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HB Koge - B.93 Copenhagen 01.05.2026

Round 28

Statistics HB Koge vs B.93 Copenhagen

3.03 Expected goals (xG) stat-tooltip-icon Expected goals xG - measures the quality of a scoring chance and the probability of it becoming a goal. It's calculated from factors like shot location, angle, distance, assist type, and defensive pressure. Each shot gets a value from 0 to 1; a team's total xG is the sum of all its shots. A penalty is usually worth ~0.79–0.80. Higher xG = better chances, regardless of whether goals were actually scored. 1.69
53% Ball possession 47%
4 Big chances stat-tooltip-icon Big chances - counts clear scoring opportunities where a goal is highly expected. These are situations like one-on-one with the goalkeeper, close-range shots with little defensive pressure, or shots into an open goal. 1
21 Total shots 11
7 Shots on goal 4
8 Shots off goal 4
11 Shots inside the Box 7
10 Shots outside the Box 4
2.21 xG on target (xGOT) stat-tooltip-icon xG on target (xGOT) - measures the likelihood that a shot on target results in a goal. Unlike xG (which evaluates the chance before the shot), xGOT assesses execution - shot placement, goalkeeper position, etc. - after the ball is struck. Only shots on target are included, each valued 0–1. A team's total xGOT is the sum of all its on-target shots. 1.13
6 Blocked shots 3
1 Hit the woodwork 0
28 Touches in the opposition Box 22
2 Offsides 4
12 Free kicks 17
5 Corner kicks 3
14 Throw ins 15
17 Fouls 12
3 Yellow cards 3
40 Duels won 56
10/17 (59%) Tackles 8/11 (73%)
22 Clearances 37
11 Interceptions 4
351/433 (81%) Passes 306/391 (78%)
18/56 (32%) Long Passes 20/53 (38%)
93/137 (68%) Passes in final third 58/93 (62%)
0.37 Expected assists (xA) stat-tooltip-icon Expected assists (xA) - measures the likelihood that a completed pass will become an assist for a goal. It evaluates the quality of the pass based on factors like its placement, trajectory, speed, the receiver's position, defensive pressure, and the overall attacking context. Each key pass receives a value between 0 and 1; a player's or team's total xA is the sum of these values. Higher xA indicates better chance creation, even if the subsequent shot is missed or saved. 1.62
0/27 (0%) Crosses 2/13 (15%)
2 Goalkeeper saves 4
1.13 xGOT faced stat-tooltip-icon xGOT faced - total number of goals a goalkeeper would be expected to concede based on the volume and quality of on-target shots faced. Each shot's quality is assessed using post-shot factors: placement, goalkeeper positioning, shot speed, etc. xGOT Faced for a team equals the opposing team's total xGOT from shots on target. It serves as the benchmark for calculating Goals Prevented. 2.21
-0.87 Goals prevented stat-tooltip-icon Goals prevented - measures how many goals a goalkeeper saved compared to expectation. It is calculated as the difference between xGOT Faced (the total post-shot expected goals of all on-target shots faced) and the actual number of goals conceded (excluding own goals). A higher positive value indicates the goalkeeper performed above average, preventing more goals than expected from the quality of shots faced. A negative value means more goals were conceded than the shots "deserved. -0.79

Head To Head

Wins
Draws
Wins
2
0
3
Goals
5
9
All matches

Standings

Group 1. Division G W D L S C Pt
1. Lyngby
22 12 6 4 49 25 42
2. Hvidovre
22 10 9 3 34 23 39
3. Hillerod
22 10 7 5 33 29 37
4. Esbjerg fB
22 11 4 7 32 29 37
5. Kolding IF
22 9 6 7 29 23 33
6. Horsens
22 8 6 8 26 24 30
7. AaB Fodbold
22 7 7 8 33 31 28
8. B.93 Copenhagen
22 8 4 10 26 36 28
9. Aarhus Fremad
22 6 9 7 32 27 27
10. Hobro
22 6 7 9 22 31 25
11. HB Koge
22 5 5 12 26 41 20
12. Middelfart G&BK
22 2 6 14 21 44 12
Group Relegation Round G W D L S C Pt
1. AaB Fodbold
32 12 10 10 50 47 46
2. Aarhus Fremad
32 11 11 10 52 37 44
3. Hobro
32 11 9 12 40 43 42
4. HB Koge
32 11 7 14 42 48 40
5. B.93 Copenhagen
32 10 7 15 44 58 37
6. Middelfart G&BK
32 3 6 23 32 77 15
  Promotion round
  Relegation Round
  Relegation

Top Scorers

HB Koge HB Koge
#
Goals
  • Gothler A.
    9
  • 20 Jensen C.
    8
  • 77 Thomsen T.
    8
  • 31 Jensen M.
    4
  • 19 Fakhri Al-naser M.
    4
  • Akobsen N.
    2
  • 23 Dorgu I.
    2
  • Alkhoudari B.
    1
  • Hald S.
    1
  • Westergren M.
    1
B.93 Copenhagen B.93 Copenhagen
#
Goals
  • 8 Wohlgemuth M.
    9
  • 15 Bjork C.
    6
  • 30 Isaki F.
    4
  • Risbjerg C.
    3
  • 17 Arabaci R.
    2
  • Ahmad A.
    2
  • Belhadj Y.
    2
  • Christensen E.
    2
  • 3 Nicklas Mouritsen
    1
  • 7 Grabovskis K.
    1

Statistics from 25/26 season of 1. Division

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Text commentary

Overall
KOG
B93
[12:30:28]` The start whistle was blown
signals the start, and B.93 Copenhagen takes control at .
11’` The ball has crossed the goal line 0 — 1 image
A brilliant goal by B.93 Copenhagen’s Wohlgemuth Mikkel (B.93 Copenhagen), lighting up the match at .
31’` Penalty scored 0 — 2 image
Wohlgemuth Mikkel (B.93 Copenhagen) smashes the penalty past the keeper for B.93 Copenhagen, thrilling .
image 42’` Scored penalty shot 1 — 2
Thomsen Tobias Bendix (HB Koge) smashes the penalty past the keeper for B.93 Copenhagen, thrilling .
[13:18:37]` Match half-time
With the scoreline at 1:2, referee calls for half-time. HB Koge and B.93 Copenhagen step off the pitch for a short rest and coaching adjustments.
[13:33:54]` Start of the second half
The whistle blows, and HB Koge resumes play at under ’s eye.
image 82’` Penalty kick goal 2 — 2
Thomsen Tobias Bendix (HB Koge) smashes the penalty past the keeper for B.93 Copenhagen, thrilling .
image 86’` Goal scored 3 — 2
Gothler Alfred (HB Koge) scores for HB Koge, and erupts in celebration!
[14:24:34]` A final whistle
blows the final whistle at , ending the clash between HB Koge and B.93 Copenhagen.
image 42’` Scored penalty shot 1 — 0
Thomsen Tobias Bendix (HB Koge) smashes the penalty past the keeper for B.93 Copenhagen, thrilling .
image 82’` Penalty kick goal 2 — 0
Thomsen Tobias Bendix (HB Koge) smashes the penalty past the keeper for B.93 Copenhagen, thrilling .
image 86’` Goal scored 3 — 0
Gothler Alfred (HB Koge) scores for HB Koge, and erupts in celebration!
11’` The ball has crossed the goal line 0 — 1 image
A brilliant goal by B.93 Copenhagen’s Wohlgemuth Mikkel (B.93 Copenhagen), lighting up the match at .
31’` Penalty scored 0 — 2 image
Wohlgemuth Mikkel (B.93 Copenhagen) smashes the penalty past the keeper for B.93 Copenhagen, thrilling .

Player Statistics

Overview|
Shots|
Attack|
Defending|
Goalkeeping
Overview
Gr 7.2
G -
Ast -
MP 90
Grade 7.2
Minutes played 90
Goals -
xG -
Assists -
xA 0.04
Total shots -
Passes 59/69(86%)
Yellow cards -
Red cards -
Gr 7.1
G 2
Ast -
MP 89
Grade 7.1
Minutes played 89
Goals 2
xG 1.79
Assists -
xA 0.03
Total shots 3
Passes 18/23(78%)
Yellow cards -
Red cards -
Gr 6.9
G -
Ast 1
MP 57
Grade 6.9
Minutes played 57
Goals -
xG 0.19
Assists 1
xA 0.02
Total shots 1
Passes 7/11(64%)
Yellow cards -
Red cards -
Gr 6.7
G -
Ast -
MP 90
Grade 6.7
Minutes played 90
Goals -
xG 0.02
Assists -
xA 0.03
Total shots 1
Passes 45/55(82%)
Yellow cards -
Red cards -
Gr 6.6
G -
Ast -
MP 90
Grade 6.6
Minutes played 90
Goals -
xG -
Assists -
xA -
Total shots -
Passes 20/37(54%)
Yellow cards -
Red cards -
Gr 6.1
G -
Ast -
MP 66
Grade 6.1
Minutes played 66
Goals -
xG -
Assists -
xA 0.08
Total shots -
Passes 16/21(76%)
Yellow cards 1
Red cards -
Gr 5.5
G -
Ast -
MP 83
Grade 5.5
Minutes played 83
Goals -
xG 0.12
Assists -
xA 0.12
Total shots 1
Passes 16/22(73%)
Yellow cards -
Red cards -
Gr -
G -
Ast -
MP 7
Grade -
Minutes played 7
Goals -
xG 0.03
Assists -
xA 0.19
Total shots 1
Passes -
Yellow cards 1
Red cards -
Gr -
G -
Ast -
MP 1
Grade -
Minutes played 1
Goals -
xG -
Assists -
xA -
Total shots -
Passes -
Yellow cards -
Red cards -
xG - measures the quality of a scoring chance and the probability of it becoming a goal. It’s calculated from factors like shot location, angle, distance, assist type, and defensive pressure. Each shot gets a value from 0 to 1; a team’s total xG is the sum of all its shots. A penalty is usually worth ~0.79–0.80. Higher xG = better chances, regardless of whether goals were actually scored.
xA - measures the likelihood that a completed pass will become an assist for a goal. It evaluates the quality of the pass based on factors like its placement, trajectory, speed, the receiver’s position, defensive pressure, and the overall attacking context. Each key pass receives a value between 0 and 1; a player’s or team’s total xA is the sum of these values. Higher xA indicates better chance creation, even if the subsequent shot is missed or saved.
Shots
Gr 7.1
G 2
Ast -
MP 89
Total shots 3
Shots on target 2
xGOT 1.4
Shots off target 1
Blocked shots -
Shots header -
Shots inside the Box 3
Shots outside the Box -
Gr -
G -
Ast -
MP 7
Total shots 1
Shots on target -
xGOT -
Shots off target 1
Blocked shots -
Shots header -
Shots inside the Box -
Shots outside the Box 1
Gr 5.5
G -
Ast -
MP 83
Total shots 1
Shots on target -
xGOT -
Shots off target 1
Blocked shots -
Shots header -
Shots inside the Box 1
Shots outside the Box -
Gr 6.7
G -
Ast -
MP 90
Total shots 1
Shots on target -
xGOT -
Shots off target -
Blocked shots 1
Shots header -
Shots inside the Box -
Shots outside the Box 1
Gr 6.9
G -
Ast 1
MP 57
Total shots 1
Shots on target -
xGOT -
Shots off target 1
Blocked shots -
Shots header -
Shots inside the Box 1
Shots outside the Box -
Gr 6.1
G -
Ast -
MP 66
Total shots -
Shots on target -
xGOT -
Shots off target -
Blocked shots -
Shots header -
Shots inside the Box -
Shots outside the Box -
Gr -
G -
Ast -
MP 1
Total shots -
Shots on target -
xGOT -
Shots off target -
Blocked shots -
Shots header -
Shots inside the Box -
Shots outside the Box -
Gr 7.2
G -
Ast -
MP 90
Total shots -
Shots on target -
xGOT -
Shots off target -
Blocked shots -
Shots header -
Shots inside the Box -
Shots outside the Box -
Gr 6.6
G -
Ast -
MP 90
Total shots -
Shots on target -
xGOT -
Shots off target -
Blocked shots -
Shots header -
Shots inside the Box -
Shots outside the Box -
xGOT - measures the likelihood that a shot on target results in a goal. Unlike xG (which evaluates the chance before the shot), xGOT assesses execution — shot placement, goalkeeper position, etc. — after the ball is struck. Only shots on target are included, each valued 0–1. A team’s total xGOT is the sum of all its on-target shots.
Attack
Gr 7.1
G 2
Ast -
MP 89
Touches in the opposition Box 7
Passes 18/23(78%)
Big chances created -
Big chances missed 1
Assists -
xA 0.03
Passes in final third 7/9(78%)
Touches 38
Passes long -
Crosses -
Successful dribbles -
Fouled 1
Offsides -
Gr 5.5
G -
Ast -
MP 83
Touches in the opposition Box 2
Passes 16/22(73%)
Big chances created -
Big chances missed -
Assists -
xA 0.12
Passes in final third 5/8(63%)
Touches 38
Passes long -
Crosses -
Successful dribbles 1/1(100%)
Fouled 2
Offsides 1
Gr 6.9
G -
Ast 1
MP 57
Touches in the opposition Box 2
Passes 7/11(64%)
Big chances created -
Big chances missed -
Assists 1
xA 0.02
Passes in final third 2/2(100%)
Touches 19
Passes long -
Crosses -
Successful dribbles -
Fouled 1
Offsides 1
Gr -
G -
Ast -
MP 7
Touches in the opposition Box 1
Passes -
Big chances created -
Big chances missed -
Assists -
xA 0.19
Passes in final third -
Touches 8
Passes long -
Crosses 1/1(100%)
Successful dribbles -
Fouled 1
Offsides 1
Gr 6.1
G -
Ast -
MP 66
Touches in the opposition Box 1
Passes 16/21(76%)
Big chances created -
Big chances missed -
Assists -
xA 0.08
Passes in final third 6/10(60%)
Touches 37
Passes long 2/2(100%)
Crosses 1/5(20%)
Successful dribbles -
Fouled 1
Offsides 1
Gr 6.7
G -
Ast -
MP 90
Touches in the opposition Box -
Passes 45/55(82%)
Big chances created -
Big chances missed -
Assists -
xA 0.03
Passes in final third 9/15(60%)
Touches 75
Passes long 7/11(64%)
Crosses -
Successful dribbles -
Fouled -
Offsides -
Gr -
G -
Ast -
MP 1
Touches in the opposition Box -
Passes -
Big chances created -
Big chances missed -
Assists -
xA -
Passes in final third -
Touches -
Passes long -
Crosses -
Successful dribbles -
Fouled -
Offsides -
Gr 7.2
G -
Ast -
MP 90
Touches in the opposition Box -
Passes 59/69(86%)
Big chances created -
Big chances missed -
Assists -
xA 0.04
Passes in final third 10/14(71%)
Touches 78
Passes long 2/6(33%)
Crosses -
Successful dribbles -
Fouled -
Offsides -
Gr 6.6
G -
Ast -
MP 90
Touches in the opposition Box -
Passes 20/37(54%)
Big chances created -
Big chances missed -
Assists -
xA -
Passes in final third 1/4(33%)
Touches 48
Passes long 5/19(26%)
Crosses -
Successful dribbles -
Fouled -
Offsides -
xA - measures the likelihood that a completed pass will become an assist for a goal. It evaluates the quality of the pass based on factors like its placement, trajectory, speed, the receiver’s position, defensive pressure, and the overall attacking context. Each key pass receives a value between 0 and 1; a player’s or team’s total xA is the sum of these values. Higher xA indicates better chance creation, even if the subsequent shot is missed or saved.
Defending
Gr 7.1
G 2
Ast -
MP 89
Duels 20
Aerial duels 1/10(10%)
Ground duels 4/10(40%)
Fouls 3
Tackles 1/3(33%)
Interceptions -
Clearances -
Error leading to goal -
Error leading to shot -
Own goals -
Gr 6.1
G -
Ast -
MP 66
Duels 9
Aerial duels -
Ground duels 2/6(33%)
Fouls 1
Tackles 1/1(100%)
Interceptions -
Clearances -
Error leading to goal -
Error leading to shot -
Own goals -
Gr 7.2
G -
Ast -
MP 90
Duels 8
Aerial duels 3/5(60%)
Ground duels 1/3(33%)
Fouls 1
Tackles 1/1(100%)
Interceptions 2
Clearances 3
Error leading to goal -
Error leading to shot -
Own goals -
Gr 5.5
G -
Ast -
MP 83
Duels 5
Aerial duels -
Ground duels 3/5(60%)
Fouls -
Tackles -
Interceptions 1
Clearances 1
Error leading to goal -
Error leading to shot -
Own goals -
Gr 6.7
G -
Ast -
MP 90
Duels 4
Aerial duels 1/1(100%)
Ground duels -
Fouls 2
Tackles -
Interceptions -
Clearances 4
Error leading to goal -
Error leading to shot -
Own goals -
Gr -
G -
Ast -
MP 7
Duels 3
Aerial duels -
Ground duels 1/3(33%)
Fouls 1
Tackles -
Interceptions -
Clearances -
Error leading to goal -
Error leading to shot -
Own goals -
Gr -
G -
Ast -
MP 1
Duels 1
Aerial duels -
Ground duels -
Fouls -
Tackles -
Interceptions -
Clearances -
Error leading to goal -
Error leading to shot -
Own goals -
Gr 6.6
G -
Ast -
MP 90
Duels 1
Aerial duels 1/1(100%)
Ground duels -
Fouls -
Tackles -
Interceptions -
Clearances 2
Error leading to goal -
Error leading to shot -
Own goals -
Gr 6.9
G -
Ast 1
MP 57
Duels 1
Aerial duels -
Ground duels 1/1(100%)
Fouls -
Tackles -
Interceptions -
Clearances -
Error leading to goal -
Error leading to shot -
Own goals -
Goalkeeping
Gr 6.6
GC 3
GS 4
GP -0.59
Goals prevented -0.59
Goalkeeper saves 4
xGOT faced 2.41
Goals Conceded 3
Punches 2
Throws 3
Sweeper keeper actions -
Goals prevented - measures how many goals a goalkeeper saved compared to expectation. It is calculated as the difference between xGOT Faced (the total post-shot expected goals of all on-target shots faced) and the actual number of goals conceded (excluding own goals). A higher positive value indicates the goalkeeper performed above average, preventing more goals than expected from the quality of shots faced. A negative value means more goals were conceded than the shots “deserved.
xGOT faced - total number of goals a goalkeeper would be expected to concede based on the volume and quality of on-target shots faced. Each shot’s quality is assessed using post-shot factors: placement, goalkeeper positioning, shot speed, etc. xGOT Faced for a team equals the opposing team’s total xGOT from shots on target. It serves as the benchmark for calculating Goals Prevented.

HB Koge and B.93 Copenhagen will play their match on 01 May 2026 at 12:30.All interesting information can be found in one place, like HB Koge vs B.93 Copenhagen score, fixtures, statistics, latest score, livescore, and future matches' fixtures.

Match and teams’ info

HB Koge vs B.93 Copenhagen score and info in recent games:
  • HB Koge - B.93 Copenhagen (01.05.2026 | 01 May 2026 | 01/05/2026) 3:2 1. Division
  • B.93 Copenhagen - HB Koge (17.04.2026 | 17 Apr 2026 | 17/04/2026) 1:2 1. Division
  • B.93 Copenhagen - HB Koge (13.03.2026 | 13 Mar 2026 | 13/03/2026) 2:0 1. Division
  • HB Koge - B.93 Copenhagen (19.08.2025 | 19 Aug 2025 | 19/08/2025) 0:1 1. Division
  • HB Koge - B.93 Copenhagen (28.06.2025 | 28 Jun 2025 | 28/06/2025) 0:3 Club Friendly Games

Last played matches of teams:

HB Koge
  • AaB Fodbold - HB Koge (30.05.2026 | 30 May 2026 | 30/05/2026) 1:0 1. Division
  • HB Koge - Hobro (24.05.2026 | 24 May 2026 | 24/05/2026) 0:1 1. Division
  • Middelfart G&BK - HB Koge (16.05.2026 | 16 May 2026 | 16/05/2026) 0:4 1. Division
  • Aarhus Fremad - HB Koge (09.05.2026 | 09 May 2026 | 09/05/2026) 0:0 1. Division
  • HB Koge - B.93 Copenhagen (01.05.2026 | 01 May 2026 | 01/05/2026) 3:2 1. Division
B.93 Copenhagen
  • B.93 Copenhagen - Aarhus Fremad (30.05.2026 | 30 May 2026 | 30/05/2026) 2:2 1. Division
  • Middelfart G&BK - B.93 Copenhagen (23.05.2026 | 23 May 2026 | 23/05/2026) 2:4 1. Division
  • B.93 Copenhagen - AaB Fodbold (15.05.2026 | 15 May 2026 | 15/05/2026) 1:1 1. Division
  • Hobro - B.93 Copenhagen (08.05.2026 | 08 May 2026 | 08/05/2026) 3:3 1. Division
  • HB Koge - B.93 Copenhagen (01.05.2026 | 01 May 2026 | 01/05/2026) 3:2 1. Division
HB Koge v B.93 Copenhagen score today, 01.05.2026, and full match statistics will be available on fscore.net on any device without registration.