Expected goals (xG)
Expected goals xG - measures the quality of a scoring chance and the probability of it becoming a goal. It's calculated from factors like shot location, angle, distance, assist type, and defensive pressure. Each shot gets a value from 0 to 1; a team's total xG is the sum of all its shots. A penalty is usually worth ~0.79–0.80. Higher xG = better chances, regardless of whether goals were actually scored.
1.59
35%
Ball possession
65%
1
Big chances
Big chances - counts clear scoring opportunities where a goal is highly expected. These are situations like one-on-one with the goalkeeper, close-range shots with little defensive pressure, or shots into an open goal.
1
8
Total shots
21
4
Shots on goal
5
4
Shots off goal
10
7
Shots inside the Box
10
1
Shots outside the Box
11
1.89
xG on target (xGOT)
xG on target (xGOT) - measures the likelihood that a shot on target results in a goal. Unlike xG (which evaluates the chance before the shot), xGOT assesses execution - shot placement, goalkeeper position, etc. - after the ball is struck. Only shots on target are included, each valued 0–1. A team's total xGOT is the sum of all its on-target shots.
0.35
0
Blocked shots
6
0
Headed goals
1
11
Touches in the opposition Box
31
1
Offsides
2
14
Free kicks
11
3
Corner kicks
5
17
Throw ins
26
11
Fouls
14
3
Yellow cards
2
45
Duels won
43
11/13 (85%)
Tackles
7/13 (54%)
35
Clearances
9
8
Interceptions
5
144/216 (67%)
Passes
324/385 (84%)
15/50 (30%)
Long Passes
25/35 (71%)
25/47 (53%)
Passes in final third
90/123 (73%)
0.2
Expected assists (xA)
Expected assists (xA) - measures the likelihood that a completed pass will become an assist for a goal. It evaluates the quality of the pass based on factors like its placement, trajectory, speed, the receiver's position, defensive pressure, and the overall attacking context. Each key pass receives a value between 0 and 1; a player's or team's total xA is the sum of these values. Higher xA indicates better chance creation, even if the subsequent shot is missed or saved.
2.74
2/10 (20%)
Crosses
15/33 (45%)
4
Goalkeeper saves
2
0.35
xGOT faced
xGOT faced - total number of goals a goalkeeper would be expected to concede based on the volume and quality of on-target shots faced. Each shot's quality is assessed using post-shot factors: placement, goalkeeper positioning, shot speed, etc. xGOT Faced for a team equals the opposing team's total xGOT from shots on target. It serves as the benchmark for calculating Goals Prevented.
1.89
-0.65
Goals prevented
Goals prevented - measures how many goals a goalkeeper saved compared to expectation. It is calculated as the difference between xGOT Faced (the total post-shot expected goals of all on-target shots faced) and the actual number of goals conceded (excluding own goals). A higher positive value indicates the goalkeeper performed above average, preventing more goals than expected from the quality of shots faced. A negative value means more goals were conceded than the shots "deserved.
-0.11
0.38
Expected goals (xG)
Expected goals xG - measures the quality of a scoring chance and the probability of it becoming a goal. It's calculated from factors like shot location, angle, distance, assist type, and defensive pressure. Each shot gets a value from 0 to 1; a team's total xG is the sum of all its shots. A penalty is usually worth ~0.79–0.80. Higher xG = better chances, regardless of whether goals were actually scored.
0.63
36%
Ball possession
64%
6
Total shots
12
2
Shots on goal
4
4
Shots off goal
5
5
Shots inside the Box
4
1
Shots outside the Box
8
0.34
xG on target (xGOT)
xG on target (xGOT) - measures the likelihood that a shot on target results in a goal. Unlike xG (which evaluates the chance before the shot), xGOT assesses execution - shot placement, goalkeeper position, etc. - after the ball is struck. Only shots on target are included, each valued 0–1. A team's total xGOT is the sum of all its on-target shots.
0.13
0
Blocked shots
3
8
Touches in the opposition Box
14
7
Free kicks
4
1
Corner kicks
4
9
Throw ins
10
4
Fouls
7
1
Yellow cards
0
22
Duels won
20
6/7 (86%)
Tackles
3/6 (50%)
19
Clearances
5
3
Interceptions
3
91/130 (70%)
Passes
192/226 (85%)
7/27 (26%)
Long Passes
11/16 (69%)
17/29 (59%)
Passes in final third
42/58 (72%)
0.17
Expected assists (xA)
Expected assists (xA) - measures the likelihood that a completed pass will become an assist for a goal. It evaluates the quality of the pass based on factors like its placement, trajectory, speed, the receiver's position, defensive pressure, and the overall attacking context. Each key pass receives a value between 0 and 1; a player's or team's total xA is the sum of these values. Higher xA indicates better chance creation, even if the subsequent shot is missed or saved.
0.89
2/6 (33%)
Crosses
7/16 (44%)
4
Goalkeeper saves
2
0.13
xGOT faced
xGOT faced - total number of goals a goalkeeper would be expected to concede based on the volume and quality of on-target shots faced. Each shot's quality is assessed using post-shot factors: placement, goalkeeper positioning, shot speed, etc. xGOT Faced for a team equals the opposing team's total xGOT from shots on target. It serves as the benchmark for calculating Goals Prevented.
0.34
0.13
Goals prevented
Goals prevented - measures how many goals a goalkeeper saved compared to expectation. It is calculated as the difference between xGOT Faced (the total post-shot expected goals of all on-target shots faced) and the actual number of goals conceded (excluding own goals). A higher positive value indicates the goalkeeper performed above average, preventing more goals than expected from the quality of shots faced. A negative value means more goals were conceded than the shots "deserved.
0.34
0.97
Expected goals (xG)
Expected goals xG - measures the quality of a scoring chance and the probability of it becoming a goal. It's calculated from factors like shot location, angle, distance, assist type, and defensive pressure. Each shot gets a value from 0 to 1; a team's total xG is the sum of all its shots. A penalty is usually worth ~0.79–0.80. Higher xG = better chances, regardless of whether goals were actually scored.
0.96
34%
Ball possession
66%
1
Big chances
Big chances - counts clear scoring opportunities where a goal is highly expected. These are situations like one-on-one with the goalkeeper, close-range shots with little defensive pressure, or shots into an open goal.
1
2
Total shots
9
2
Shots on goal
1
0
Shots off goal
5
2
Shots inside the Box
6
0
Shots outside the Box
3
1.55
xG on target (xGOT)
xG on target (xGOT) - measures the likelihood that a shot on target results in a goal. Unlike xG (which evaluates the chance before the shot), xGOT assesses execution - shot placement, goalkeeper position, etc. - after the ball is struck. Only shots on target are included, each valued 0–1. A team's total xGOT is the sum of all its on-target shots.
0.22
0
Blocked shots
3
0
Headed goals
1
3
Touches in the opposition Box
17
1
Offsides
2
7
Free kicks
7
2
Corner kicks
1
8
Throw ins
16
7
Fouls
7
2
Yellow cards
2
23
Duels won
23
5/6 (83%)
Tackles
4/7 (57%)
16
Clearances
4
5
Interceptions
2
53/86 (62%)
Passes
132/159 (83%)
8/23 (35%)
Long Passes
14/19 (74%)
8/18 (44%)
Passes in final third
48/65 (74%)
0.03
Expected assists (xA)
Expected assists (xA) - measures the likelihood that a completed pass will become an assist for a goal. It evaluates the quality of the pass based on factors like its placement, trajectory, speed, the receiver's position, defensive pressure, and the overall attacking context. Each key pass receives a value between 0 and 1; a player's or team's total xA is the sum of these values. Higher xA indicates better chance creation, even if the subsequent shot is missed or saved.
1.85
0/4 (0%)
Crosses
8/17 (47%)
0.22
xGOT faced
xGOT faced - total number of goals a goalkeeper would be expected to concede based on the volume and quality of on-target shots faced. Each shot's quality is assessed using post-shot factors: placement, goalkeeper positioning, shot speed, etc. xGOT Faced for a team equals the opposing team's total xGOT from shots on target. It serves as the benchmark for calculating Goals Prevented.
1.55
-0.78
Goals prevented
Goals prevented - measures how many goals a goalkeeper saved compared to expectation. It is calculated as the difference between xGOT Faced (the total post-shot expected goals of all on-target shots faced) and the actual number of goals conceded (excluding own goals). A higher positive value indicates the goalkeeper performed above average, preventing more goals than expected from the quality of shots faced. A negative value means more goals were conceded than the shots "deserved.
gets the game underway at as Dibba Al Fujairah kicks off against Al Bataeh (UAE).
[13:35:05]` — Half-time
The referee signals for half-time at , pausing the match at 0:0. Dibba Al Fujairah and Al Bataeh (UAE) now regroup with their coaches before play resumes.
[13:51:40]` — Start of the second half
gets Dibba Al Fujairah and Al Bataeh (UAE) back underway at for the next half.
58’` — Penalty kick goal1 — 0
Carlinhos (Dibba Al Fujairah) calmly slots the penalty home for Dibba Al Fujairah, igniting !
71’` — The ball has crossed the goal line2 — 0
A brilliant goal by Al Bataeh (UAE)’s Saymon (Dibba Al Fujairah), lighting up the match at .
80’` — Back of the net2 — 1
Hamza Marwan Fahad (Al Bataeh (UAE)) scores for Dibba Al Fujairah, and erupts in celebration!
[14:47:43]` — The match is over
ends proceedings at , and Dibba Al Fujairah vs. Al Bataeh (UAE) is history.
58’` — Penalty kick goal1 — 0
Carlinhos (Dibba Al Fujairah) calmly slots the penalty home for Dibba Al Fujairah, igniting !
71’` — The ball has crossed the goal line2 — 0
A brilliant goal by Al Bataeh (UAE)’s Saymon (Dibba Al Fujairah), lighting up the match at .
80’` — Back of the net0 — 1
Hamza Marwan Fahad (Al Bataeh (UAE)) scores for Dibba Al Fujairah, and erupts in celebration!
xG - measures the quality of a scoring chance and the probability of it becoming a goal. It’s calculated from factors like shot location, angle, distance, assist type, and defensive pressure. Each shot gets a value from 0 to 1; a team’s total xG is the sum of all its shots. A penalty is usually worth ~0.79–0.80. Higher xG = better chances, regardless of whether goals were actually scored.
xA - measures the likelihood that a completed pass will become an assist for a goal. It evaluates the quality of the pass based on factors like its placement, trajectory, speed, the receiver’s position, defensive pressure, and the overall attacking context. Each key pass receives a value between 0 and 1; a player’s or team’s total xA is the sum of these values. Higher xA indicates better chance creation, even if the subsequent shot is missed or saved.
xGOT - measures the likelihood that a shot on target results in a goal. Unlike xG (which evaluates the chance before the shot), xGOT assesses execution — shot placement, goalkeeper position, etc. — after the ball is struck. Only shots on target are included, each valued 0–1. A team’s total xGOT is the sum of all its on-target shots.
xA - measures the likelihood that a completed pass will become an assist for a goal. It evaluates the quality of the pass based on factors like its placement, trajectory, speed, the receiver’s position, defensive pressure, and the overall attacking context. Each key pass receives a value between 0 and 1; a player’s or team’s total xA is the sum of these values. Higher xA indicates better chance creation, even if the subsequent shot is missed or saved.
Goals prevented - measures how many goals a goalkeeper saved compared to expectation. It is calculated as the difference between xGOT Faced (the total post-shot expected goals of all on-target shots faced) and the actual number of goals conceded (excluding own goals). A higher positive value indicates the goalkeeper performed above average, preventing more goals than expected from the quality of shots faced. A negative value means more goals were conceded than the shots “deserved.
xGOT faced - total number of goals a goalkeeper would be expected to concede based on the volume and quality of on-target shots faced. Each shot’s quality is assessed using post-shot factors: placement, goalkeeper positioning, shot speed, etc. xGOT Faced for a team equals the opposing team’s total xGOT from shots on target. It serves as the benchmark for calculating Goals Prevented.
Dibba Al Fujairah and Al Bataeh (UAE) will play their match on 05 May 2026 at 12:45.All interesting information can be found in one place, like Dibba Al Fujairah vs Al Bataeh (UAE) score, fixtures, statistics, latest score, livescore, and future matches' fixtures.
Match and teams’ info
Dibba Al Fujairah vs Al Bataeh (UAE) score and info in recent games:
Dibba Al Fujairah - Al Bataeh (UAE) (05.05.2026 | 05 May 2026 | 05/05/2026) 2:1 Arabian Gulf League
Al Bataeh (UAE) - Dibba Al Fujairah (03.01.2026 | 03 Jan 2026 | 03/01/2026) 0:1 Arabian Gulf League
Al Bataeh (UAE) - Dibba Al Fujairah (18.04.2023 | 18 Apr 2023 | 18/04/2023) 0:1 Arabian Gulf League
Dibba Al Fujairah - Al Bataeh (UAE) (12.11.2022 | 12 Nov 2022 | 12/11/2022) 0:1 Arabian Gulf League
Dibba Al Fujairah - Al Bataeh (UAE) (23.01.2022 | 23 Jan 2022 | 23/01/2022) 1:1 First Division
Last played matches of teams:
Dibba Al Fujairah
Al Ain - Dibba Al Fujairah (16.05.2026 | 16 May 2026 | 16/05/2026) 4:0 Arabian Gulf League
Dibba Al Fujairah - Ajman Club (10.05.2026 | 10 May 2026 | 10/05/2026) 0:2 Arabian Gulf League
Dibba Al Fujairah - Al Bataeh (UAE) (05.05.2026 | 05 May 2026 | 05/05/2026) 2:1 Arabian Gulf League
Al Wasl FC - Dibba Al Fujairah (24.04.2026 | 24 Apr 2026 | 24/04/2026) 4:2 Arabian Gulf League
Al Jazira Abu Dhabi - Dibba Al Fujairah (11.04.2026 | 11 Apr 2026 | 11/04/2026) 4:3 Arabian Gulf League
Al Bataeh (UAE)
Shabab Al Ahli - Al Bataeh (UAE) (16.05.2026 | 16 May 2026 | 16/05/2026) 1:1 Arabian Gulf League
Al Bataeh (UAE) - Sharjah FC (10.05.2026 | 10 May 2026 | 10/05/2026) 0:0 Arabian Gulf League
Dibba Al Fujairah - Al Bataeh (UAE) (05.05.2026 | 05 May 2026 | 05/05/2026) 2:1 Arabian Gulf League
Al Bataeh (UAE) - Al Ain (23.04.2026 | 23 Apr 2026 | 23/04/2026) 0:2 Arabian Gulf League
Al Khaleej Khor Fakkan - Al Bataeh (UAE) (11.04.2026 | 11 Apr 2026 | 11/04/2026) 1:1 Arabian Gulf League
Dibba Al Fujairah v Al Bataeh (UAE) score today, 05.05.2026, and full match statistics will be available on fscore.net on any device without registration.