Expected goals (xG)
Expected goals xG - measures the quality of a scoring chance and the probability of it becoming a goal. It's calculated from factors like shot location, angle, distance, assist type, and defensive pressure. Each shot gets a value from 0 to 1; a team's total xG is the sum of all its shots. A penalty is usually worth ~0.79–0.80. Higher xG = better chances, regardless of whether goals were actually scored.
1.36
39%
Ball possession
61%
5
Big chances
Big chances - counts clear scoring opportunities where a goal is highly expected. These are situations like one-on-one with the goalkeeper, close-range shots with little defensive pressure, or shots into an open goal.
0
17
Total shots
21
6
Shots on goal
7
9
Shots off goal
6
11
Shots inside the Box
15
6
Shots outside the Box
6
3.06
xG on target (xGOT)
xG on target (xGOT) - measures the likelihood that a shot on target results in a goal. Unlike xG (which evaluates the chance before the shot), xGOT assesses execution - shot placement, goalkeeper position, etc. - after the ball is struck. Only shots on target are included, each valued 0–1. A team's total xGOT is the sum of all its on-target shots.
2.75
2
Blocked shots
8
1
Headed goals
0
28
Touches in the opposition Box
47
1
Offsides
0
15
Free kicks
9
3
Corner kicks
11
35
Throw ins
23
9
Fouls
15
0
Errors leading to shot
1
2
Yellow cards
6
70
Duels won
58
16/24 (67%)
Tackles
9/16 (56%)
56
Clearances
32
16
Interceptions
17
269/390 (69%)
Passes
478/599 (80%)
37/90 (41%)
Long Passes
43/88 (49%)
66/122 (54%)
Passes in final third
135/215 (63%)
1.88
Expected assists (xA)
Expected assists (xA) - measures the likelihood that a completed pass will become an assist for a goal. It evaluates the quality of the pass based on factors like its placement, trajectory, speed, the receiver's position, defensive pressure, and the overall attacking context. Each key pass receives a value between 0 and 1; a player's or team's total xA is the sum of these values. Higher xA indicates better chance creation, even if the subsequent shot is missed or saved.
1.39
8/19 (42%)
Crosses
7/38 (18%)
6
Goalkeeper saves
4
2.75
xGOT faced
xGOT faced - total number of goals a goalkeeper would be expected to concede based on the volume and quality of on-target shots faced. Each shot's quality is assessed using post-shot factors: placement, goalkeeper positioning, shot speed, etc. xGOT Faced for a team equals the opposing team's total xGOT from shots on target. It serves as the benchmark for calculating Goals Prevented.
3.06
1.75
Goals prevented
Goals prevented - measures how many goals a goalkeeper saved compared to expectation. It is calculated as the difference between xGOT Faced (the total post-shot expected goals of all on-target shots faced) and the actual number of goals conceded (excluding own goals). A higher positive value indicates the goalkeeper performed above average, preventing more goals than expected from the quality of shots faced. A negative value means more goals were conceded than the shots "deserved.
1.06
1.77
Expected goals (xG)
Expected goals xG - measures the quality of a scoring chance and the probability of it becoming a goal. It's calculated from factors like shot location, angle, distance, assist type, and defensive pressure. Each shot gets a value from 0 to 1; a team's total xG is the sum of all its shots. A penalty is usually worth ~0.79–0.80. Higher xG = better chances, regardless of whether goals were actually scored.
0.46
36%
Ball possession
64%
3
Big chances
Big chances - counts clear scoring opportunities where a goal is highly expected. These are situations like one-on-one with the goalkeeper, close-range shots with little defensive pressure, or shots into an open goal.
0
8
Total shots
8
3
Shots on goal
3
5
Shots off goal
2
5
Shots inside the Box
4
3
Shots outside the Box
4
1.78
xG on target (xGOT)
xG on target (xGOT) - measures the likelihood that a shot on target results in a goal. Unlike xG (which evaluates the chance before the shot), xGOT assesses execution - shot placement, goalkeeper position, etc. - after the ball is struck. Only shots on target are included, each valued 0–1. A team's total xGOT is the sum of all its on-target shots.
0.56
0
Blocked shots
3
1
Headed goals
0
9
Touches in the opposition Box
18
5
Free kicks
3
0
Corner kicks
3
16
Throw ins
12
3
Fouls
5
0
Yellow cards
1
29
Duels won
14
7/11 (64%)
Tackles
3/4 (75%)
19
Clearances
8
8
Interceptions
7
97/142 (68%)
Passes
199/253 (79%)
13/32 (41%)
Long Passes
15/32 (47%)
20/33 (61%)
Passes in final third
44/82 (54%)
0.82
Expected assists (xA)
Expected assists (xA) - measures the likelihood that a completed pass will become an assist for a goal. It evaluates the quality of the pass based on factors like its placement, trajectory, speed, the receiver's position, defensive pressure, and the overall attacking context. Each key pass receives a value between 0 and 1; a player's or team's total xA is the sum of these values. Higher xA indicates better chance creation, even if the subsequent shot is missed or saved.
0.38
3/7 (43%)
Crosses
1/9 (11%)
3
Goalkeeper saves
1
0.56
xGOT faced
xGOT faced - total number of goals a goalkeeper would be expected to concede based on the volume and quality of on-target shots faced. Each shot's quality is assessed using post-shot factors: placement, goalkeeper positioning, shot speed, etc. xGOT Faced for a team equals the opposing team's total xGOT from shots on target. It serves as the benchmark for calculating Goals Prevented.
1.78
0.56
Goals prevented
Goals prevented - measures how many goals a goalkeeper saved compared to expectation. It is calculated as the difference between xGOT Faced (the total post-shot expected goals of all on-target shots faced) and the actual number of goals conceded (excluding own goals). A higher positive value indicates the goalkeeper performed above average, preventing more goals than expected from the quality of shots faced. A negative value means more goals were conceded than the shots "deserved.
-0.22
0.56
Expected goals (xG)
Expected goals xG - measures the quality of a scoring chance and the probability of it becoming a goal. It's calculated from factors like shot location, angle, distance, assist type, and defensive pressure. Each shot gets a value from 0 to 1; a team's total xG is the sum of all its shots. A penalty is usually worth ~0.79–0.80. Higher xG = better chances, regardless of whether goals were actually scored.
0.68
35%
Ball possession
65%
1
Big chances
Big chances - counts clear scoring opportunities where a goal is highly expected. These are situations like one-on-one with the goalkeeper, close-range shots with little defensive pressure, or shots into an open goal.
0
6
Total shots
11
1
Shots on goal
4
3
Shots off goal
3
3
Shots inside the Box
9
3
Shots outside the Box
2
0.02
xG on target (xGOT)
xG on target (xGOT) - measures the likelihood that a shot on target results in a goal. Unlike xG (which evaluates the chance before the shot), xGOT assesses execution - shot placement, goalkeeper position, etc. - after the ball is struck. Only shots on target are included, each valued 0–1. A team's total xGOT is the sum of all its on-target shots.
2.19
2
Blocked shots
4
6
Touches in the opposition Box
24
5
Free kicks
3
1
Corner kicks
5
12
Throw ins
6
3
Fouls
5
2
Yellow cards
3
20
Duels won
27
4/5 (80%)
Tackles
3/4 (75%)
28
Clearances
15
5
Interceptions
6
100/150 (67%)
Passes
215/260 (83%)
15/39 (38%)
Long Passes
20/36 (56%)
29/57 (51%)
Passes in final third
81/112 (72%)
0.66
Expected assists (xA)
Expected assists (xA) - measures the likelihood that a completed pass will become an assist for a goal. It evaluates the quality of the pass based on factors like its placement, trajectory, speed, the receiver's position, defensive pressure, and the overall attacking context. Each key pass receives a value between 0 and 1; a player's or team's total xA is the sum of these values. Higher xA indicates better chance creation, even if the subsequent shot is missed or saved.
0.77
2/5 (40%)
Crosses
4/19 (21%)
3
Goalkeeper saves
1
2.19
xGOT faced
xGOT faced - total number of goals a goalkeeper would be expected to concede based on the volume and quality of on-target shots faced. Each shot's quality is assessed using post-shot factors: placement, goalkeeper positioning, shot speed, etc. xGOT Faced for a team equals the opposing team's total xGOT from shots on target. It serves as the benchmark for calculating Goals Prevented.
0.02
1.19
Goals prevented
Goals prevented - measures how many goals a goalkeeper saved compared to expectation. It is calculated as the difference between xGOT Faced (the total post-shot expected goals of all on-target shots faced) and the actual number of goals conceded (excluding own goals). A higher positive value indicates the goalkeeper performed above average, preventing more goals than expected from the quality of shots faced. A negative value means more goals were conceded than the shots "deserved.
0.02
0.74
Expected goals (xG)
Expected goals xG - measures the quality of a scoring chance and the probability of it becoming a goal. It's calculated from factors like shot location, angle, distance, assist type, and defensive pressure. Each shot gets a value from 0 to 1; a team's total xG is the sum of all its shots. A penalty is usually worth ~0.79–0.80. Higher xG = better chances, regardless of whether goals were actually scored.
0.22
52%
Ball possession
48%
1
Big chances
Big chances - counts clear scoring opportunities where a goal is highly expected. These are situations like one-on-one with the goalkeeper, close-range shots with little defensive pressure, or shots into an open goal.
Sidiropoulos Anastasios gets the game underway at Tannadice Park as Dundee United kicks off against Rapid Wien.
25’` — Goal1 — 0
Dundee United takes the lead thanks to Ferry William’s assist to Watters Max (Dundee United), thrilling Tannadice Park.
42’` — Penalty kick goal2 — 0
Dundee United takes the lead as Watters Max (Dundee United) nails the penalty kick at Tannadice Park.
[15:34:16]` — Half-time
The first half ends at Tannadice Park as Sidiropoulos Anastasios blows the whistle. The score remains 2:0, and now Dundee United and Rapid Wien prepare for the second half.
[15:49:27]` — Start of the second half-time
The FC footballer leads Rapid Wien out for the second half at Tannadice Park with momentum in mind.
63’` — Goal2 — 1
Bolla Bendeguz lays it off perfectly for Antiste Janis (Rapid Wien) to score for Dundee United, and Tannadice Park erupts!
77’` — Goal2 — 2
Rapid Wien celebrates as Wurmbrand Nikolaus assists Kara Ercan (Rapid Wien) for a stunning goal at Tannadice Park.
[16:38:04]` — Match half-time
Half-time! The referee stops play with Dundee United and Rapid Wien level (or ahead) at 2:2. Players take a breather while coaches deliver final instructions.
[16:42:28]` — Extra time has started
Sidiropoulos Anastasios blows the whistle for the first half of extra time at Tannadice Park, Dundee United in action.
[16:57:49]` — Match half-time
At the sound of the whistle, the players take a break—half-time arrives with the score at 2:2. Both Dundee United and Rapid Wien use this time to refresh tactics.
[17:01:10]` — Second extra half started
Dundee United begins the second half of extra time at Tannadice Park, guided by Sidiropoulos Anastasios.
[17:18:45]` — Half-time
With the scoreline at 2:2, referee Sidiropoulos Anastasios calls for half-time. Dundee United and Rapid Wien step off the pitch for a short rest and coaching adjustments.
[17:19:19]` — Shootouts
Sidiropoulos Anastasios starts the post-match penalties at Tannadice Park, Dundee United vs Rapid Wien.
— Goal in a penalty shootouts2 — 3
Rapid Wien’s The player Rapid Wien finds the net in the penalties, electrifying Tannadice Park.
— Accurate penalty shot3 — 3
Rapid Wien’s The FC footballer Dundee United finds the net in the penalties, electrifying Tannadice Park.
— Goal in a penalty shootouts3 — 4
The FC footballer Rapid Wien buries the penalty for Rapid Wien, and Tannadice Park erupts in cheers.
— Goal in a penalty shootouts4 — 4
Dundee United’s The footballer Dundee United strikes true in the shootout, thrilling the Tannadice Park crowd.
— Goal in a penalty shootouts4 — 5
Dundee United’s The FC footballer Rapid Wien strikes true in the shootout, thrilling the Tannadice Park crowd.
— Accurate penalty shot5 — 5
Sidiropoulos Anastasios nods as The FC footballer Dundee United converts for Dundee United in the shootout at Tannadice Park.
— Penalty goal5 — 6
The footballer Rapid Wien scores for Dundee United in the shootout, sending Tannadice Park into a frenzy!
— Goal in a penalty shootouts6 — 6
Rapid Wien’s The footballer Dundee United finds the net in the penalties, electrifying Tannadice Park.
— Goal in a penalty shootouts6 — 7
FC player Rapid Wien buries the penalty for Rapid Wien, and Tannadice Park erupts in cheers.
[17:30:59]` — The match is over
It’s all over at Tannadice Park, with Dundee United reflecting on the battle against Rapid Wien.
25’` — Goal1 — 0
Dundee United takes the lead thanks to Ferry William’s assist to Watters Max (Dundee United), thrilling Tannadice Park.
42’` — Penalty kick goal2 — 0
Dundee United takes the lead as Watters Max (Dundee United) nails the penalty kick at Tannadice Park.
— Accurate penalty shot3 — 0
Rapid Wien’s The FC footballer Dundee United finds the net in the penalties, electrifying Tannadice Park.
— Goal in a penalty shootouts4 — 0
Dundee United’s The footballer Dundee United strikes true in the shootout, thrilling the Tannadice Park crowd.
— Accurate penalty shot5 — 0
Sidiropoulos Anastasios nods as The FC footballer Dundee United converts for Dundee United in the shootout at Tannadice Park.
— Goal in a penalty shootouts6 — 0
Rapid Wien’s The footballer Dundee United finds the net in the penalties, electrifying Tannadice Park.
63’` — Goal0 — 1
Bolla Bendeguz lays it off perfectly for Antiste Janis (Rapid Wien) to score for Dundee United, and Tannadice Park erupts!
77’` — Goal0 — 2
Rapid Wien celebrates as Wurmbrand Nikolaus assists Kara Ercan (Rapid Wien) for a stunning goal at Tannadice Park.
— Goal in a penalty shootouts0 — 3
Rapid Wien’s The player Rapid Wien finds the net in the penalties, electrifying Tannadice Park.
— Goal in a penalty shootouts0 — 4
The FC footballer Rapid Wien buries the penalty for Rapid Wien, and Tannadice Park erupts in cheers.
— Goal in a penalty shootouts0 — 5
Dundee United’s The FC footballer Rapid Wien strikes true in the shootout, thrilling the Tannadice Park crowd.
— Penalty goal0 — 6
The footballer Rapid Wien scores for Dundee United in the shootout, sending Tannadice Park into a frenzy!
— Goal in a penalty shootouts0 — 7
FC player Rapid Wien buries the penalty for Rapid Wien, and Tannadice Park erupts in cheers.
Dundee United and Rapid Wien will play their match on 14 Aug 2025 at 14:45. The game will be held on Tannadice Park stadium within the UEFA Conference League. All interesting information can be found in one place, like Dundee United vs Rapid Wien score, fixtures, statistics, latest score, livescore, and future matches' fixtures.
Match and teams’ info
Dundee United vs Rapid Wien score and info in recent games:
Dundee United - Rapid Wien (14.08.2025 | 14 Aug 2025 | 14/08/2025) Tannadice Park 2:2 UEFA Conference League
Rapid Wien - Dundee United (07.08.2025 | 07 Aug 2025 | 07/08/2025) 2:2 UEFA Conference League
Last played matches of teams:
Dundee United
St. Mirren - Dundee United (17.05.2026 | 17 May 2026 | 17/05/2026) 1:1 Premiership
Dundee United - Livingston (12.05.2026 | 12 May 2026 | 12/05/2026) 0:0 Premiership
Aberdeen - Dundee United (09.05.2026 | 09 May 2026 | 09/05/2026) 2:0 Premiership
Kilmarnock - Dundee United (02.05.2026 | 02 May 2026 | 02/05/2026) 3:0 Premiership