Expected goals (xG)
Expected goals xG - measures the quality of a scoring chance and the probability of it becoming a goal. It's calculated from factors like shot location, angle, distance, assist type, and defensive pressure. Each shot gets a value from 0 to 1; a team's total xG is the sum of all its shots. A penalty is usually worth ~0.79–0.80. Higher xG = better chances, regardless of whether goals were actually scored.
0.48
54%
Ball possession
46%
7
Big chances
Big chances - counts clear scoring opportunities where a goal is highly expected. These are situations like one-on-one with the goalkeeper, close-range shots with little defensive pressure, or shots into an open goal.
1
25
Total shots
5
13
Shots on goal
0
6
Shots off goal
5
14
Shots inside the Box
3
11
Shots outside the Box
2
4.41
xG on target (xGOT)
xG on target (xGOT) - measures the likelihood that a shot on target results in a goal. Unlike xG (which evaluates the chance before the shot), xGOT assesses execution - shot placement, goalkeeper position, etc. - after the ball is struck. Only shots on target are included, each valued 0–1. A team's total xGOT is the sum of all its on-target shots.
0
6
Blocked shots
0
2
Hit the woodwork
0
43
Touches in the opposition Box
9
4
Offsides
1
4
Free kicks
12
5
Corner kicks
2
51
Throw ins
43
12
Fouls
4
0
Errors leading to shot
1
1
Yellow cards
0
31
Duels won
57
11/16 (69%)
Tackles
21/31 (68%)
14
Clearances
50
21
Interceptions
12
203/315 (64%)
Passes
158/274 (58%)
30/67 (45%)
Long Passes
19/70 (27%)
72/115 (63%)
Passes in final third
28/75 (37%)
1.15
Expected assists (xA)
Expected assists (xA) - measures the likelihood that a completed pass will become an assist for a goal. It evaluates the quality of the pass based on factors like its placement, trajectory, speed, the receiver's position, defensive pressure, and the overall attacking context. Each key pass receives a value between 0 and 1; a player's or team's total xA is the sum of these values. Higher xA indicates better chance creation, even if the subsequent shot is missed or saved.
0.24
1/10 (10%)
Crosses
1/9 (11%)
0
Goalkeeper saves
7
0
xGOT faced
xGOT faced - total number of goals a goalkeeper would be expected to concede based on the volume and quality of on-target shots faced. Each shot's quality is assessed using post-shot factors: placement, goalkeeper positioning, shot speed, etc. xGOT Faced for a team equals the opposing team's total xGOT from shots on target. It serves as the benchmark for calculating Goals Prevented.
4.41
0
Goals prevented
Goals prevented - measures how many goals a goalkeeper saved compared to expectation. It is calculated as the difference between xGOT Faced (the total post-shot expected goals of all on-target shots faced) and the actual number of goals conceded (excluding own goals). A higher positive value indicates the goalkeeper performed above average, preventing more goals than expected from the quality of shots faced. A negative value means more goals were conceded than the shots "deserved.
-0.59
2.79
Expected goals (xG)
Expected goals xG - measures the quality of a scoring chance and the probability of it becoming a goal. It's calculated from factors like shot location, angle, distance, assist type, and defensive pressure. Each shot gets a value from 0 to 1; a team's total xG is the sum of all its shots. A penalty is usually worth ~0.79–0.80. Higher xG = better chances, regardless of whether goals were actually scored.
0.08
47%
Ball possession
53%
5
Big chances
Big chances - counts clear scoring opportunities where a goal is highly expected. These are situations like one-on-one with the goalkeeper, close-range shots with little defensive pressure, or shots into an open goal.
0
14
Total shots
2
8
Shots on goal
0
3
Shots off goal
2
11
Shots inside the Box
1
3
Shots outside the Box
1
3.38
xG on target (xGOT)
xG on target (xGOT) - measures the likelihood that a shot on target results in a goal. Unlike xG (which evaluates the chance before the shot), xGOT assesses execution - shot placement, goalkeeper position, etc. - after the ball is struck. Only shots on target are included, each valued 0–1. A team's total xGOT is the sum of all its on-target shots.
0
3
Blocked shots
0
1
Hit the woodwork
0
25
Touches in the opposition Box
2
0
Offsides
1
1
Free kicks
9
4
Corner kicks
2
20
Throw ins
19
9
Fouls
1
0
Errors leading to shot
1
1
Yellow cards
0
15
Duels won
32
7/10 (70%)
Tackles
11/15 (73%)
11
Clearances
25
10
Interceptions
8
79/129 (61%)
Passes
92/147 (63%)
11/28 (39%)
Long Passes
12/39 (31%)
31/45 (69%)
Passes in final third
15/42 (36%)
0.58
Expected assists (xA)
Expected assists (xA) - measures the likelihood that a completed pass will become an assist for a goal. It evaluates the quality of the pass based on factors like its placement, trajectory, speed, the receiver's position, defensive pressure, and the overall attacking context. Each key pass receives a value between 0 and 1; a player's or team's total xA is the sum of these values. Higher xA indicates better chance creation, even if the subsequent shot is missed or saved.
0.05
1/6 (17%)
Crosses
0/7 (0%)
0
Goalkeeper saves
3
0
xGOT faced
xGOT faced - total number of goals a goalkeeper would be expected to concede based on the volume and quality of on-target shots faced. Each shot's quality is assessed using post-shot factors: placement, goalkeeper positioning, shot speed, etc. xGOT Faced for a team equals the opposing team's total xGOT from shots on target. It serves as the benchmark for calculating Goals Prevented.
3.38
0
Goals prevented
Goals prevented - measures how many goals a goalkeeper saved compared to expectation. It is calculated as the difference between xGOT Faced (the total post-shot expected goals of all on-target shots faced) and the actual number of goals conceded (excluding own goals). A higher positive value indicates the goalkeeper performed above average, preventing more goals than expected from the quality of shots faced. A negative value means more goals were conceded than the shots "deserved.
-0.62
0.84
Expected goals (xG)
Expected goals xG - measures the quality of a scoring chance and the probability of it becoming a goal. It's calculated from factors like shot location, angle, distance, assist type, and defensive pressure. Each shot gets a value from 0 to 1; a team's total xG is the sum of all its shots. A penalty is usually worth ~0.79–0.80. Higher xG = better chances, regardless of whether goals were actually scored.
0.4
60%
Ball possession
40%
2
Big chances
Big chances - counts clear scoring opportunities where a goal is highly expected. These are situations like one-on-one with the goalkeeper, close-range shots with little defensive pressure, or shots into an open goal.
1
11
Total shots
3
5
Shots on goal
0
3
Shots off goal
3
3
Shots inside the Box
2
8
Shots outside the Box
1
1.03
xG on target (xGOT)
xG on target (xGOT) - measures the likelihood that a shot on target results in a goal. Unlike xG (which evaluates the chance before the shot), xGOT assesses execution - shot placement, goalkeeper position, etc. - after the ball is struck. Only shots on target are included, each valued 0–1. A team's total xGOT is the sum of all its on-target shots.
0
3
Blocked shots
0
1
Hit the woodwork
0
18
Touches in the opposition Box
7
4
Offsides
0
3
Free kicks
3
1
Corner kicks
0
31
Throw ins
24
3
Fouls
3
16
Duels won
25
4/6 (67%)
Tackles
10/16 (63%)
3
Clearances
25
11
Interceptions
4
124/186 (67%)
Passes
66/127 (52%)
19/39 (49%)
Long Passes
7/31 (23%)
41/70 (59%)
Passes in final third
13/33 (39%)
0.57
Expected assists (xA)
Expected assists (xA) - measures the likelihood that a completed pass will become an assist for a goal. It evaluates the quality of the pass based on factors like its placement, trajectory, speed, the receiver's position, defensive pressure, and the overall attacking context. Each key pass receives a value between 0 and 1; a player's or team's total xA is the sum of these values. Higher xA indicates better chance creation, even if the subsequent shot is missed or saved.
0.19
0/4 (0%)
Crosses
1/2 (50%)
0
Goalkeeper saves
4
0
xGOT faced
xGOT faced - total number of goals a goalkeeper would be expected to concede based on the volume and quality of on-target shots faced. Each shot's quality is assessed using post-shot factors: placement, goalkeeper positioning, shot speed, etc. xGOT Faced for a team equals the opposing team's total xGOT from shots on target. It serves as the benchmark for calculating Goals Prevented.
1.03
0
Goals prevented
Goals prevented - measures how many goals a goalkeeper saved compared to expectation. It is calculated as the difference between xGOT Faced (the total post-shot expected goals of all on-target shots faced) and the actual number of goals conceded (excluding own goals). A higher positive value indicates the goalkeeper performed above average, preventing more goals than expected from the quality of shots faced. A negative value means more goals were conceded than the shots "deserved.
xG - measures the quality of a scoring chance and the probability of it becoming a goal. It’s calculated from factors like shot location, angle, distance, assist type, and defensive pressure. Each shot gets a value from 0 to 1; a team’s total xG is the sum of all its shots. A penalty is usually worth ~0.79–0.80. Higher xG = better chances, regardless of whether goals were actually scored.
xA - measures the likelihood that a completed pass will become an assist for a goal. It evaluates the quality of the pass based on factors like its placement, trajectory, speed, the receiver’s position, defensive pressure, and the overall attacking context. Each key pass receives a value between 0 and 1; a player’s or team’s total xA is the sum of these values. Higher xA indicates better chance creation, even if the subsequent shot is missed or saved.
xGOT - measures the likelihood that a shot on target results in a goal. Unlike xG (which evaluates the chance before the shot), xGOT assesses execution — shot placement, goalkeeper position, etc. — after the ball is struck. Only shots on target are included, each valued 0–1. A team’s total xGOT is the sum of all its on-target shots.
xA - measures the likelihood that a completed pass will become an assist for a goal. It evaluates the quality of the pass based on factors like its placement, trajectory, speed, the receiver’s position, defensive pressure, and the overall attacking context. Each key pass receives a value between 0 and 1; a player’s or team’s total xA is the sum of these values. Higher xA indicates better chance creation, even if the subsequent shot is missed or saved.
Goals prevented - measures how many goals a goalkeeper saved compared to expectation. It is calculated as the difference between xGOT Faced (the total post-shot expected goals of all on-target shots faced) and the actual number of goals conceded (excluding own goals). A higher positive value indicates the goalkeeper performed above average, preventing more goals than expected from the quality of shots faced. A negative value means more goals were conceded than the shots “deserved.
xGOT faced - total number of goals a goalkeeper would be expected to concede based on the volume and quality of on-target shots faced. Each shot’s quality is assessed using post-shot factors: placement, goalkeeper positioning, shot speed, etc. xGOT Faced for a team equals the opposing team’s total xGOT from shots on target. It serves as the benchmark for calculating Goals Prevented.
France U17 (Women) and Poland U17 (Women) will play their match on 05 May 2026 at 10:00.All interesting information can be found in one place, like France U17 (Women) vs Poland U17 (Women) score, fixtures, statistics, latest score, livescore, and future matches' fixtures.
Match and teams’ info
France U17 (Women) vs Poland U17 (Women) score and info in recent games:
France U17 (Women) - Poland U17 (Women) (05.05.2026 | 05 May 2026 | 05/05/2026) 5:0 U17 European Championship, Women
France U17 (Women) - Poland U17 (Women) (11.05.2025 | 11 May 2025 | 11/05/2025) 3:1 U17 European Championship, Women
Poland U17 (Women) - France U17 (Women) (18.05.2024 | 18 May 2024 | 18/05/2024) 2:2 U17 European Championship, Women
Poland U17 (Women) - France U17 (Women) (17.05.2023 | 17 May 2023 | 17/05/2023) 0:3 U17 European Championship, Women
France U17 (Women) - Poland U17 (Women) (30.03.2022 | 30 Mar 2022 | 30/03/2022) 6:1 U17 European Women Championship, Qualification
Last played matches of teams:
France U17 (Women)
Germany U17 (Women) - France U17 (Women) (17.05.2026 | 17 May 2026 | 17/05/2026) 1:0 U17 European Championship, Women
France U17 (Women) - Norway U17 (Women) (14.05.2026 | 14 May 2026 | 14/05/2026) 1:1 U17 European Championship, Women
Finland U17 (Women) - France U17 (Women) (11.05.2026 | 11 May 2026 | 11/05/2026) 1:4 U17 European Championship, Women
France U17 (Women) - Spain U17 (Women) (08.05.2026 | 08 May 2026 | 08/05/2026) 1:0 U17 European Championship, Women
France U17 (Women) - Poland U17 (Women) (05.05.2026 | 05 May 2026 | 05/05/2026) 5:0 U17 European Championship, Women
Poland U17 (Women)
England U17 (Women) - Poland U17 (Women) (14.05.2026 | 14 May 2026 | 14/05/2026) 0:2 U17 European Championship, Women
Poland U17 (Women) - Spain U17 (Women) (11.05.2026 | 11 May 2026 | 11/05/2026) 1:4 U17 European Championship, Women
Finland U17 (Women) - Poland U17 (Women) (08.05.2026 | 08 May 2026 | 08/05/2026) 0:1 U17 European Championship, Women
France U17 (Women) - Poland U17 (Women) (05.05.2026 | 05 May 2026 | 05/05/2026) 5:0 U17 European Championship, Women
Poland U17 (Women) - Netherlands U17 (Women) (17.03.2026 | 17 Mar 2026 | 17/03/2026) 4:3 U17 European Women Championship, Qualification
France U17 (Women) v Poland U17 (Women) score today, 05.05.2026, and full match statistics will be available on fscore.net on any device without registration.