesses execution - shot placement, goalkeeper position, etc. - after the ball is struck. Only shots on target are included, each valued 0–1. A team's total xGOT is the sum of all its on-target shots. 1.38
8 Blocked shots 3
0 Hit the woodwork 2
39 Touches in the opposition Box 19
3 Offsides 0
15 Free kicks 13
8 Corner kicks 3
22 Throw ins 18
13 Fouls 15
1 Yellow cards 2
54 Duels won 50
8/11 (73%) Tackles 4/10 (40%)
18 Clearances 50
12 Interceptions 14
406/520 (78%) Passes 310/414 (75%)
26/65 (40%) Long Passes 22/68 (32%)
127/189 (67%) Passes in final third 77/116 (66%)
2.05 Expected assists (xA) stat-tooltip-icon Expected assists (xA) - measures the likelihood that a completed pass will become an assist for a goal. It evaluates the quality of the pass based on factors like its placement, trajectory, speed, the receiver's position, defensive pressure, and the overall attacking context. Each key pass receives a value between 0 and 1; a player's or team's total xA is the sum of these values. Higher xA indicates better chance creation, even if the subsequent shot is missed or saved. 0.8
11/30 (37%) Crosses 2/9 (22%)
3 Goalkeeper saves 2
1.38 xGOT faced stat-tooltip-icon xGOT faced - total number of goals a goalkeeper would be expected to concede based on the volume and quality of on-target shots faced. Each shot's quality is assessed using post-shot factors: placement, goalkeeper positioning, shot speed, etc. xGOT Faced for a team equals the opposing team's total xGOT from shots on target. It serves as the benchmark for calculating Goals Prevented. 0.2
0.38 Goals prevented stat-tooltip-icon Goals prevented - measures how many goals a goalkeeper saved compared to expectation. It is calculated as the difference between xGOT Faced (the total post-shot expected goals of all on-target shots faced) and the actual number of goals conceded (excluding own goals). A higher positive value indicates the goalkeeper performed above average, preventing more goals than expected from the quality of shots faced. A negative value means more goals were conceded than the shots "deserved. 0.2

Head To Head

Wins
Draws
Wins
1
3
1
Goals
4
4
All matches

Standings

Group 1. Division G W D L S C Pt
1. Lyngby
22 12 6 4 49 25 42
2. Hvidovre
22 10 9 3 34 23 39
3. Hillerod
22 10 7 5 33 29 37
4. Esbjerg fB
22 11 4 7 32 29 37
5. Kolding IF
22 9 6 7 29 23 33
6. Horsens
22 8 6 8 26 24 30
7. AaB Fodbold
22 7 7 8 33 31 28
8. B.93 Copenhagen
22 8 4 10 26 36 28
9. Aarhus Fremad
22 6 9 7 32 27 27
10. Hobro
22 6 7 9 22 31 25
11. HB Koge
22 5 5 12 26 41 20
12. Middelfart G&BK
22 2 6 14 21 44 12
Group Relegation Round G W D L S C Pt
1. AaB Fodbold
32 12 10 10 50 47 46
2. Aarhus Fremad
32 11 11 10 52 37 44
3. Hobro
32 11 9 12 40 43 42
4. HB Koge
32 11 7 14 42 48 40
5. B.93 Copenhagen
32 10 7 15 44 58 37
6. Middelfart G&BK
32 3 6 23 32 77 15
  Promotion round
  Relegation Round
  Relegation

Top Scorers

Hobro Hobro
#
Goals
  • Bruhn M.
    8
  • 14 Andreasen S.
    8
  • 20 Klitten O.
    4
  • 7 Hauge R.
    4
  • 22 Huldahl M.
    4
  • Hansen T.
    3
  • 12 Hyltoft Z.
    1
  • 25 Klitten L.
    1
  • 8 Nygaard M.
    1
  • 25 Nielsen M.
    1
AaB Fodbold AaB Fodbold
#
Goals
  • 17 Hansen K.
    9
  • 9 Helenius N.
    9
  • 21 John K.
    7
  • Kubel M.
    7
  • 11 Ross O.
    4
  • 5 Nielsen M.
    3
  • 14 Adedeji J.
    3
  • 1 Muller V.
    2
  • 17 Bomholt M.
    2
  • 28 Damgaard V.
    2

Statistics from 25/26 season of 1. Division

TV / Live streaming

Chat

No messages

Be the first to start the conversation in Livescore Chat!

Text commentary

Overall
HOB
AAB
[12:00:36]` The start whistle was blown
Play starts at as The player leads Hobro into the opening moments.
43’` Goal 0 — 1 image
Helenius Nicklas (AaB Fodbold) scores for Hobro, and erupts in celebration!
[12:48:40]` Half-time
The first half ends at as blows the whistle. The score remains 0:1, and now Hobro and AaB Fodbold prepare for the second half.
[13:04:01]` The game has been started after the break
The whistle blows, and Hobro resumes play at under ’s eye.
[13:54:26]` The game is over
ends proceedings at , and Hobro vs. AaB Fodbold is history.
43’` Goal 0 — 1 image
Helenius Nicklas (AaB Fodbold) scores for Hobro, and erupts in celebration!

Player Statistics

Overview|
Shots|
Attack|
Defending|
Goalkeeping
Overview
Gr 8.1
G -
Ast 1
MP 83
Grade 8.1
Minutes played 83
Goals -
xG -
Assists 1
xA 0.01
Total shots -
Passes 46/49(94%)
Yellow cards -
Red cards -
Gr 7.8
G -
Ast -
MP 90
Grade 7.8
Minutes played 90
Goals -
xG 0.1
Assists -
xA 0.23
Total shots 1
Passes 67/81(83%)
Yellow cards -
Red cards -
Gr 7.6
G -
Ast -
MP 90
Grade 7.6
Minutes played 90
Goals -
xG -
Assists -
xA -
Total shots -
Passes 14/36(39%)
Yellow cards 1
Red cards -
Gr 7.2
G -
Ast -
MP 90
Grade 7.2
Minutes played 90
Goals -
xG 0.11
Assists -
xA 0.62
Total shots 4
Passes 37/49(76%)
Yellow cards -
Red cards -
Gr 7.2
G -
Ast -
MP 33
Grade 7.2
Minutes played 33
Goals -
xG -
Assists -
xA 0.66
Total shots -
Passes 8/12(67%)
Yellow cards -
Red cards -
Gr 7.1
G 1
Ast -
MP 90
Grade 7.1
Minutes played 90
Goals 1
xG 0.62
Assists -
xA 0.03
Total shots 2
Passes 10/21(48%)
Yellow cards -
Red cards -
Gr 7
G -
Ast -
MP 90
Grade 7
Minutes played 90
Goals -
xG 0.1
Assists -
xA 0.08
Total shots 1
Passes 33/42(79%)
Yellow cards -
Red cards -
Gr 6.8
G -
Ast -
MP 63
Grade 6.8
Minutes played 63
Goals -
xG -
Assists -
xA 0.37
Total shots -
Passes 19/23(83%)
Yellow cards -
Red cards -
Gr 6.6
G -
Ast -
MP 78
Grade 6.6
Minutes played 78
Goals -
xG 0.09
Assists -
xA 0.01
Total shots 1
Passes 58/73(79%)
Yellow cards -
Red cards -
Gr 6.6
G -
Ast -
MP 57
Grade 6.6
Minutes played 57
Goals -
xG 0.02
Assists -
xA 0.02
Total shots 1
Passes 15/16(94%)
Yellow cards -
Red cards -
Gr 6.5
G -
Ast -
MP 57
Grade 6.5
Minutes played 57
Goals -
xG -
Assists -
xA 0.01
Total shots -
Passes 14/16(88%)
Yellow cards -
Red cards -
Gr 6.5
G -
Ast -
MP 12
Grade 6.5
Minutes played 12
Goals -
xG -
Assists -
xA -
Total shots -
Passes 2/2(100%)
Yellow cards -
Red cards -
Gr 6.5
G -
Ast -
MP 78
Grade 6.5
Minutes played 78
Goals -
xG -
Assists -
xA 0.09
Total shots -
Passes 31/41(76%)
Yellow cards -
Red cards -
Gr 6.4
G -
Ast -
MP 90
Grade 6.4
Minutes played 90
Goals -
xG -
Assists -
xA -
Total shots -
Passes 16/26(62%)
Yellow cards -
Red cards -
Gr 6.4
G -
Ast -
MP 75
Grade 6.4
Minutes played 75
Goals -
xG 0.27
Assists -
xA 0.01
Total shots 3
Passes 6/12(50%)
Yellow cards -
Red cards -
Gr 6
G -
Ast -
MP 75
Grade 6
Minutes played 75
Goals -
xG 0.05
Assists -
xA 0.19
Total shots 1
Passes 13/23(57%)
Yellow cards -
Red cards -
Gr -
G -
Ast -
MP 7
Grade -
Minutes played 7
Goals -
xG -
Assists -
xA -
Total shots -
Passes 6/7(86%)
Yellow cards -
Red cards -
xG - measures the quality of a scoring chance and the probability of it becoming a goal. It’s calculated from factors like shot location, angle, distance, assist type, and defensive pressure. Each shot gets a value from 0 to 1; a team’s total xG is the sum of all its shots. A penalty is usually worth ~0.79–0.80. Higher xG = better chances, regardless of whether goals were actually scored.
xA - measures the likelihood that a completed pass will become an assist for a goal. It evaluates the quality of the pass based on factors like its placement, trajectory, speed, the receiver’s position, defensive pressure, and the overall attacking context. Each key pass receives a value between 0 and 1; a player’s or team’s total xA is the sum of these values. Higher xA indicates better chance creation, even if the subsequent shot is missed or saved.
Shots
Gr 7.2
G -
Ast -
MP 90
Total shots 4
Shots on target 1
xGOT 0.09
Shots off target 2
Blocked shots 1
Shots header -
Shots inside the Box -
Shots outside the Box 4
Gr 6.4
G -
Ast -
MP 75
Total shots 3
Shots on target -
xGOT -
Shots off target 2
Blocked shots 1
Shots header 2
Shots inside the Box 3
Shots outside the Box -
Gr 7.1
G 1
Ast -
MP 90
Total shots 2
Shots on target 1
xGOT 0.27
Shots off target -
Blocked shots 1
Shots header -
Shots inside the Box 2
Shots outside the Box -
Gr 6
G -
Ast -
MP 75
Total shots 1
Shots on target 1
xGOT 0.16
Shots off target -
Blocked shots 1
Shots header 1
Shots inside the Box 1
Shots outside the Box -
Gr 6.6
G -
Ast -
MP 78
Total shots 1
Shots on target -
xGOT -
Shots off target 1
Blocked shots -
Shots header 1
Shots inside the Box 1
Shots outside the Box -
Gr 6.6
G -
Ast -
MP 57
Total shots 1
Shots on target 1
xGOT 0.04
Shots off target -
Blocked shots -
Shots header -
Shots inside the Box -
Shots outside the Box 1
Gr 7
G -
Ast -
MP 90
Total shots 1
Shots on target -
xGOT -
Shots off target 1
Blocked shots -
Shots header -
Shots inside the Box 1
Shots outside the Box -
Gr 7.8
G -
Ast -
MP 90
Total shots 1
Shots on target -
xGOT -
Shots off target -
Blocked shots 1
Shots header -
Shots inside the Box 1
Shots outside the Box -
Gr 6.5
G -
Ast -
MP 57
Total shots -
Shots on target -
xGOT -
Shots off target -
Blocked shots -
Shots header -
Shots inside the Box -
Shots outside the Box -
Gr -
G -
Ast -
MP 7
Total shots -
Shots on target -
xGOT -
Shots off target -
Blocked shots -
Shots header -
Shots inside the Box -
Shots outside the Box -
Gr 6.5
G -
Ast -
MP 12
Total shots -
Shots on target -
xGOT -
Shots off target -
Blocked shots -
Shots header -
Shots inside the Box -
Shots outside the Box -
Gr 6.5
G -
Ast -
MP 78
Total shots -
Shots on target -
xGOT -
Shots off target -
Blocked shots -
Shots header -
Shots inside the Box -
Shots outside the Box -
Gr 6.4
G -
Ast -
MP 90
Total shots -
Shots on target -
xGOT -
Shots off target -
Blocked shots -
Shots header -
Shots inside the Box -
Shots outside the Box -
Gr 6.8
G -
Ast -
MP 63
Total shots -
Shots on target -
xGOT -
Shots off target -
Blocked shots -
Shots header -
Shots inside the Box -
Shots outside the Box -
Gr 7.2
G -
Ast -
MP 33
Total shots -
Shots on target -
xGOT -
Shots off target -
Blocked shots -
Shots header -
Shots inside the Box -
Shots outside the Box -
Gr 8.1
G -
Ast 1
MP 83
Total shots -
Shots on target -
xGOT -
Shots off target -
Blocked shots -
Shots header -
Shots inside the Box -
Shots outside the Box -
Gr 7.6
G -
Ast -
MP 90
Total shots -
Shots on target -
xGOT -
Shots off target -
Blocked shots -
Shots header -
Shots inside the Box -
Shots outside the Box -
xGOT - measures the likelihood that a shot on target results in a goal. Unlike xG (which evaluates the chance before the shot), xGOT assesses execution — shot placement, goalkeeper position, etc. — after the ball is struck. Only shots on target are included, each valued 0–1. A team’s total xGOT is the sum of all its on-target shots.
Attack
Gr 7
G -
Ast -
MP 90
Touches in the opposition Box 6
Passes 33/42(79%)
Big chances created -
Big chances missed -
Assists -
xA 0.08
Passes in final third 19/26(73%)
Touches 56
Passes long 2/2(100%)
Crosses 1/2(33%)
Successful dribbles -
Fouled 1
Offsides -
Gr 7.2
G -
Ast -
MP 90
Touches in the opposition Box 5
Passes 37/49(76%)
Big chances created -
Big chances missed -
Assists -
xA 0.62
Passes in final third 22/29(76%)
Touches 78
Passes long 3/5(60%)
Crosses 2/5(40%)
Successful dribbles -
Fouled 2
Offsides -
Gr 6
G -
Ast -
MP 75
Touches in the opposition Box 3
Passes 13/23(57%)
Big chances created -
Big chances missed -
Assists -
xA 0.19
Passes in final third 6/13(46%)
Touches 34
Passes long -
Crosses -
Successful dribbles -
Fouled 1
Offsides -
Gr 6.6
G -
Ast -
MP 78
Touches in the opposition Box 3
Passes 58/73(79%)
Big chances created -
Big chances missed -
Assists -
xA 0.01
Passes in final third 2/9(22%)
Touches 85
Passes long 2/12(17%)
Crosses -
Successful dribbles 1/1(100%)
Fouled -
Offsides -
Gr 7.1
G 1
Ast -
MP 90
Touches in the opposition Box 3
Passes 10/21(48%)
Big chances created -
Big chances missed -
Assists -
xA 0.03
Passes in final third 5/11(45%)
Touches 37
Passes long 2/2(100%)
Crosses -
Successful dribbles -
Fouled 3
Offsides -
Gr 6.4
G -
Ast -
MP 75
Touches in the opposition Box 3
Passes 6/12(50%)
Big chances created -
Big chances missed -
Assists -
xA 0.01
Passes in final third 3/7(43%)
Touches 23
Passes long -
Crosses -
Successful dribbles 1/1(100%)
Fouled 2
Offsides 2
Gr 7.2
G -
Ast -
MP 33
Touches in the opposition Box 3
Passes 8/12(67%)
Big chances created 1
Big chances missed -
Assists -
xA 0.66
Passes in final third 3/4(75%)
Touches 15
Passes long 1/2(50%)
Crosses 1/1(100%)
Successful dribbles -
Fouled -
Offsides -
Gr 6.8
G -
Ast -
MP 63
Touches in the opposition Box 2
Passes 19/23(83%)
Big chances created -
Big chances missed -
Assists -
xA 0.37
Passes in final third 2/4(50%)
Touches 38
Passes long 4/5(80%)
Crosses 3/5(60%)
Successful dribbles -
Fouled -
Offsides -
Gr 6.5
G -
Ast -
MP 78
Touches in the opposition Box 1
Passes 31/41(76%)
Big chances created -
Big chances missed -
Assists -
xA 0.09
Passes in final third 10/16(63%)
Touches 54
Passes long 1/4(25%)
Crosses -
Successful dribbles -
Fouled -
Offsides -
Gr 6.6
G -
Ast -
MP 57
Touches in the opposition Box 1
Passes 15/16(94%)
Big chances created -
Big chances missed -
Assists -
xA 0.02
Passes in final third 8/9(89%)
Touches 22
Passes long -
Crosses -
Successful dribbles 1/1(100%)
Fouled -
Offsides -
Gr 8.1
G -
Ast 1
MP 83
Touches in the opposition Box 1
Passes 46/49(94%)
Big chances created 1
Big chances missed -
Assists 1
xA 0.01
Passes in final third 5/6(83%)
Touches 65
Passes long 2/3(67%)
Crosses -
Successful dribbles -
Fouled -
Offsides -
Gr 7.8
G -
Ast -
MP 90
Touches in the opposition Box 1
Passes 67/81(83%)
Big chances created -
Big chances missed -
Assists -
xA 0.23
Passes in final third 25/31(81%)
Touches 99
Passes long 5/11(45%)
Crosses -
Successful dribbles -
Fouled 1
Offsides -
Gr 6.5
G -
Ast -
MP 57
Touches in the opposition Box -
Passes 14/16(88%)
Big chances created -
Big chances missed -
Assists -
xA 0.01
Passes in final third 3/5(60%)
Touches 26
Passes long -
Crosses -
Successful dribbles -
Fouled 2
Offsides -
Gr -
G -
Ast -
MP 7
Touches in the opposition Box -
Passes 6/7(86%)
Big chances created -
Big chances missed -
Assists -
xA -
Passes in final third -
Touches 8
Passes long -
Crosses -
Successful dribbles -
Fouled 1
Offsides -
Gr 6.5
G -
Ast -
MP 12
Touches in the opposition Box -
Passes 2/2(100%)
Big chances created -
Big chances missed -
Assists -
xA -
Passes in final third 1/1(100%)
Touches 5
Passes long -
Crosses -
Successful dribbles -
Fouled -
Offsides -
Gr 6.4
G -
Ast -
MP 90
Touches in the opposition Box -
Passes 16/26(62%)
Big chances created -
Big chances missed -
Assists -
xA -
Passes in final third 2/7(29%)
Touches 35
Passes long 3/13(23%)
Crosses -
Successful dribbles -
Fouled -
Offsides -
Gr 7.6
G -
Ast -
MP 90
Touches in the opposition Box -
Passes 14/36(39%)
Big chances created -
Big chances missed -
Assists -
xA -
Passes in final third 1/9(11%)
Touches 45
Passes long 3/25(12%)
Crosses -
Successful dribbles -
Fouled -
Offsides -
xA - measures the likelihood that a completed pass will become an assist for a goal. It evaluates the quality of the pass based on factors like its placement, trajectory, speed, the receiver’s position, defensive pressure, and the overall attacking context. Each key pass receives a value between 0 and 1; a player’s or team’s total xA is the sum of these values. Higher xA indicates better chance creation, even if the subsequent shot is missed or saved.
Defending
Gr 6.6
G -
Ast -
MP 78
Duels 12
Aerial duels 3/6(50%)
Ground duels 4/6(67%)
Fouls 1
Tackles 3/3(100%)
Interceptions 3
Clearances 2
Error leading to goal -
Error leading to shot -
Own goals -
Gr 7.1
G 1
Ast -
MP 90
Duels 12
Aerial duels 3/5(60%)
Ground duels 3/7(43%)
Fouls 1
Tackles -
Interceptions -
Clearances 2
Error leading to goal -
Error leading to shot -
Own goals -
Gr 6.4
G -
Ast -
MP 75
Duels 11
Aerial duels 3/5(60%)
Ground duels 4/6(67%)
Fouls 1
Tackles 1/1(100%)
Interceptions -
Clearances -
Error leading to goal -
Error leading to shot -
Own goals -
Gr 7.8
G -
Ast -
MP 90
Duels 10
Aerial duels 3/4(75%)
Ground duels 3/6(50%)
Fouls 1
Tackles 1/2(50%)
Interceptions 2
Clearances 4
Error leading to goal -
Error leading to shot -
Own goals -
Gr 6
G -
Ast -
MP 75
Duels 9
Aerial duels 1/5(20%)
Ground duels 1/4(25%)
Fouls 1
Tackles -
Interceptions -
Clearances -
Error leading to goal -
Error leading to shot -
Own goals -
Gr 8.1
G -
Ast 1
MP 83
Duels 9
Aerial duels 5/7(71%)
Ground duels -
Fouls 2
Tackles -
Interceptions 1
Clearances 12
Error leading to goal -
Error leading to shot -
Own goals -
Gr 7
G -
Ast -
MP 90
Duels 8
Aerial duels 3/3(100%)
Ground duels 2/5(40%)
Fouls 2
Tackles 1/1(50%)
Interceptions -
Clearances -
Error leading to goal -
Error leading to shot -
Own goals -
Gr 6.5
G -
Ast -
MP 78
Duels 6
Aerial duels 1/3(33%)
Ground duels 1/3(33%)
Fouls 2
Tackles -
Interceptions 4
Clearances 4
Error leading to goal -
Error leading to shot -
Own goals -
Gr 7.2
G -
Ast -
MP 90
Duels 6
Aerial duels -
Ground duels 3/5(60%)
Fouls 1
Tackles 1/1(100%)
Interceptions -
Clearances 2
Error leading to goal -
Error leading to shot -
Own goals -
Gr 6.5
G -
Ast -
MP 57
Duels 4
Aerial duels -
Ground duels 3/4(75%)
Fouls -
Tackles -
Interceptions -
Clearances 1
Error leading to goal -
Error leading to shot -
Own goals -
Gr 7.2
G -
Ast -
MP 33
Duels 4
Aerial duels -
Ground duels 1/2(50%)
Fouls 1
Tackles -
Interceptions 1
Clearances -
Error leading to goal -
Error leading to shot -
Own goals -
Gr 6.6
G -
Ast -
MP 57
Duels 3
Aerial duels -
Ground duels 1/1(100%)
Fouls -
Tackles -
Interceptions -
Clearances 1
Error leading to goal -
Error leading to shot -
Own goals -
Gr 6.8
G -
Ast -
MP 63
Duels 2
Aerial duels -
Ground duels -
Fouls 1
Tackles -
Interceptions -
Clearances 2
Error leading to goal -
Error leading to shot -
Own goals -
Gr -
G -
Ast -
MP 7
Duels 1
Aerial duels -
Ground duels 1/1(100%)
Fouls -
Tackles -
Interceptions 1
Clearances -
Error leading to goal -
Error leading to shot -
Own goals -
Gr 6.5
G -
Ast -
MP 12
Duels 1
Aerial duels 1/1(100%)
Ground duels -
Fouls -
Tackles -
Interceptions -
Clearances 2
Error leading to goal -
Error leading to shot -
Own goals -
Gr 7.6
G -
Ast -
MP 90
Duels 1
Aerial duels 1/1(100%)
Ground duels -
Fouls -
Tackles -
Interceptions -
Clearances 3
Error leading to goal -
Error leading to shot -
Own goals -
Gr 6.4
G -
Ast -
MP 90
Duels -
Aerial duels -
Ground duels -
Fouls -
Tackles -
Interceptions -
Clearances 1
Error leading to goal -
Error leading to shot -
Own goals -
Goalkeeping
Gr 7.6
GC -
GS 2
GP 0.53
Goals prevented 0.53
Goalkeeper saves 2
xGOT faced 0.53
Goals Conceded -
Punches 2
Throws 1
Sweeper keeper actions -
Gr 6.4
GC 1
GS 3
GP -0.48
Goals prevented -0.48
Goalkeeper saves 3
xGOT faced 0.52
Goals Conceded 1
Punches -
Throws 3
Sweeper keeper actions -
Goals prevented - measures how many goals a goalkeeper saved compared to expectation. It is calculated as the difference between xGOT Faced (the total post-shot expected goals of all on-target shots faced) and the actual number of goals conceded (excluding own goals). A higher positive value indicates the goalkeeper performed above average, preventing more goals than expected from the quality of shots faced. A negative value means more goals were conceded than the shots “deserved.
xGOT faced - total number of goals a goalkeeper would be expected to concede based on the volume and quality of on-target shots faced. Each shot’s quality is assessed using post-shot factors: placement, goalkeeper positioning, shot speed, etc. xGOT Faced for a team equals the opposing team’s total xGOT from shots on target. It serves as the benchmark for calculating Goals Prevented.

Hobro and AaB Fodbold will play their match on 10 Apr 2026 at 12:00.All interesting information can be found in one place, like Hobro vs AaB Fodbold score, fixtures, statistics, latest score, livescore, and future matches' fixtures.

Match and teams’ info

Hobro vs AaB Fodbold score and info in recent games:
  • AaB Fodbold - Hobro (01.05.2026 | 01 May 2026 | 01/05/2026) 1:1 1. Division
  • Hobro - AaB Fodbold (10.04.2026 | 10 Apr 2026 | 10/04/2026) 0:1 1. Division
  • Hobro - AaB Fodbold (14.03.2026 | 14 Mar 2026 | 14/03/2026) 1:0 1. Division
  • AaB Fodbold - Hobro (01.08.2025 | 01 Aug 2025 | 01/08/2025) 1:1 1. Division
  • Hobro - AaB Fodbold (29.06.2024 | 29 Jun 2024 | 29/06/2024) 1:1 Club Friendly Games

Last played matches of teams:

Hobro
  • Hobro - Middelfart G&BK (30.05.2026 | 30 May 2026 | 30/05/2026) 3:2 1. Division
  • HB Koge - Hobro (24.05.2026 | 24 May 2026 | 24/05/2026) 0:1 1. Division
  • Hobro - Aarhus Fremad (14.05.2026 | 14 May 2026 | 14/05/2026) 0:3 1. Division
  • Hobro - B.93 Copenhagen (08.05.2026 | 08 May 2026 | 08/05/2026) 3:3 1. Division
  • AaB Fodbold - Hobro (01.05.2026 | 01 May 2026 | 01/05/2026) 1:1 1. Division
AaB Fodbold
  • AaB Fodbold - HB Koge (30.05.2026 | 30 May 2026 | 30/05/2026) 1:0 1. Division
  • Aarhus Fremad - AaB Fodbold (22.05.2026 | 22 May 2026 | 22/05/2026) 5:0 1. Division
  • B.93 Copenhagen - AaB Fodbold (15.05.2026 | 15 May 2026 | 15/05/2026) 1:1 1. Division
  • AaB Fodbold - Middelfart G&BK (08.05.2026 | 08 May 2026 | 08/05/2026) 1:3 1. Division
  • AaB Fodbold - Hobro (01.05.2026 | 01 May 2026 | 01/05/2026) 1:1 1. Division
Hobro v AaB Fodbold score today, 10.04.2026, and full match statistics will be available on fscore.net on any device without registration.